mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-09 12:35:23 -05:00
replace LZ77UnCompWram -> DecompressDataWithHeaderWram
This commit is contained in:
parent
dc872b8448
commit
c18abe0b00
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@ -105,7 +105,6 @@ void DisplayYesNoMenuDefaultYes(void);
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void InitStandardTextBoxWindows(void);
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void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
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void InitTextBoxGfxAndPrinters(void);
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void *DecompressAndCopyTileDataToVram2(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
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void LoadMessageBoxAndFrameGfx(u8 windowId, bool8 copyToVram);
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void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram);
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void ResetBgPositions(void);
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@ -43,9 +43,9 @@ struct WonderGraphics
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u8 bodyTextPal:4;
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u8 footerTextPal:4;
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u8 stampShadowPal:4;
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const u8 * tiles;
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const u8 * map;
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const u16 * pal;
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const u32 *tiles;
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const u32 *map;
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const u16 *pal;
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};
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extern const u16 gCard1Pal[];
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@ -488,7 +488,7 @@ void DecompressGhostFrontPic(struct Pokemon *unused, u8 battlerId)
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u16 palOffset;
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u8 position = GetBattlerPosition(battlerId);
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LZ77UnCompWram(gGhostFrontPic, gMonSpritesGfxPtr->spritesGfx[position]);
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DecompressDataWithHeaderWram(gGhostFrontPic, gMonSpritesGfxPtr->spritesGfx[position]);
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palOffset = OBJ_PLTT_ID(battlerId);
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LoadPalette(gGhostPalette, palOffset, PLTT_SIZE_4BPP);
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LoadPalette(gGhostPalette, BG_PLTT_ID(8) + BG_PLTT_ID(battlerId), PLTT_SIZE_4BPP);
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@ -3270,7 +3270,7 @@ static void CopyPlayerNameWindowGfxToBg(struct BerryCrushGame * game)
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u8 i = 0;
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u8 *crusherGfx;
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LZ77UnCompWram(gBerryCrush_TextWindows_Tilemap, gDecompressionBuffer);
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DecompressDataWithHeaderWram(gBerryCrush_TextWindows_Tilemap, gDecompressionBuffer);
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for (crusherGfx = gDecompressionBuffer; i < game->playerCount; ++i)
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{
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CopyToBgTilemapBufferRect(
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3
src/bg.c
3
src/bg.c
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@ -1,6 +1,7 @@
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#include <limits.h>
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#include "global.h"
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#include "bg.h"
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#include "decompress.h"
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#include "dma3.h"
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#include "gpu_regs.h"
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@ -910,7 +911,7 @@ void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
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}
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else
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{
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LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 32)));
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DecompressDataWithHeaderWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 32)));
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}
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}
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}
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@ -1,10 +1,9 @@
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#include "global.h"
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#include "bg.h"
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#include "gpu_regs.h"
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#include "malloc.h"
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#include "string_util.h"
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#include "decompress.h"
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#include "dodrio_berry_picking.h"
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#include "dynamic_placeholder_text_util.h"
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#include "event_data.h"
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@ -3520,7 +3519,7 @@ static void LoadDodrioGfx(void)
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struct SpritePalette normal = {sDodrioNormal_Pal, PALTAG_DODRIO_NORMAL};
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struct SpritePalette shiny = {sDodrioShiny_Pal, PALTAG_DODRIO_SHINY};
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LZ77UnCompWram(sDodrio_Gfx, ptr);
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DecompressDataWithHeaderWram(sDodrio_Gfx, ptr);
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if (ptr)
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{
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struct SpriteSheet sheet = {ptr, 0x3000, GFXTAG_DODRIO};
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@ -3703,7 +3702,7 @@ static void CreateStatusBarSprites(void)
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void *ptr = AllocZeroed(0x180);
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struct SpritePalette pal = {sStatus_Pal, PALTAG_STATUS};
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LZ77UnCompWram(sStatus_Gfx, ptr);
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DecompressDataWithHeaderWram(sStatus_Gfx, ptr);
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// This check should be one line up.
