diff --git a/include/config/battle.h b/include/config/battle.h index ba5e2eab4..c32e54483 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -218,11 +218,7 @@ #define B_SHOW_CATEGORY_ICON TRUE // If set to TRUE, it will show an icon in the summary showing the move's category. #define B_HIDE_HEALTHBOX_IN_ANIMS TRUE // If set to TRUE, hides healthboxes during move animations. #define B_EXPANDED_MOVE_NAMES TRUE // If set to FALSE, move names are decreased from 16 characters to 12 characters. -#if TESTING -#define B_WAIT_TIME_MULTIPLIER 0 // 0 for Testing -#else #define B_WAIT_TIME_MULTIPLIER 16 // This determines how long text pauses in battle last. Vanilla is 16. Lower values result in faster battles. -#endif #define B_QUICK_MOVE_CURSOR_TO_RUN FALSE // If set to TRUE, pushing B in the battle options against a wild encounter will move the cursor to the run option // Catching settings