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Name undocced syms in battle_transition
This commit is contained in:
parent
a172f0064c
commit
5add6bc54f
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@ -26,7 +26,7 @@ extern bool8 gBikeCameraAheadPanback;
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void DrawWholeMapView(void);
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void CurrentMapDrawMetatileAt(int x, int y);
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void sub_805A658(s16 *x, s16 *y);
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void FieldCameraGetPixelOffsetAtGround(s16 *x, s16 *y);
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void SetCameraPanningCallback(void (*cb)(void));
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void SetCameraPanning(s16 x, s16 y);
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void UpdateCameraPanning(void);
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@ -49,7 +49,7 @@ void QuestLog_CutRecording(void);
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u8 sub_8112CAC(void);
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void ResetDeferredLinkEvent(void);
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void FinishRecordingQuestLogScene(void);
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void sub_81139BC(void);
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void QuestLogEvents_HandleEndTrainerBattle(void);
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void *QuestLogGetFlagOrVarPtr(bool8 isFlag, u16 idx);
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void QuestLogSetFlagOrVar(bool8 isFlag, u16 idx, u16 value);
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void SetQuestLogRecordAndPlaybackPointers(void *oldSave);
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@ -76,18 +76,18 @@ static EWRAM_DATA u16 sRivalBattleFlags = 0;
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static const u8 sBattleTransitionTable_Wild[][2] =
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{
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B_TRANSITION_SLICED_SCREEN, B_TRANSITION_WHITEFADE_IN_STRIPES,
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B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES,
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B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES,
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B_TRANSITION_BLACK_WAVE_TO_RIGHT, B_TRANSITION_FULLSCREEN_WAVE,
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{ B_TRANSITION_SLICED_SCREEN, B_TRANSITION_WHITEFADE_IN_STRIPES },
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{ B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES },
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{ B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES },
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{ B_TRANSITION_BLACK_WAVE_TO_RIGHT, B_TRANSITION_FULLSCREEN_WAVE },
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};
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static const u8 sBattleTransitionTable_Trainer[][2] =
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{
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B_TRANSITION_SLIDING_POKEBALLS, B_TRANSITION_BLACK_DOODLES,
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B_TRANSITION_HORIZONTAL_CORRUGATE, B_TRANSITION_BIG_POKEBALL,
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B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES,
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B_TRANSITION_DISTORTED_WAVE, B_TRANSITION_FULLSCREEN_WAVE,
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{ B_TRANSITION_SLIDING_POKEBALLS, B_TRANSITION_BLACK_DOODLES },
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{ B_TRANSITION_HORIZONTAL_CORRUGATE, B_TRANSITION_BIG_POKEBALL },
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{ B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES },
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{ B_TRANSITION_DISTORTED_WAVE, B_TRANSITION_FULLSCREEN_WAVE },
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};
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static const struct TrainerBattleParameter sOrdinaryBattleParams[] =
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@ -646,9 +646,9 @@ u8 BattleSetup_GetBattleTowerBattleTransition(void)
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u8 playerLevel = GetSumOfPlayerPartyLevel(1);
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if (enemyLevel < playerLevel)
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return 4;
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return B_TRANSITION_SLIDING_POKEBALLS;
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else
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return 3;
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return B_TRANSITION_BIG_POKEBALL;
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}
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static u32 TrainerBattleLoadArg32(const u8 *ptr)
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@ -904,14 +904,14 @@ static void CB2_EndTrainerBattle(void)
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}
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SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
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SetBattledTrainerFlag();
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sub_81139BC();
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QuestLogEvents_HandleEndTrainerBattle();
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}
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else
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{
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gSpecialVar_Result = FALSE;
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SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
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SetBattledTrainerFlag();
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sub_81139BC();
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QuestLogEvents_HandleEndTrainerBattle();
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}
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}
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@ -929,7 +929,7 @@ static void CB2_EndTrainerBattle(void)
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{
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SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
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SetBattledTrainerFlag();