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if (ptr)
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{
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@ -3844,7 +3843,7 @@ static void LoadBerryGfx(void)
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void *ptr = AllocZeroed(0x480);
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struct SpritePalette pal = {sBerries_Pal, PALTAG_BERRIES};
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LZ77UnCompWram(sBerries_Gfx, ptr);
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DecompressDataWithHeaderWram(sBerries_Gfx, ptr);
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if (ptr)
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{
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struct SpriteSheet sheet = {ptr, 0x480, GFXTAG_BERRIES};
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@ -3986,7 +3985,7 @@ static void CreateCloudSprites(void)
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void *ptr = AllocZeroed(0x400);
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struct SpritePalette pal = {sCloud_Pal, PALTAG_CLOUD};
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LZ77UnCompWram(sCloud_Gfx, ptr);
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DecompressDataWithHeaderWram(sCloud_Gfx, ptr);
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if (ptr)
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{
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struct SpriteSheet sheet = {ptr, 0x400, GFXTAG_CLOUD};
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@ -827,7 +827,7 @@ static void CopyTilesetToVram(struct Tileset const *tileset, u16 numTiles, u16 o
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if (!tileset->isCompressed)
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LoadBgTiles(2, tileset->tiles, numTiles * 32, offset);
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else
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DecompressAndCopyTileDataToVram2(2, tileset->tiles, numTiles * 32, offset, 0);
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DecompressAndCopyTileDataToVram(2, tileset->tiles, numTiles * 32, offset, 0);
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}
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}
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@ -255,7 +255,7 @@ static const u16 sGameFreakBg_Pal[] = INCBIN_U16("graphics/intro/game_freak/bg
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static const u8 sGameFreakBg_Gfx[] = INCBIN_U8( "graphics/intro/game_freak/bg.4bpp.lz");
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static const u8 sGameFreakBg_Map[] = INCBIN_U8( "graphics/intro/game_freak/bg.bin.lz");
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static const u16 sGameFreakLogo_Pal[] = INCBIN_U16("graphics/intro/game_freak/logo.gbapal");
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static const u8 sGameFreakText_Gfx[] = INCBIN_U8( "graphics/intro/game_freak/game_freak.4bpp.lz");
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static const u32 sGameFreakText_Gfx[] = INCBIN_U32( "graphics/intro/game_freak/game_freak.4bpp.lz");
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static const u32 sGameFreakLogo_Gfx[] = INCBIN_U32("graphics/intro/game_freak/logo.4bpp.lz");
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static const u16 sStar_Pal[] = INCBIN_U16("graphics/intro/game_freak/star.gbapal");
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static const u32 sStar_Gfx[] = INCBIN_U32("graphics/intro/game_freak/star.4bpp.lz");
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@ -1116,8 +1116,8 @@ static void IntroCB_Init(struct IntroSequenceData * this)
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{
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case 0:
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InitWindows(sWindowTemplates);
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LZ77UnCompWram(sGameFreakText_Gfx, this->gameFreakTextGfx);
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LZ77UnCompWram(sGameFreakLogo_Gfx, this->gameFreakLogoGfx);
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DecompressDataWithHeaderWram(sGameFreakText_Gfx, this->gameFreakTextGfx);
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DecompressDataWithHeaderWram(sGameFreakLogo_Gfx, this->gameFreakLogoGfx);
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FillBgTilemapBufferRect(BG_GF_TEXT_LOGO, 0x000, 0, 0, 32, 32, 17);
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FillWindowPixelBuffer(WIN_GF_TEXT_LOGO, PIXEL_FILL(0));
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BlitBitmapToWindow(WIN_GF_TEXT_LOGO, this->gameFreakTextGfx, 0, 40, 144, 16);
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38
src/menu.c
38
src/menu.c
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@ -1,4 +1,5 @@
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#include "global.h"
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#include "decompress.h"
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#include "gflib.h"
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#include "field_specials.h"
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#include "field_weather.h"
