cawtds
4af1168627
battle engine updates
2024-07-23 18:18:50 +02:00
cawtds
cb94efc976
readd clone events
2024-07-20 19:19:10 +02:00
cawtds
b8899f6c2e
convert clone_events to object_events
2024-07-20 17:12:17 +02:00
cawtds
d40b9bc855
fix palette issue after questlog
2024-07-17 19:24:39 +02:00
cawtds
3da84fc317
first working version with followers, OW_GFX_COMPRESS not functional
2024-07-09 19:32:58 +02:00
cawtds
168bafaccb
terrain refactor
2024-07-02 20:51:55 +02:00
cawtds
e376427760
updated tests to upcoming and fixed failing tests
2024-06-29 04:37:30 +02:00
cawtds
b8ad2ce1a2
compiles
2024-06-29 00:37:43 +02:00
cawtds
e26a2249b2
pret merge
2024-06-28 15:26:36 +02:00
cawtds
6a6f5dcfcc
added missing general animations and reverted firered specific anims
2024-06-28 11:22:33 +02:00
cawtds
cd65c6126e
added all battle animations
2024-06-28 03:44:48 +02:00
cawtds
13b2103ba9
revert dev changes:
...
- wild encounters
- viridian city mart
- starting money
- move tutor route 2
- test battle route 2
2024-06-25 12:58:01 +02:00
cawtds
9920e1379b
display debug check ev/iv strings properly, corviknight gmax name
2024-06-24 15:06:42 +02:00
GriffinR
b2e2648d15
Use C preprocessor directives
2024-06-22 11:51:16 -04:00
cawtds
b28e3b0484
0 wait time when testing
2024-06-22 00:12:33 +02:00
cawtds
cbd72bd515
expanded names for everything so tests pass, fixed some missed changes from upcoming
2024-06-20 23:02:24 +02:00
cawtds
7200d3d552
debug menu
2024-06-19 16:58:28 +02:00
cawtds
f276da42e8
renamed pockets to align with expansion
2024-06-18 20:06:02 +02:00
cawtds
d02b8bd3e1
added tera animations
2024-06-18 19:24:32 +02:00
cawtds
57686b5aed
tera working without animations
2024-06-18 19:11:22 +02:00
cawtds
fddda28ba7
battle script updates
2024-06-17 22:36:41 +02:00
cawtds
0b0db8c744
integrate updates from expansion
2024-06-17 18:37:18 +02:00
cawtds
e9661be94a
types refactoring
2024-06-17 16:59:32 +02:00
cawtds
a5332b0eed
removed revision and game language
2024-06-14 22:52:58 +02:00
cawtds
2b4ba4fa11
fixed remaining failed tests
2024-06-10 00:41:40 +02:00
cawtds
fb15e62954
fixed remaining tests
2024-06-09 23:01:28 +02:00
cawtds
77637c48d0
more tests fixed 2
2024-06-09 22:37:32 +02:00
cawtds
b3a8a1b7cb
more test fixes
2024-06-09 21:37:25 +02:00
cawtds
7b7c66bc56
various updates: fixed switch in ability message, gulpmissile, explosion...
2024-06-09 19:55:37 +02:00
cawtds
16746737a4
fully(?) integrated testframework
2024-06-08 21:19:20 +02:00
cawtds
2f6a832875
implemented test framework semi-functional
2024-06-08 03:15:53 +02:00
cawtds
f55636b549
added lure functionality, fixed update repel counter
2024-06-05 22:55:36 +02:00
cawtds
8e228fa21d
use General_MonHit as placeholder instead of form change
2024-06-05 18:25:36 +02:00
cawtds
6cd6e4feaf
updated repel functionality and added spray menu
2024-06-04 23:53:02 +02:00
cawtds
53424164c0
added exp share gen6+ functionality
2024-06-04 22:04:22 +02:00
cawtds
90f3b961a6
refactor fresh start mochi item use
2024-06-04 21:20:55 +02:00
cawtds
cb64e6f676
added box link functionality
2024-06-04 21:06:27 +02:00
cawtds
76ce909146
added honey functionality
2024-06-02 23:36:50 +02:00
cawtds
260383969f
implemented fusion item functionality
2024-06-02 18:56:27 +02:00
cawtds
1002d2cabd
fixed regional variant breeding
2024-06-02 09:39:24 +02:00
cawtds
b5695ea8e5
added rotom catalog and zygarde cube functionality
2024-06-01 22:30:07 +02:00
cawtds
d7519b540e
dynamax candy functionality
2024-06-01 21:12:29 +02:00
cawtds
b20c4638e5
move anim refactoring
2024-06-01 16:18:47 +02:00
cawtds
48013b0879
added mint functionality and nature mod color
2024-05-30 14:29:40 +02:00
cawtds
253c75849b
updated daycare/egg hatching:
...
added nature inheritance
updated iv inheritance
updated incense based species
added item based egg moves
added ability inheritance
updated egg species determination for regional variants
2024-05-26 21:04:00 +02:00
cawtds
aa6a42ef41
fix dire hit
2024-05-26 01:23:06 +02:00
cawtds
d55f15e57e
readded some key item field functions, pokedex refactoring
2024-05-25 14:45:33 +02:00
Deokishisu
4578a59673
Fix Localization Oversight in Daisy's Text
...
Based on the FONT_NORMAL and FONT_FEMALE control codes in Daisy's text when finishing her grooming of a Pokémon, it seems the original intention was for the first part of this text to be NPC_TEXT_COLOR_NEUTRAL and for Daisy's dialogue to be NPC_TEXT_COLOR_FEMALE. If the localizers had caught it, they would've replaced FONT_NORMAL with COLOR DARK_GRAY and FONT_FEMALE with COLOR RED. This commit creates a .ifdef BUGFIX for this oversight.
2024-05-24 22:09:31 -04:00
Deokishisu
fb0c7dc3f2
Fix Typo in Nurse Script
...
EventScript_PkmnCenterNurse_PlayerWaitingInUionRoom => EventScript_PkmnCenterNurse_PlayerWaitingInUnionRoom
2024-05-24 21:58:35 -04:00
cawtds
a7e025d27c
animation changes
2024-05-24 21:22:53 +02:00