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sub_81139BC();
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QuestLogEvents_HandleEndTrainerBattle();
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}
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}
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}
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@ -213,24 +213,24 @@ static const TaskFunc sBT_Phase1Tasks[] =
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static const TaskFunc sBT_Phase2Tasks[] =
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{
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BT_Phase2Blur,
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BT_Phase2DistortedWave,
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BT_Phase2HorizontalCorrugate,
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BT_Phase2BigPokeball,
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BT_Phase2SlidingPokeballs,
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BT_Phase2ClockwiseBlackFade,
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BT_Phase2FullScreenWave,
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BT_Phase2BlackWaveToRight,
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BT_Phase2SlicedScreen,
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BT_Phase2WhiteFadeInStripes,
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BT_Phase2GridSquares,
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BT_Phase2BlackDoodles,
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BT_Phase2StartLoreleiMugshot,
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BT_Phase2StartBrunoMugshot,
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BT_Phase2StartAgathaMugshot,
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BT_Phase2StartLanceMugshot,
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BT_Phase2StartBlueMugshot,
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BT_Phase2AntiClockwiseSpiral,
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[B_TRANSITION_BLUR] = BT_Phase2Blur,
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[B_TRANSITION_DISTORTED_WAVE] = BT_Phase2DistortedWave,
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[B_TRANSITION_HORIZONTAL_CORRUGATE] = BT_Phase2HorizontalCorrugate,
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[B_TRANSITION_BIG_POKEBALL] = BT_Phase2BigPokeball,
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[B_TRANSITION_SLIDING_POKEBALLS] = BT_Phase2SlidingPokeballs,
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[B_TRANSITION_CLOCKWISE_BLACKFADE] = BT_Phase2ClockwiseBlackFade,
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[B_TRANSITION_FULLSCREEN_WAVE] = BT_Phase2FullScreenWave,
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[B_TRANSITION_BLACK_WAVE_TO_RIGHT] = BT_Phase2BlackWaveToRight,
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[B_TRANSITION_SLICED_SCREEN] = BT_Phase2SlicedScreen,
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[B_TRANSITION_WHITEFADE_IN_STRIPES] = BT_Phase2WhiteFadeInStripes,
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[B_TRANSITION_GRID_SQUARES] = BT_Phase2GridSquares,
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[B_TRANSITION_BLACK_DOODLES] = BT_Phase2BlackDoodles,
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[B_TRANSITION_LORELEI] = BT_Phase2StartLoreleiMugshot,
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[B_TRANSITION_BRUNO] = BT_Phase2StartBrunoMugshot,
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[B_TRANSITION_AGATHA] = BT_Phase2StartAgathaMugshot,
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[B_TRANSITION_LANCE] = BT_Phase2StartLanceMugshot,
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[B_TRANSITION_BLUE] = BT_Phase2StartBlueMugshot,
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[B_TRANSITION_ANTI_CLOCKWISE_SPIRAL] = BT_Phase2AntiClockwiseSpiral,
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};
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static const TransitionStateFunc sBT_MainPhases[] =
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@ -1487,174 +1487,176 @@ static void VBCB_BT_Phase2BlackWaveToRight(void)
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#undef tOffset
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#undef tTheta
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// Unused
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static void BT_Phase2AntiClockwiseSpiral(u8 taskId)
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{
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while (sBT_Phase2AntiClockwiseSpiralFuncs[gTasks[taskId].tState](&gTasks[taskId]));
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}
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static void sub_80D1F64(s16 a1, s16 a2, u8 a3)
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static void BT_AntiClockwiseSpiral_DoUpdateFrame(s16 initRadius, s16 deltaAngleMax, u8 offsetMaybe)
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{
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u8 theta = 0;
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s16 i, r0, r8;
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s16 res1, res2, res3, res4;
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s16 i, amplitude1, amplitude2;
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s16 y1, x1, y2, x2;
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for (i = 320; i < 960; ++i)
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gScanlineEffectRegBuffers[1][i] = 120;
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for (i = 0; i < (a2 * 16); ++i, ++theta)
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for (i = 0; i < (deltaAngleMax * 16); ++i, ++theta)
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{
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r0 = a1 + (theta >> 3);
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amplitude1 = initRadius + (theta >> 3);
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if ((theta >> 3) != ((theta + 1) >> 3))
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{
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r8 = r0 + 1;
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amplitude2 = amplitude1 + 1;
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}
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else
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{
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r8 = r0;
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amplitude2 = amplitude1;