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@ -1062,25 +1063,6 @@ void *DecompressAndCopyTileDataToVram(u8 bgId, const void *src, u32 size, u16 of
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return NULL;
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}
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void *DecompressAndCopyTileDataToVram2(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
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{
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u32 sizeOut;
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if (sTempTileDataBufferCursor < NELEMS(sTempTileDataBuffers))
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{
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void *ptr = malloc_and_decompress(src, &sizeOut);
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if (sizeOut > size)
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sizeOut = size;
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if (ptr)
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{
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CopyDecompressedTileDataToVram(bgId, ptr, sizeOut, offset, mode);
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sTempTileDataBuffers[sTempTileDataBufferCursor++] = ptr;
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}
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return ptr;
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}
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return NULL;
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}
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void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
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{
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u32 sizeOut;
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@ -1122,23 +1104,15 @@ static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId)
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void *malloc_and_decompress(const void *src, u32 *size)
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{
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u32 sizeLocal; // If size is passed as NULL, because we don't care about knowing the size
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void *ptr;
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u32 localSize = GetDecompressedDataSize(src);
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if (size == NULL)
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size = &sizeLocal;
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if (size != NULL)
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*size = localSize;
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u8 *sizeAsBytes = (u8 *)size;
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u8 *srcAsBytes = (u8 *)src;
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sizeAsBytes[0] = srcAsBytes[1];
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sizeAsBytes[1] = srcAsBytes[2];
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sizeAsBytes[2] = srcAsBytes[3];
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sizeAsBytes[3] = 0;
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ptr = Alloc(*size);
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ptr = Alloc(localSize);
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if (ptr)
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LZ77UnCompWram(src, ptr);
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DecompressDataWithHeaderWram(src, ptr);
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return ptr;
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}
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@ -101,16 +101,16 @@ const u16 gCard4Pal[] = INCBIN_U16("graphics/wonder_card/bg4.gbapal");
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const u16 gCard5Pal[] = INCBIN_U16("graphics/wonder_card/bg5.gbapal");
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static const u16 sCard6Pal[] = INCBIN_U16("graphics/wonder_card/bg6.gbapal");
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static const u16 sCard7Pal[] = INCBIN_U16("graphics/wonder_card/bg7.gbapal");
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static const u8 sCard0Gfx[] = INCBIN_U8("graphics/wonder_card/bg0.4bpp.lz");
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static const u8 sCard0Map[] = INCBIN_U8("graphics/wonder_card/bg0.bin.lz");
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static const u8 sCard1Gfx[] = INCBIN_U8("graphics/wonder_card/bg1.4bpp.lz");
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static const u8 sCard1Map[] = INCBIN_U8("graphics/wonder_card/bg1.bin.lz");
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static const u8 sCard2Gfx[] = INCBIN_U8("graphics/wonder_card/bg2.4bpp.lz");
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static const u8 sCard2Map[] = INCBIN_U8("graphics/wonder_card/bg2.bin.lz");
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static const u8 sCard6Gfx[] = INCBIN_U8("graphics/wonder_card/bg6.4bpp.lz");
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static const u8 sCard6Map[] = INCBIN_U8("graphics/wonder_card/bg6.bin.lz");
