cawtds
aa6a42ef41
fix dire hit
2024-05-26 01:23:06 +02:00
cawtds
a7e025d27c
animation changes
2024-05-24 21:22:53 +02:00
cawtds
0e9263ae37
dynamax animation
2024-05-19 14:59:41 +02:00
cawtds
91851dd1b5
fixed ultra burst and added animation for necrozma moves
...
fixed pokedex entries and crashes with categories/post battle registering
2024-05-19 01:19:35 +02:00
cawtds
b801236595
added dynamax
2024-05-17 18:44:29 +02:00
cawtds
8ab3940a99
added mega evolution, removed old type effectiveness
2024-05-09 12:48:10 +02:00
cawtds
a26ee9d55c
added missing battle move effects
2024-05-07 20:13:27 +02:00
cawtds
cb86fbde05
fixed evolution tracker for modern, fixed moved based evolution tracking, removed unused
2024-05-05 19:49:16 +02:00
cawtds
8411cba7a6
fixed two turn effects, fixed 'what will do' text on first battl
2024-05-04 12:19:37 +02:00
cawtds
31cfcc136b
refactoring, removed gActiveBattler
2024-05-04 04:02:12 +02:00
cawtds
61a41d2ad4
refactored to passing battler to Emit functions
2024-05-04 01:44:23 +02:00
cawtds
8a4e07c430
large refactoring to remove special deoxys handling
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merged all stringids and string table entries
2024-05-03 18:14:38 +02:00
cawtds
3e4c5fad66
cleanup
2024-05-02 15:33:45 +02:00
cawtds
a63e46ea0a
updated all Cmd_ functions
2024-05-02 14:48:24 +02:00
cawtds
41c8f99763
updated up to Cmd_unused4
2024-05-02 11:45:23 +02:00
cawtds
e2e932c894
updated up to Cmd_unused2
2024-05-02 11:29:10 +02:00
cawtds
545c8cf1df
updated up to Cmd_tryswapitems
2024-05-02 11:03:31 +02:00
cawtds
dd1fba7834
updated up to Cmd_callterrainattack
2024-05-02 10:42:24 +02:00
cawtds
f8a1b4d4c6
updated up to Cmd_setsunny
2024-05-02 10:08:28 +02:00
cawtds
245d8c816d
updated up to Cmd_tryspiteppreduce
2024-05-02 03:25:03 +02:00
cawtds
13deed92fb
updated up to Cmd_tryinfatuating
2024-05-02 02:29:12 +02:00
cawtds
69b94eb97f
updated up to Cmd_tryKO
2024-05-02 02:13:51 +02:00
cawtds
4203ad1e98
updated up to Cmd_initmultihitstring
2024-05-02 02:04:56 +02:00
cawtds
31c845e887
updated up to Cmd_statbuffchange
2024-05-02 01:50:13 +02:00
cawtds
59f8a9eb31
updated up to Cmd_stockpiletohpheal and fixed stockpile
2024-05-02 01:35:16 +02:00
cawtds
28158212ad
updated Cmd_various
2024-05-02 00:27:19 +02:00
cawtds
09a32a59f3
updated up to Cmd_removeitem
2024-05-01 22:22:17 +02:00
cawtds
991c45f23d
updated up to Cmd_getmoneyreward
2024-05-01 21:12:01 +02:00
cawtds
6a84c1a901
Cmd_switchineffects
2024-05-01 18:57:00 +02:00
cawtds
efe6d23e07
updated up to Cmd_switchindataupdate
2024-05-01 16:56:25 +02:00
cawtds
547a0a1321
changed all battle_script usages to new system
2024-05-01 16:44:08 +02:00
cawtds
f99b4ce70c
updated Cmd_moveend
2024-05-01 16:08:54 +02:00
cawtds
070529a3bb
updated up to Cmd_setgraphicalstatchangevalues
2024-05-01 15:12:37 +02:00
cawtds
965d08e6df
updated Cmd_returnball and ItemBattleEffects
2024-05-01 12:56:52 +02:00
cawtds
375b5214fd
updated AbilityBattleEffects and Cmd_various
2024-05-01 02:35:15 +02:00
cawtds
a5f2b89e29
updated up to Cmd_seteffectsecondary, Cmd_setgastroacid and Cmd_setstealthrock
2024-04-30 20:02:18 +02:00
cawtds
3ad08c53b0
updated Cmd_attackanimation, Cmd_waitanimation, Cmd_healthbarupdate and Cmd_datahpupdate
2024-04-30 16:25:06 +02:00
cawtds
e1a0a769b9
updated Cmd_adjustdamage and Cmd_multihitresultmessage
2024-04-30 00:17:33 +02:00
cawtds
bb55f18b33
updated Cmd_accuracycheck
2024-04-29 23:07:11 +02:00
cawtds
a1b3e83aac
added remaining battle scripts in Cmd_attackcanceler
2024-04-29 18:44:07 +02:00
cawtds
63688557df
updated Cmd_attackcanceler
2024-04-29 18:22:43 +02:00
GriffinR
17a8498701
Fix battle message charmap copied from emerald
2022-08-30 14:07:57 -04:00
GriffinR
da955aaf64
Document safari reactions, move b string ids to constants
2022-08-23 11:11:50 -04:00
GriffinR
a064849864
Sync/document battle_message.c
2022-08-12 13:58:24 -04:00
Eduardo Quezada
19a521fe33
Almost complete battle_scripts_1.s sync
2022-08-01 01:05:18 -04:00
Eduardo Quezada
7f53f533bb
Synced src/battle_script_commands.c
2022-07-29 09:42:03 -04:00
Eduardo Quezada
0709da5867
Multiple changes 2
2022-07-28 01:20:05 -04:00
Squeetz
d4695fffe7
Rename and document HITMARKER_x100000
...
This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker.
Alternate name: HITMARKER_NO_ATTACKER
2021-08-11 15:45:30 +02:00
GriffinR
5bf794f051
Remove hardcoded offsets in battle scripts
2021-06-21 16:02:13 -04:00
GriffinR
bb56d4a3f4
Give songs meaningful english names
2020-08-29 03:11:03 -04:00