From dcb5d3898219e8c0c9c1be495eb3299afeed2cfb Mon Sep 17 00:00:00 2001 From: cawtds <38510667+cawtds@users.noreply.github.com> Date: Sat, 22 Jun 2024 01:08:53 +0200 Subject: [PATCH] revert messagewait time --- include/config/battle.h | 4 ---- 1 file changed, 4 deletions(-) diff --git a/include/config/battle.h b/include/config/battle.h index ba5e2eab4..c32e54483 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -218,11 +218,7 @@ #define B_SHOW_CATEGORY_ICON TRUE // If set to TRUE, it will show an icon in the summary showing the move's category. #define B_HIDE_HEALTHBOX_IN_ANIMS TRUE // If set to TRUE, hides healthboxes during move animations. #define B_EXPANDED_MOVE_NAMES TRUE // If set to FALSE, move names are decreased from 16 characters to 12 characters. -#if TESTING -#define B_WAIT_TIME_MULTIPLIER 0 // 0 for Testing -#else #define B_WAIT_TIME_MULTIPLIER 16 // This determines how long text pauses in battle last. Vanilla is 16. Lower values result in faster battles. -#endif #define B_QUICK_MOVE_CURSOR_TO_RUN FALSE // If set to TRUE, pushing B in the battle options against a wild encounter will move the cursor to the run option // Catching settings