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static const u8 sCard7Gfx[] = INCBIN_U8("graphics/wonder_card/bg7.4bpp.lz");
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static const u8 sCard7Map[] = INCBIN_U8("graphics/wonder_card/bg7.bin.lz");
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static const u32 sCard0Gfx[] = INCBIN_U32("graphics/wonder_card/bg0.4bpp.lz");
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static const u32 sCard0Map[] = INCBIN_U32("graphics/wonder_card/bg0.bin.lz");
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static const u32 sCard1Gfx[] = INCBIN_U32("graphics/wonder_card/bg1.4bpp.lz");
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static const u32 sCard1Map[] = INCBIN_U32("graphics/wonder_card/bg1.bin.lz");
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static const u32 sCard2Gfx[] = INCBIN_U32("graphics/wonder_card/bg2.4bpp.lz");
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static const u32 sCard2Map[] = INCBIN_U32("graphics/wonder_card/bg2.bin.lz");
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static const u32 sCard6Gfx[] = INCBIN_U32("graphics/wonder_card/bg6.4bpp.lz");
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static const u32 sCard6Map[] = INCBIN_U32("graphics/wonder_card/bg6.bin.lz");
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static const u32 sCard7Gfx[] = INCBIN_U32("graphics/wonder_card/bg7.4bpp.lz");
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static const u32 sCard7Map[] = INCBIN_U32("graphics/wonder_card/bg7.bin.lz");
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static const u16 sStampShadowPal0[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_0.gbapal");
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static const u16 sStampShadowPal1[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_1.gbapal");
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static const u16 sStampShadowPal2[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_2.gbapal");
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@ -215,7 +215,7 @@ s32 WonderCard_Enter(void)
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return 0;
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gPaletteFade.bufferTransferDisabled = TRUE;
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LoadPalette(sWonderCardData->gfx->pal, BG_PLTT_ID(1), PLTT_SIZE_4BPP);
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LZ77UnCompWram(sWonderCardData->gfx->map, sWonderCardData->bgTilemapBuffer);
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DecompressDataWithHeaderWram(sWonderCardData->gfx->map, sWonderCardData->bgTilemapBuffer);
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CopyRectToBgTilemapBufferRect(2, sWonderCardData->bgTilemapBuffer, 0, 0, 30, 20, 0, 0, 30, 20, 1, 0x008, 0);
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CopyBgTilemapBufferToVram(2);
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break;
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@ -1,4 +1,5 @@
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#include "global.h"
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#include "decompress.h"
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#include "gflib.h"
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#include "menu_indicators.h"
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#include "mystery_gift.h"
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@ -84,16 +85,16 @@ static const struct ScrollArrowsTemplate sArrowsTemplate = {
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static const u16 sNews0Pal[] = INCBIN_U16("graphics/wonder_news/bg0.gbapal");
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static const u16 sNews6Pal[] = INCBIN_U16("graphics/wonder_news/bg6.gbapal");
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static const u16 sNews7Pal[] = INCBIN_U16("graphics/wonder_news/bg7.gbapal");
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static const u8 sNews0Gfx[] = INCBIN_U8("graphics/wonder_news/bg0.4bpp.lz");
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static const u8 sNews0Map[] = INCBIN_U8("graphics/wonder_news/bg0.bin.lz");
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static const u8 sNews1Gfx[] = INCBIN_U8("graphics/wonder_news/bg1.4bpp.lz");
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static const u8 sNews1Map[] = INCBIN_U8("graphics/wonder_news/bg1.bin.lz");
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static const u8 sNews2Gfx[] = INCBIN_U8("graphics/wonder_news/bg2.4bpp.lz");
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static const u8 sNews2Map[] = INCBIN_U8("graphics/wonder_news/bg2.bin.lz");
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static const u8 sNews6Gfx[] = INCBIN_U8("graphics/wonder_news/bg6.4bpp.lz");
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static const u8 sNews6Map[] = INCBIN_U8("graphics/wonder_news/bg6.bin.lz");
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static const u8 sNews7Gfx[] = INCBIN_U8("graphics/wonder_news/bg7.4bpp.lz");
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static const u8 sNews7Map[] = INCBIN_U8("graphics/wonder_news/bg7.bin.lz");
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static const u32 sNews0Gfx[] = INCBIN_U32("graphics/wonder_news/bg0.4bpp.lz");