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}
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res1 = 80 - Sin(theta, r0);
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res2 = Cos(theta, r0) + 120;
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res3 = 80 - Sin(theta + 1, r8);
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res4 = Cos(theta + 1, r8) + 120;
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y1 = 80 - Sin(theta, amplitude1);
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x1 = Cos(theta, amplitude1) + 120;
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y2 = 80 - Sin(theta + 1, amplitude2);
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x2 = Cos(theta + 1, amplitude2) + 120;
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if (res1 < 0 && res3 < 0)
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if (y1 < 0 && y2 < 0)
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continue;
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if (res1 > 159 && res3 > 159)
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if (y1 > 159 && y2 > 159)
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continue;
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if (res1 < 0)
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res1 = 0;
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if (res1 > 159)
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res1 = 159;
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if (res2 < 0)
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res2 = 0;
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if (res2 > 255)
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res2 = 255;
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if (res3 < 0)
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res3 = 0;
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if (res3 > 159)
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res3 = 159;
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if (res4 < 0)
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res4 = 0;
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if (res4 > 255)
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res4 = 255;
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if (y1 < 0)
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y1 = 0;
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if (y1 > 159)
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y1 = 159;
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if (x1 < 0)
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x1 = 0;
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if (x1 > 255)
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x1 = 255;
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if (y2 < 0)
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y2 = 0;
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if (y2 > 159)
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y2 = 159;
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if (x2 < 0)
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x2 = 0;
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if (x2 > 255)
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x2 = 255;
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res3 -= res1;
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y2 -= y1;
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if (theta >= 64 && theta < 192)
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{
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gScanlineEffectRegBuffers[1][res1 + 320] = res2;
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gScanlineEffectRegBuffers[1][y1 + 320] = x1;
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if (res3 == 0)
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if (y2 == 0)
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continue;
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res4 -= res2;
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if (res4 < -1 && res2 > 1)
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--res2;
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else if (res4 > 1 && res2 < 255)
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++res2;
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x2 -= x1;
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if (x2 < -1 && x1 > 1)
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--x1;
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else if (x2 > 1 && x1 < 255)
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++x1;
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if (res3 < 0)
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for (; res3 < 0; res3++)
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gScanlineEffectRegBuffers[1][res1 + res3 + 320] = res2;
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if (y2 < 0)
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for (; y2 < 0; y2++)
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gScanlineEffectRegBuffers[1][y1 + y2 + 320] = x1;
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else
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for (; res3 > 0; res3--)
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gScanlineEffectRegBuffers[1][res1 + res3 + 320] = res2;
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for (; y2 > 0; y2--)
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gScanlineEffectRegBuffers[1][y1 + y2 + 320] = x1;
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}
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else
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{
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gScanlineEffectRegBuffers[1][res1 + 480] = res2;
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gScanlineEffectRegBuffers[1][y1 + 480] = x1;
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if (res3 == 0)
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if (y2 == 0)
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continue;
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res4 -= res2;
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if (res4 < -1 && res2 > 1)
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--res2;
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else if (res4 > 1 && res2 < 255)
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++res2;
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x2 -= x1;
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if (x2 < -1 && x1 > 1)
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--x1;
