From 989a56c65a39b7ece04db271a5653f98fb6f96b9 Mon Sep 17 00:00:00 2001 From: cawtds <38510667+cawtds@users.noreply.github.com> Date: Sat, 20 Dec 2025 03:36:42 +0100 Subject: [PATCH] disable frostbite --- include/config/battle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/config/battle.h b/include/config/battle.h index 81f611f1e..3a702ef22 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -312,7 +312,7 @@ #define B_TRAINER_CLASS_POKE_BALLS GEN_LATEST // In Gen7+, trainers will use certain types of Poké Balls depending on their trainer class. #define B_TRAINER_MON_RANDOM_ABILITY FALSE // If this is set to TRUE a random legal ability will be generated for a trainer mon #define B_OBEDIENCE_MECHANICS GEN_LATEST // In PLA+ (here Gen8+), obedience restrictions also apply to non-outsider Pokémon, albeit based on their level met rather than actual level -#define B_USE_FROSTBITE TRUE // In PLA, Frostbite replaces Freeze. Enabling this flag does the same here. Moves can still be cherry-picked to either Freeze or Frostbite. Freeze-Dry, Secret Power & Tri Attack depend on this config. +#define B_USE_FROSTBITE FALSE // In PLA, Frostbite replaces Freeze. Enabling this flag does the same here. Moves can still be cherry-picked to either Freeze or Frostbite. Freeze-Dry, Secret Power & Tri Attack depend on this config. #define B_TOXIC_REVERSAL GEN_LATEST // In Gen5+, bad poison will change to regular poison at the end of battles. #define B_TRY_CATCH_TRAINER_BALL GEN_LATEST // In Gen4+, trying to catch a Trainer's Pokémon does not consume the Poké Ball. #define B_SLEEP_CLAUSE FALSE // Enables Sleep Clause all the time in every case, overriding B_FLAG_SLEEP_CLAUSE. Use that for modularity.