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static const u32 sNews0Map[] = INCBIN_U32("graphics/wonder_news/bg0.bin.lz");
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static const u32 sNews1Gfx[] = INCBIN_U32("graphics/wonder_news/bg1.4bpp.lz");
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static const u32 sNews1Map[] = INCBIN_U32("graphics/wonder_news/bg1.bin.lz");
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static const u32 sNews2Gfx[] = INCBIN_U32("graphics/wonder_news/bg2.4bpp.lz");
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static const u32 sNews2Map[] = INCBIN_U32("graphics/wonder_news/bg2.bin.lz");
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static const u32 sNews6Gfx[] = INCBIN_U32("graphics/wonder_news/bg6.4bpp.lz");
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static const u32 sNews6Map[] = INCBIN_U32("graphics/wonder_news/bg6.bin.lz");
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static const u32 sNews7Gfx[] = INCBIN_U32("graphics/wonder_news/bg7.4bpp.lz");
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static const u32 sNews7Map[] = INCBIN_U32("graphics/wonder_news/bg7.bin.lz");
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static const struct WonderGraphics sNewsGraphics[NUM_WONDER_BGS] = {
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{.titleTextPal = 1, .bodyTextPal = 0, .tiles = sNews0Gfx, .map = sNews0Map, .pal = sNews0Pal},
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@ -171,7 +172,7 @@ s32 WonderNews_Enter(void)
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return 0;
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gPaletteFade.bufferTransferDisabled = TRUE;
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LoadPalette(sWonderNewsData->gfx->pal, BG_PLTT_ID(1), PLTT_SIZE_4BPP);
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LZ77UnCompWram(sWonderNewsData->gfx->map, sWonderNewsData->bgTilemapBuffer);
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DecompressDataWithHeaderWram(sWonderNewsData->gfx->map, sWonderNewsData->bgTilemapBuffer);
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CopyRectToBgTilemapBufferRect(1, sWonderNewsData->bgTilemapBuffer, 0, 0, 30, 3, 0, 0, 30, 3, 1, 8, 0);
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CopyRectToBgTilemapBufferRect(3, sWonderNewsData->bgTilemapBuffer, 0, 3, 30, 23, 0, 3, 30, 23, 1, 8, 0);
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CopyBgTilemapBufferToVram(1);
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@ -1,4 +1,5 @@
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#include "global.h"
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#include "decompress.h"
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#include "gflib.h"
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#include "data.h"
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#include "keyboard_text.h"
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@ -1872,7 +1873,7 @@ static void SaveInputText(void)
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static void LoadGfx(void)
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{
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LZ77UnCompWram(gNamingScreenMenu_Gfx, sNamingScreen->tileBuffer);
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DecompressDataWithHeaderWram(gNamingScreenMenu_Gfx, sNamingScreen->tileBuffer);
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LoadBgTiles(1, sNamingScreen->tileBuffer, sizeof(sNamingScreen->tileBuffer), 0);
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LoadBgTiles(2, sNamingScreen->tileBuffer, sizeof(sNamingScreen->tileBuffer), 0);
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LoadBgTiles(3, sNamingScreen->tileBuffer, sizeof(sNamingScreen->tileBuffer), 0);
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@ -3554,7 +3554,7 @@ static void LoadPokeStorageMenuGfx(void)
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{
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InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
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DecompressAndLoadBgGfxUsingHeap(1, gPokeStorageMenu_Gfx, 0, 0, 0);
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LZ77UnCompWram(sMenu_Tilemap, gStorage->menuTilemapBuffer);
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DecompressDataWithHeaderWram(sMenu_Tilemap, gStorage->menuTilemapBuffer);
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SetBgTilemapBuffer(1, gStorage->menuTilemapBuffer);
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ShowBg(1);
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ScheduleBgCopyTilemapToVram(1);
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@ -3762,7 +3762,7 @@ static void UpdateWaveformAnimation(void)
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|
||||
static void InitSupplementalTilemaps(void)
|
||||
{
|
||||
LZ77UnCompWram(gPokeStoragePartyMenu_Tilemap, gStorage->partyMenuTilemapBuffer);
|
||||
DecompressDataWithHeaderWram(gPokeStoragePartyMenu_Tilemap, gStorage->partyMenuTilemapBuffer);
|
||||
LoadPalette(gPokeStoragePartyMenu_Pal, BG_PLTT_ID(1), PLTT_SIZE_4BPP);
|
||||