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else if (x2 > 1 && x1 < 255)
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++x1;
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if (res3 < 0)
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for (; res3 < 0; res3++)
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gScanlineEffectRegBuffers[1][res1 + res3 + 480] = res2;
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if (y2 < 0)
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for (; y2 < 0; y2++)
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gScanlineEffectRegBuffers[1][y1 + y2 + 480] = x1;
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else
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for (; res3 > 0; res3--)
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gScanlineEffectRegBuffers[1][res1 + res3 + 480] = res2;
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for (; y2 > 0; y2--)
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gScanlineEffectRegBuffers[1][y1 + y2 + 480] = x1;
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}
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}
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if (a3 == 0 || a2 % 4 == 0)
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if (offsetMaybe == 0 || deltaAngleMax % 4 == 0)
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{
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for (i = 0; i < 160; i++)
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{
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gScanlineEffectRegBuffers[1][i * 2 + a3] = gScanlineEffectRegBuffers[1][i + 320] << 8 | gScanlineEffectRegBuffers[1][i + 480];
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gScanlineEffectRegBuffers[1][i * 2 + offsetMaybe] = gScanlineEffectRegBuffers[1][i + 320] << 8 | gScanlineEffectRegBuffers[1][i + 480];
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}
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return;
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}
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res1 = Sin(a2 * 16, a1 + (a2 << 1));
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y1 = Sin(deltaAngleMax * 16, initRadius + (deltaAngleMax << 1));
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switch (a2 / 4)
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switch (deltaAngleMax / 4)
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{
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case 0:
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if (res1 > 80)
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res1 = 80;
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for (i = res1; i > 0; i--)
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if (y1 > 80)
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y1 = 80;
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for (i = y1; i > 0; i--)
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{
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sTransitionStructPtr->data[2] = res2 = ((i * gUnknown_83FA444[a2]) >> 8) + 120;
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if (res2 < 0 || res2 > 255)
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sTransitionStructPtr->data[2] = x1 = ((i * gUnknown_83FA444[deltaAngleMax]) >> 8) + 120;
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if (x1 < 0 || x1 > 255)
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continue;
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sTransitionStructPtr->bg123HOfs = 400 - i;
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sTransitionStructPtr->data[10] = gScanlineEffectRegBuffers[1][400 - i];
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if (gScanlineEffectRegBuffers[1][560 - i] < res2)
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if (gScanlineEffectRegBuffers[1][560 - i] < x1)
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gScanlineEffectRegBuffers[1][560 - i] = 120;
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else if (gScanlineEffectRegBuffers[1][400 - i] < res2)
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gScanlineEffectRegBuffers[1][400 - i] = res2;
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else if (gScanlineEffectRegBuffers[1][400 - i] < x1)
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gScanlineEffectRegBuffers[1][400 - i] = x1;
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}
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break;
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case 1:
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if (res1 > 80)
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res1 = 80;
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for (i = res1; i > 0; i--)
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if (y1 > 80)
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y1 = 80;
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for (i = y1; i > 0; i--)
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{
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sTransitionStructPtr->data[2] = res2 = ((i * gUnknown_83FA444[a2]) >> 8) + 120;
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if (res2 < 0 || res2 > 255)
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sTransitionStructPtr->data[2] = x1 = ((i * gUnknown_83FA444[deltaAngleMax]) >> 8) + 120;
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if (x1 < 0 || x1 > 255)
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continue;
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sTransitionStructPtr->bg123HOfs = 400 - i;
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sTransitionStructPtr->data[10] = gScanlineEffectRegBuffers[1][400 - i];
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if (gScanlineEffectRegBuffers[1][400 - i] < res2)
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gScanlineEffectRegBuffers[1][400 - i] = res2;
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if (gScanlineEffectRegBuffers[1][400 - i] < x1)
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gScanlineEffectRegBuffers[1][400 - i] = x1;
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}
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break;
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case 2:
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if (res1 < -79)
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res1 = -79;
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for (i = res1; i <= 0; i++)
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if (y1 < -79)
