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Sync in-game tutorial text with updated game mechanics
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@ -128,7 +128,11 @@ CeruleanCity_Text_HardToControlMonsObedience::
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.string "No! That's wrong!\n"
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.string "It's so hard to control POKéMON!\p"
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.string "Your POKéMON's obedience depends\n"
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.string "on your abilities as a TRAINER.$"
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.string "on your abilities as a TRAINER.\p"
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.string "Your TYPE LEVELS measure your\n"
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.string "bond with each POKéMON type.\p"
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.string "Check them in your START MENU\n"
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.string "to see how you are doing!$"
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CeruleanCity_Text_SlowbroTookSnooze::
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.string "SLOWBRO took a snooze…$"
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@ -3,7 +3,10 @@ CeruleanCity_House1_Text_BadgesHaveAmazingSecrets::
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.string "POKéMON BADGES.\p"
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.string "I see you have at least one.\p"
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.string "Those BADGES have amazing secrets,\n"
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.string "did you know?$"
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.string "did you know?\p"
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.string "But BADGES alone are not enough.\p"
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.string "Your TYPE LEVELS also shape how\n"
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.string "well your POKéMON trust you.$"
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CeruleanCity_House1_Text_DescribeWhichBadge::
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.string "Now then…\p"
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@ -23,5 +23,7 @@ CeruleanCity_PokemonCenter_1F_Text_TryTradingUpstairs::
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.string "You could get a lot more variety\n"
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.string "by trading.\p"
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.string "The POKéMON you get in trades grow\n"
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.string "quickly, too.$"
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.string "quickly, too.\p"
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.string "But high-level traded POKéMON\n"
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.string "need strong TYPE LEVELS to obey.$"
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@ -9,6 +9,8 @@ PewterCity_House2_Text_MonsEasierCatchIfStatused::
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.string "catch if it has a status problem.\p"
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.string "Sleep, poison, burn, or paralysis…\n"
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.string "Those are all effective.\p"
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.string "Trainers with higher TYPE LEVELS\n"
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.string "in a type also catch it better!\p"
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.string "But catching POKéMON is never\n"
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.string "a sure thing!$"
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@ -32,8 +32,9 @@ Route14_Text_BeckDefeat::
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Route14_Text_BeckPostBattle::
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.string "Try teaching POKéMON a move that's\n"
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.string "the same type as it.\p"
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.string "That apparently boosts the power\n"
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.string "of the move.$"
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.string "That boosts the power of the move.\p"
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.string "Your TYPE LEVELS in that type\n"
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.string "also improve accuracy and crits!$"
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Route14_Text_MarlonIntro::
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.string "Have you taught your bird POKéMON\n"
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@ -36,6 +36,9 @@ ViridianCity_School_EventScript_Notebook::
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msgbox ViridianCity_School_Text_TurnThePage, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, ViridianCity_School_EventScript_StopReadingNotebook
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msgbox ViridianCity_School_Text_NotebookFourthPage
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msgbox ViridianCity_School_Text_TurnThePage, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, ViridianCity_School_EventScript_StopReadingNotebook
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msgbox ViridianCity_School_Text_NotebookFifthPage
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applymovement LOCALID_LASS, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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textcolor NPC_TEXT_COLOR_FEMALE
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@ -46,6 +46,17 @@ ViridianCity_School_Text_NotebookFourthPage::
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ViridianCity_School_Text_TurnThePage::
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.string "Turn the page?$"
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ViridianCity_School_Text_NotebookFifthPage::
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.string "Fifth page…\p"
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.string "As you battle and catch POKéMON,\n"
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.string "you earn TYPE LEVELS.\p"
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.string "Higher TYPE LEVELS mean POKéMON\n"
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.string "of that type trust you more.\p"
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.string "Catch rates also improve with\n"
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.string "your TYPE LEVELS for that type.\p"
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.string "Check your START MENU to see\n"
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.string "your TYPE LEVELS anytime!$"
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ViridianCity_School_Text_HeyDontLookAtMyNotes::
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.string "GIRL: Hey!\n"
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.string "Don't look at my notes!$"
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@ -127,4 +127,6 @@ Pokedude_Text_PickBestKindOfBall::
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.string "Before you throw a POKé BALL,\n"
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.string "consider the condition and the\l"
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.string "type of POKéMON, and pick the kind\l"
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.string "of BALL that would work best.$"
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.string "of BALL that would work best.\p"
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.string "Also, high TYPE LEVELS in that\n"
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.string "type boost your catch rate, too!$"
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