TilemapUtil_SetTilemap(TILEMAP_PARTY_MENU, 1, gStorage->partyMenuTilemapBuffer, 12, 22);
|
||||
TilemapUtil_SetTilemap(TILEMAP_CLOSE_BUTTON, 1, sCloseBoxButton_Tilemap, 9, 4);
|
||||
|
|
@ -5151,7 +5151,7 @@ static void LoadWallpaperGfx(u8 boxId, s8 direction)
|
|||
|
||||
wallpaperId = GetBoxWallpaper(gStorage->wallpaperLoadBoxId);
|
||||
wallpaper = &sWallpapers[wallpaperId];
|
||||
LZ77UnCompWram(wallpaper->tileMap, gStorage->wallpaperTilemap);
|
||||
DecompressDataWithHeaderWram(wallpaper->tileMap, gStorage->wallpaperTilemap);
|
||||
DrawWallpaper(gStorage->wallpaperBgTilemapBuffer, gStorage->wallpaperTilemap, gStorage->wallpaperLoadDir, gStorage->wallpaperOffset);
|
||||
|
||||
if (gStorage->wallpaperLoadDir != 0)
|
||||
|
|
@ -8656,7 +8656,7 @@ static void LoadItemIconGfx(u8 id, const u32 *itemTiles, const u16 *itemPal)
|
|||
return;
|
||||
|
||||
CpuFastFill(0, gStorage->itemIconBuffer, 0x200);
|
||||
LZ77UnCompWram(itemTiles, gStorage->tileBuffer);
|
||||
DecompressDataWithHeaderWram(itemTiles, gStorage->tileBuffer);
|
||||
for (i = 0; i < 3; i++)
|
||||
CpuFastCopy(gStorage->tileBuffer + (i * 0x60), gStorage->itemIconBuffer + (i * 0x80), 0x60);
|
||||
|
||||
|
|
|
|||
|
|
@ -4627,8 +4627,8 @@ static void CreateMoveSelectionCursorObjs(u16 tileTag, u16 palTag)
|
|||
sMoveSelectionCursorObjs[2] = AllocZeroed(sizeof(struct MoveSelectionCursor));
|
||||
sMoveSelectionCursorObjs[3] = AllocZeroed(sizeof(struct MoveSelectionCursor));
|
||||
|
||||
LZ77UnCompWram(sMoveSelectionCursorTiles_Left, gfxBufferPtrs[0]);
|
||||
LZ77UnCompWram(sMoveSelectionCursorTiles_Right, gfxBufferPtrs[1]);
|
||||
DecompressDataWithHeaderWram(sMoveSelectionCursorTiles_Left, gfxBufferPtrs[0]);
|
||||
DecompressDataWithHeaderWram(sMoveSelectionCursorTiles_Right, gfxBufferPtrs[1]);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
|
|
@ -4740,7 +4740,7 @@ static void CreateMonStatusIconObj(u16 tileTag, u16 palTag)
|
|||
sStatusIcon = AllocZeroed(sizeof(struct MonStatusIconObj));
|
||||
gfxBufferPtr = AllocZeroed(0x20 * 32);
|
||||
|
||||
LZ77UnCompWram(gSummaryScreen_StatusAilmentIcon_Gfx, gfxBufferPtr);
|
||||
DecompressDataWithHeaderWram(gSummaryScreen_StatusAilmentIcon_Gfx, gfxBufferPtr);
|
||||
|
||||
if (sStatusIcon != NULL)
|
||||
{
|
||||
|
|
@ -4832,7 +4832,7 @@ static void CreateHpBarObjs(u16 tileTag, u16 palTag)
|
|||
|
||||
sHpBarObjs = AllocZeroed(sizeof(struct HpBarObjs));
|
||||
gfxBufferPtr = AllocZeroed(0x20 * 12);
|
||||
LZ77UnCompWram(gSummaryScreen_HpBar_Gfx, gfxBufferPtr);
|
||||
DecompressDataWithHeaderWram(gSummaryScreen_HpBar_Gfx, gfxBufferPtr);
|
||||
|
||||
curHp = GetMonData(&sMonSummaryScreen->currentMon, MON_DATA_HP);
|
||||
maxHp = GetMonData(&sMonSummaryScreen->currentMon, MON_DATA_MAX_HP);
|
||||
|
|
@ -4990,7 +4990,7 @@ static void CreateExpBarObjs(u16 tileTag, u16 palTag)
|
|||
sExpBarObjs = AllocZeroed(sizeof(struct ExpBarObjs));
|
||||
gfxBufferPtr = AllocZeroed(0x20 * 12);
|
||||
|
||||
LZ77UnCompWram(gSummaryScreen_ExpBar_Gfx, gfxBufferPtr);
|
||||
DecompressDataWithHeaderWram(gSummaryScreen_ExpBar_Gfx, gfxBufferPtr);
|
||||
if (gfxBufferPtr != NULL)
|
||||
{
|
||||
struct SpriteSheet sheet = {
|
||||
|
|
@ -5122,7 +5122,7 @@ static void CreatePokerusIconObj(u16 tileTag, u16 palTag)
|
|||
sPokerusIconObj = AllocZeroed(sizeof(struct PokerusIconObj));
|
||||
gfxBufferPtr = AllocZeroed(0x20 * 1);
|
||||
|
||||
LZ77UnCompWram(sPokerusIconObjTiles, gfxBufferPtr);
|
||||
DecompressDataWithHeaderWram(sPokerusIconObjTiles, gfxBufferPtr);
|
||||
|
||||
if (sPokerusIconObj != NULL)
|
||||
{
|
||||
|
|
@ -5207,7 +5207,7 @@ static void CreateShinyStarObj(u16 tileTag, u16 palTag)
|
|||
sShinyStarObjData = AllocZeroed(sizeof(struct ShinyStarObjData));
|
||||
gfxBufferPtr = AllocZeroed(0x20 * 2);
|
||||
|
||||
LZ77UnCompWram(sStarObjTiles, gfxBufferPtr);
|
||||
DecompressDataWithHeaderWram(sStarObjTiles, gfxBufferPtr);
|
||||
|
||||
if (sShinyStarObjData != NULL)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
#include "global.h"
|
||||
#include "decompress.h"
|
||||
#include "gflib.h"
|
||||
#include "scanline_effect.h"
|
||||
#include "task.h"
|
||||
|
|
@ -1130,19 +1131,19 @@ static bool8 LoadRegionMapGfx(void)
|
|||
return FALSE;
|
||||
break;
|
||||
case 5:
|
||||
LZ77UnCompWram(sKanto_Tilemap, sRegionMap->layouts[REGIONMAP_KANTO]);
|
||||
DecompressDataWithHeaderWram(sKanto_Tilemap, sRegionMap->layouts[REGIONMAP_KANTO]);
|
||||
break;
|
||||
case 6:
|
||||
LZ77UnCompWram(sSevii123_Tilemap, sRegionMap->layouts[REGIONMAP_SEVII123]);
|
||||
DecompressDataWithHeaderWram(sSevii123_Tilemap, sRegionMap->layouts[REGIONMAP_SEVII123]);
|
||||
break;
|
||||
case 7:
|
||||
LZ77UnCompWram(sSevii45_Tilemap, sRegionMap->layouts[REGIONMAP_SEVII45]);
|
||||
DecompressDataWithHeaderWram(sSevii45_Tilemap, sRegionMap->layouts[REGIONMAP_SEVII45]);
|
||||
break;
|
||||
case 8:
|
||||
LZ77UnCompWram(sSevii67_Tilemap, sRegionMap->layouts[REGIONMAP_SEVII67]);
|
||||
DecompressDataWithHeaderWram(sSevii67_Tilemap, sRegionMap->layouts[REGIONMAP_SEVII67]);
|
||||
break;
|
||||
default:
|
||||
LZ77UnCompWram(sBackground_Tilemap, sRegionMap->layouts[REGIONMAP_COUNT]);
|
||||
DecompressDataWithHeaderWram(sBackground_Tilemap, sRegionMap->layouts[REGIONMAP_COUNT]);
|
||||
return TRUE;
|
||||
}
|
||||
sRegionMap->loadGfxState++;
|
||||
|
|
