From d5a700155c9ac4347a246c919cd8fe055ee18e44 Mon Sep 17 00:00:00 2001 From: cawtds <38510667+cawtds@users.noreply.github.com> Date: Mon, 16 Mar 2026 18:21:53 +0100 Subject: [PATCH] revert Weather_SetBlendCoeffs for all but shade --- src/field_weather_effects.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/field_weather_effects.c b/src/field_weather_effects.c index b28611701..cfa31211e 100644 --- a/src/field_weather_effects.c +++ b/src/field_weather_effects.c @@ -151,6 +151,7 @@ void Sunny_InitVars(void) { gWeatherPtr->targetColorMapIndex = 0; gWeatherPtr->colorMapStepDelay = 20; + Weather_SetBlendCoeffs(8, BASE_SHADOW_INTENSITY); // preserve shadow darkness gWeatherPtr->noShadows = FALSE; } @@ -478,6 +479,7 @@ void Rain_InitVars(void) gWeatherPtr->targetColorMapIndex = 3; gWeatherPtr->colorMapStepDelay = 20; SetRainStrengthFromSoundEffect(SE_RAIN); + Weather_SetBlendCoeffs(8, BASE_SHADOW_INTENSITY); // preserve shadow darkness gWeatherPtr->noShadows = FALSE; } @@ -772,6 +774,7 @@ void Snow_InitVars(void) gWeatherPtr->colorMapStepDelay = 20; gWeatherPtr->targetSnowflakeSpriteCount = NUM_SNOWFLAKE_SPRITES; gWeatherPtr->snowflakeVisibleCounter = 0; + Weather_SetBlendCoeffs(8, BASE_SHADOW_INTENSITY); // preserve shadow darkness gWeatherPtr->noShadows = FALSE; } @@ -1021,6 +1024,7 @@ void Thunderstorm_InitVars(void) gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment gWeatherPtr->thunderEnqueued = FALSE; SetRainStrengthFromSoundEffect(SE_THUNDERSTORM); + Weather_SetBlendCoeffs(8, BASE_SHADOW_INTENSITY); // preserve shadow darkness gWeatherPtr->noShadows = FALSE; } @@ -1050,6 +1054,7 @@ void Downpour_InitVars(void) gWeatherPtr->colorMapStepDelay = 20; gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment SetRainStrengthFromSoundEffect(SE_DOWNPOUR); + Weather_SetBlendCoeffs(8, BASE_SHADOW_INTENSITY); // preserve shadow darkness gWeatherPtr->noShadows = FALSE; }