@ -1551,20 +1552,20 @@ static void InitSwitchMapMenu(u8 whichMap, u8 taskId, TaskFunc taskFunc)
|
|||
switch (sSwitchMapMenu->maxSelection)
|
||||
{
|
||||
case 1:
|
||||
LZ77UnCompWram(sSwitchMap_KantoSevii123_Tilemap, sSwitchMapMenu->switchMapTilemap);
|
||||
DecompressDataWithHeaderWram(sSwitchMap_KantoSevii123_Tilemap, sSwitchMapMenu->switchMapTilemap);
|
||||
sSwitchMapMenu->yOffset = 6;
|
||||
break;
|
||||
case 2: // never reached
|
||||
LZ77UnCompWram(sSwitchMap_KantoSeviiAll2_Tilemap, sSwitchMapMenu->switchMapTilemap);
|
||||
DecompressDataWithHeaderWram(sSwitchMap_KantoSeviiAll2_Tilemap, sSwitchMapMenu->switchMapTilemap);
|
||||
sSwitchMapMenu->yOffset = 4;
|
||||
break;
|
||||
case 3:
|
||||
default:
|
||||
sSwitchMapMenu->yOffset = 3;
|
||||
LZ77UnCompWram(sSwitchMap_KantoSeviiAll_Tilemap, sSwitchMapMenu->switchMapTilemap);
|
||||
DecompressDataWithHeaderWram(sSwitchMap_KantoSeviiAll_Tilemap, sSwitchMapMenu->switchMapTilemap);
|
||||
break;
|
||||
}
|
||||
LZ77UnCompWram(sSwitchMapMenu_Gfx, sSwitchMapMenu->switchMapTiles);
|
||||
DecompressDataWithHeaderWram(sSwitchMapMenu_Gfx, sSwitchMapMenu->switchMapTiles);
|
||||
sSwitchMapMenu->mainState = 0;
|
||||
sSwitchMapMenu->currentSelection = whichMap;
|
||||
sSwitchMapMenu->exitTask = taskFunc;
|
||||
|
|
@ -1833,10 +1834,10 @@ static bool8 CreateSwitchMapCursor(void)
|
|||
switch (sSwitchMapMenu->cursorLoadState)
|
||||
{
|
||||
case 0:
|
||||
LZ77UnCompWram(sSwitchMapCursorLeft_Gfx, sSwitchMapMenu->cursorSubsprite[0].tiles);
|
||||
DecompressDataWithHeaderWram(sSwitchMapCursorLeft_Gfx, sSwitchMapMenu->cursorSubsprite[0].tiles);
|
||||
break;
|
||||
case 1:
|
||||
LZ77UnCompWram(sSwitchMapCursorRight_Gfx, sSwitchMapMenu->cursorSubsprite[1].tiles);
|
||||
DecompressDataWithHeaderWram(sSwitchMapCursorRight_Gfx, sSwitchMapMenu->cursorSubsprite[1].tiles);
|
||||
break;
|
||||
case 2:
|
||||
CreateSwitchMapCursorSubsprite(0, 2, 2);
|
||||
|
|
@ -1949,10 +1950,10 @@ static bool8 LoadMapPreviewGfx(void)
|
|||
switch (sDungeonMapPreview->loadState)
|
||||
{
|
||||
case 0:
|
||||
LZ77UnCompWram(sDungeonMapPreview->mapPreviewInfo->tilesptr, sDungeonMapPreview->tiles);
|
||||
DecompressDataWithHeaderWram(sDungeonMapPreview->mapPreviewInfo->tilesptr, sDungeonMapPreview->tiles);
|
||||
break;
|
||||
case 1:
|
||||
LZ77UnCompWram(sDungeonMapPreview->mapPreviewInfo->tilemapptr, sDungeonMapPreview->tilemap);
|
||||
DecompressDataWithHeaderWram(sDungeonMapPreview->mapPreviewInfo->tilemapptr, sDungeonMapPreview->tilemap);
|
||||
break;
|
||||
case 2:
|
||||
LoadBgTiles(2, sDungeonMapPreview->tiles, sizeof(sDungeonMapPreview->tiles), 0);
|
||||
|
|
@ -2240,34 +2241,34 @@ static bool8 LoadMapEdgeGfx(void)
|
|||
switch (sMapOpenCloseAnim->loadGfxState)
|
||||
{
|
||||
case 0:
|
||||
LZ77UnCompWram(sMapEdge_TopLeft, sMapOpenCloseAnim->mapEdges[MAPEDGE_TOP_LEFT]->tiles);
|
||||
DecompressDataWithHeaderWram(sMapEdge_TopLeft, sMapOpenCloseAnim->mapEdges[MAPEDGE_TOP_LEFT]->tiles);
|
||||
CreateMapEdgeSprite(MAPEDGE_TOP_LEFT, 4, 4);
|
||||
break;
|
||||
case 1:
|
||||
LZ77UnCompWram(sMapEdge_MidLeft, sMapOpenCloseAnim->mapEdges[MAPEDGE_MID_LEFT]->tiles);
|
||||
DecompressDataWithHeaderWram(sMapEdge_MidLeft, sMapOpenCloseAnim->mapEdges[MAPEDGE_MID_LEFT]->tiles);
|
||||
CreateMapEdgeSprite(MAPEDGE_MID_LEFT, 5, 5);
|
||||
break;
|
||||
case 2:
|
||||
LZ77UnCompWram(sMapEdge_BottomLeft, sMapOpenCloseAnim->mapEdges[MAPEDGE_BOT_LEFT]->tiles);
|
||||
DecompressDataWithHeaderWram(sMapEdge_BottomLeft, sMapOpenCloseAnim->mapEdges[MAPEDGE_BOT_LEFT]->tiles);
|
||||
CreateMapEdgeSprite(MAPEDGE_BOT_LEFT, 6, 6);
|
||||
break;
|
||||
case 3:
|
||||
LZ77UnCompWram(sMapEdge_TopRight, sMapOpenCloseAnim->mapEdges[MAPEDGE_TOP_RIGHT]->tiles);
|
||||
DecompressDataWithHeaderWram(sMapEdge_TopRight, sMapOpenCloseAnim->mapEdges[MAPEDGE_TOP_RIGHT]->tiles);
|
||||
CreateMapEdgeSprite(MAPEDGE_TOP_RIGHT, 7, 7);
|
||||
break;
|
||||
case 4:
|
||||
LZ77UnCompWram(sMapEdge_MidRight, sMapOpenCloseAnim->mapEdges[MAPEDGE_MID_RIGHT]->tiles);
|
||||
DecompressDataWithHeaderWram(sMapEdge_MidRight, sMapOpenCloseAnim->mapEdges[MAPEDGE_MID_RIGHT]->tiles);
|
||||
CreateMapEdgeSprite(MAPEDGE_MID_RIGHT, 8, 8);
|
||||
break;
|
||||
case 5:
|
||||
LZ77UnCompWram(sMapEdge_BottomRight, sMapOpenCloseAnim->mapEdges[MAPEDGE_BOT_RIGHT]->tiles);
|
||||
DecompressDataWithHeaderWram(sMapEdge_BottomRight, sMapOpenCloseAnim->mapEdges[MAPEDGE_BOT_RIGHT]->tiles);
|
||||
CreateMapEdgeSprite(MAPEDGE_BOT_RIGHT, 9, 9);
|
||||
break;
|
||||
case 6:
|
||||
LZ77UnCompWram(sMapEdge_Gfx, sMapOpenCloseAnim->tiles);
|
||||
DecompressDataWithHeaderWram(sMapEdge_Gfx, sMapOpenCloseAnim->tiles);
|
||||
break;
|
||||
case 7:
|
||||
LZ77UnCompWram(sMapEdge_Tilemap, sMapOpenCloseAnim->tilemap);
|
||||
DecompressDataWithHeaderWram(sMapEdge_Tilemap, sMapOpenCloseAnim->tilemap);
|
||||
break;
|
||||
case 8:
|
||||
LoadBgTiles(1, sMapOpenCloseAnim->tiles, BG_SCREEN_SIZE, 0);
|
||||
|
|
@ -2675,7 +2676,7 @@ static void SpriteCB_MapCursor(struct Sprite *sprite)
|
|||
static void CreateMapCursor(u16 tileTag, u16 palTag)
|
||||
{
|
||||
sMapCursor = AllocZeroed(sizeof(struct MapCursor));
|
||||
LZ77UnCompWram(sMapCursor_Gfx, sMapCursor->tiles);
|
||||
DecompressDataWithHeaderWram(sMapCursor_Gfx, sMapCursor->tiles);
|
||||
sMapCursor->tileTag = tileTag;
|
||||
sMapCursor->palTag = palTag;
|
||||
GetPlayerPositionOnRegionMap_HandleOverrides();
|
||||
|
|
@ -3358,9 +3359,9 @@ static void CreatePlayerIcon(u16 tileTag, u16 palTag)
|
|||
{
|
||||
sPlayerIcon = AllocZeroed(sizeof(struct PlayerIcon));
|
||||
if (gSaveBlock2Ptr->playerGender == FEMALE)
|
||||
LZ77UnCompWram(sPlayerIcon_Leaf, sPlayerIcon->tiles);
|
||||
DecompressDataWithHeaderWram(sPlayerIcon_Leaf, sPlayerIcon->tiles);
|
||||
else
|
||||
LZ77UnCompWram(sPlayerIcon_Red, sPlayerIcon->tiles);
|
||||
DecompressDataWithHeaderWram(sPlayerIcon_Red, sPlayerIcon->tiles);
|
||||
sPlayerIcon->tileTag = tileTag;
|
||||
sPlayerIcon->palTag = palTag;
|
||||
sPlayerIcon->x = GetMapCursorX();
|
||||
|
|
@ -3431,8 +3432,8 @@ static void InitMapIcons(u8 whichMap, u8 taskId, TaskFunc taskFunc)
|
|||
sMapIcons = AllocZeroed(sizeof(struct MapIcons));
|
||||
sMapIcons->exitTask = taskFunc;
|
||||
sMapIcons->region = whichMap;
|
||||
LZ77UnCompWram(sDungeonIcon, sMapIcons->dungeonIconTiles);
|
||||
LZ77UnCompWram(sFlyIcon, sMapIcons->flyIconTiles);
|
||||
DecompressDataWithHeaderWram(sDungeonIcon, sMapIcons->dungeonIconTiles);
|
||||
DecompressDataWithHeaderWram(sFlyIcon, sMapIcons->flyIconTiles);
|
||||
gTasks[taskId].func = LoadMapIcons;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
#include "global.h"
|
||||
#include "decompress.h"
|
||||
#include "gflib.h"
|
||||
#include "scanline_effect.h"
|
||||
#include "task.h"
|
||||
|
|
@ -650,45 +651,45 @@ static bool8 LoadCardGfx(void)
|
|||
{
|
||||
case 0:
|
||||
if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE)
|
||||
LZ77UnCompWram(sHoennTrainerCardBg_Tilemap, sTrainerCardDataPtr->bgTilemap);
|
||||
DecompressDataWithHeaderWram(sHoennTrainerCardBg_Tilemap, sTrainerCardDataPtr->bgTilemap);
|
||||
else
|
||||
LZ77UnCompWram(sKantoTrainerCardBg_Tilemap, sTrainerCardDataPtr->bgTilemap);
|
||||
DecompressDataWithHeaderWram(sKantoTrainerCardBg_Tilemap, sTrainerCardDataPtr->bgTilemap);
|
||||
break;
|
||||
case 1:
|
||||
if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE)
|
||||
LZ77UnCompWram(sHoennTrainerCardBack_Tilemap, sTrainerCardDataPtr->backTilemap);
|
||||
DecompressDataWithHeaderWram(sHoennTrainerCardBack_Tilemap, sTrainerCardDataPtr->backTilemap);
|
||||
else
|
||||
LZ77UnCompWram(sKantoTrainerCardBack_Tilemap, sTrainerCardDataPtr->backTilemap);
|
||||
DecompressDataWithHeaderWram(sKantoTrainerCardBack_Tilemap, sTrainerCardDataPtr->backTilemap);
|
||||
break;
|
||||
case 2:
|
||||
if (!sTrainerCardDataPtr->isLink)
|
||||
{
|
||||
if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE)
|
||||
LZ77UnCompWram(sHoennTrainerCardFront_Tilemap, sTrainerCardDataPtr->frontTilemap);
|
||||
DecompressDataWithHeaderWram(sHoennTrainerCardFront_Tilemap, sTrainerCardDataPtr->frontTilemap);
|
||||
else
|
||||
LZ77UnCompWram(sKantoTrainerCardFront_Tilemap, sTrainerCardDataPtr->frontTilemap);
|
||||
DecompressDataWithHeaderWram(sKantoTrainerCardFront_Tilemap, sTrainerCardDataPtr->frontTilemap);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE)
|
||||
LZ77UnCompWram(sHoennTrainerCardFrontLink_Tilemap, sTrainerCardDataPtr->frontTilemap);
|
||||
DecompressDataWithHeaderWram(sHoennTrainerCardFrontLink_Tilemap, sTrainerCardDataPtr->frontTilemap);
|
||||
else
|
||||
LZ77UnCompWram(sKantoTrainerCardFrontLink_Tilemap, sTrainerCardDataPtr->frontTilemap);
|
||||
DecompressDataWithHeaderWram(sKantoTrainerCardFrontLink_Tilemap, sTrainerCardDataPtr->frontTilemap);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
// ? Doesnt check for RSE, sHoennTrainerCardBadges_Gfx goes unused
|
||||
LZ77UnCompWram(sKantoTrainerCardBadges_Gfx, sTrainerCardDataPtr->badgeTiles);
|
||||
DecompressDataWithHeaderWram(sKantoTrainerCardBadges_Gfx, sTrainerCardDataPtr->badgeTiles);
|
||||
break;
|
||||
case 4:
|
||||
if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE)
|
||||
LZ77UnCompWram(gHoennTrainerCard_Gfx, &sTrainerCardDataPtr->cardTiles);
|
||||
DecompressDataWithHeaderWram(gHoennTrainerCard_Gfx, &sTrainerCardDataPtr->cardTiles);
|
||||
else
|
||||
LZ77UnCompWram(gKantoTrainerCard_Gfx, &sTrainerCardDataPtr->cardTiles);
|
||||
DecompressDataWithHeaderWram(gKantoTrainerCard_Gfx, &sTrainerCardDataPtr->cardTiles);
|
||||
break;
|
||||
case 5:
|
||||
if (sTrainerCardDataPtr->cardType == CARD_TYPE_FRLG)
|
||||
LZ77UnCompWram(sTrainerCardStickers_Gfx, sTrainerCardDataPtr->stickerTiles);
|
||||
DecompressDataWithHeaderWram(sTrainerCardStickers_Gfx, sTrainerCardDataPtr->stickerTiles);
|
||||
break;
|
||||
default:
|
||||
sTrainerCardDataPtr->gfxLoadState = 0;
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@
|
|||
#include "malloc.h"
|
||||
#include "bg.h"
|
||||
#include "blit.h"
|
||||
#include "decompress.h"
|
||||
|
||||
// This global is set to 0 and never changed.
|
||||
COMMON_DATA u8 gTransparentTileNumber = 0;
|
||||
|
|
@ -443,7 +444,7 @@ void CopyToWindowPixelBuffer(u32 windowId, const void *src, u16 size, u16 tileOf
|
|||
if (size != 0)
|
||||
CpuCopy16(src, gWindows[windowId].tileData + (32 * tileOffset), size);
|
||||
else
|
||||
LZ77UnCompWram(src, gWindows[windowId].tileData + (32 * tileOffset));
|
||||
DecompressDataWithHeaderWram(src, gWindows[windowId].tileData + (32 * tileOffset));
|
||||
}
|
||||
|
||||
// Sets all pixels within the window to the fillValue color.
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user