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y1 = -79;
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for (i = y1; i <= 0; i++)
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{
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sTransitionStructPtr->data[2] = res2 = ((i * gUnknown_83FA444[a2]) >> 8) + 120;
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if (res2 < 0 || res2 > 255)
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sTransitionStructPtr->data[2] = x1 = ((i * gUnknown_83FA444[deltaAngleMax]) >> 8) + 120;
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if (x1 < 0 || x1 > 255)
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continue;
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sTransitionStructPtr->bg123HOfs = 560 - i;
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sTransitionStructPtr->data[10] = gScanlineEffectRegBuffers[1][560 - i];
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if (gScanlineEffectRegBuffers[1][400 - i] >= res2)
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if (gScanlineEffectRegBuffers[1][400 - i] >= x1)
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gScanlineEffectRegBuffers[1][400 - i] = 120;
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else if (gScanlineEffectRegBuffers[1][560 - i] > res2)
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gScanlineEffectRegBuffers[1][560 - i] = res2;
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else if (gScanlineEffectRegBuffers[1][560 - i] > x1)
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gScanlineEffectRegBuffers[1][560 - i] = x1;
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}
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break;
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case 3:
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if (res1 < -79)
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res1 = -79;
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for (i = res1; i <= 0; i++)
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if (y1 < -79)
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y1 = -79;
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for (i = y1; i <= 0; i++)
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{
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sTransitionStructPtr->data[2] = res2 = ((i * gUnknown_83FA444[a2]) >> 8) + 120;
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if (res2 < 0 || res2 > 255)
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sTransitionStructPtr->data[2] = x1 = ((i * gUnknown_83FA444[deltaAngleMax]) >> 8) + 120;
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if (x1 < 0 || x1 > 255)
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continue;
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sTransitionStructPtr->bg123HOfs = 560 - i;
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sTransitionStructPtr->data[10] = gScanlineEffectRegBuffers[1][560 - i];
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if (gScanlineEffectRegBuffers[1][560 - i] > res2)
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gScanlineEffectRegBuffers[1][560 - i] = res2;
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if (gScanlineEffectRegBuffers[1][560 - i] > x1)
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gScanlineEffectRegBuffers[1][560 - i] = x1;
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}
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break;
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default:
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@ -1663,7 +1665,7 @@ static void sub_80D1F64(s16 a1, s16 a2, u8 a3)
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for (i = 0; i < 160; i++)
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{
|
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gScanlineEffectRegBuffers[1][i * 2 + a3] = (gScanlineEffectRegBuffers[1][i + 320] << 8) | gScanlineEffectRegBuffers[1][i + 480];
|
||||
gScanlineEffectRegBuffers[1][i * 2 + offsetMaybe] = (gScanlineEffectRegBuffers[1][i + 320] << 8) | gScanlineEffectRegBuffers[1][i + 480];
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1677,8 +1679,8 @@ static bool8 BT_Phase2AntiClockwiseSpiral_Init(struct Task *task)
|
|||
sTransitionStructPtr->win0V = WIN_RANGE(0x30, 0x70);
|
||||
sTransitionStructPtr->win1V = WIN_RANGE(0x10, 0x90);
|
||||
sTransitionStructPtr->counter = 0;
|
||||
sub_80D1F64(0, 0, FALSE);
|
||||
sub_80D1F64(0, 0, TRUE);
|
||||
BT_AntiClockwiseSpiral_DoUpdateFrame(0, 0, 0);
|
||||
BT_AntiClockwiseSpiral_DoUpdateFrame(0, 0, 1);
|
||||
DmaCopy16(3, gScanlineEffectRegBuffers[1], gScanlineEffectRegBuffers[0], 640);
|
||||
SetVBlankCallback(VBCB_BT_Phase2AntiClockwiseBlackFade);
|
||||
++task->tState;
|
||||
|
|
@ -1689,30 +1691,30 @@ static bool8 BT_Phase2AntiClockwiseSpiral_Init(struct Task *task)
|
|||
|
||||
static bool8 BT_Phase2AntiClockwiseSpiral_Update(struct Task *task)
|
||||
{
|
||||
s16 v0, v1;
|
||||
s16 win_top, win_bottom;
|
||||
|
||||
sub_80D1F64(task->data[2], task->data[1], TRUE);
|
||||
BT_AntiClockwiseSpiral_DoUpdateFrame(task->data[2], task->data[1], 1);
|
||||
sTransitionStructPtr->vblankDma |= TRUE;
|
||||
if (++task->data[1] == 17)
|
||||
{
|
||||
sub_80D1F64(task->data[2], 16, FALSE);
|
||||
v0 = 48 - task->data[2];
|
||||
if (v0 < 0)
|
||||
v0 = 0;
|
||||
v1 = task->data[2] + 112;
|
||||
if (v1 > 255)
|
||||
v1 = 255;
|
||||
sTransitionStructPtr->win0V = v0 | v1;
|
||||
BT_AntiClockwiseSpiral_DoUpdateFrame(task->data[2], 16, 0);
|
||||
win_top = 48 - task->data[2];
|
||||
if (win_top < 0)
|
||||
win_top = 0;
|
||||
win_bottom = task->data[2] + 112;
|
||||
if (win_bottom > 255)
|
||||
win_bottom = 255;
|
||||
sTransitionStructPtr->win0V = win_top | win_bottom; // UB: win_top should be shifted
|
||||
task->data[2] += 32;
|
||||
task->data[1] = 0;
|
||||
sub_80D1F64(task->data[2], 0, TRUE);
|
||||
v0 = 48 - task->data[2];
|
||||
if (v0 < 0)
|
||||
v0 = 0;
|
||||
v1 = task->data[2] + 112;
|
||||
if (v1 > 255)
|
||||
v1 = 255;
|
||||
sTransitionStructPtr->win1V = v0 | v1;
|
||||
BT_AntiClockwiseSpiral_DoUpdateFrame(task->data[2], 0, 1);
|
||||
win_top = 48 - task->data[2];
|
||||
if (win_top < 0)
|
||||
win_top = 0;
|
||||
win_bottom = task->data[2] + 112;
|
||||
if (win_bottom > 255)
|
||||
win_bottom = 255;
|
||||
sTransitionStructPtr->win1V = win_top | win_bottom; // UB: win_top should be shifted
|
||||
sTransitionStructPtr->vblankDma |= TRUE;
|
||||
if (task->data[2] > 159)
|
||||
{
|
||||
|
|
@ -2684,7 +2686,7 @@ static bool8 BT_Phase1_FadeIn(struct Task *task)
|
|||
static void BT_InitCtrlBlk(void)
|
||||
{
|
||||
memset(sTransitionStructPtr, 0, sizeof(*sTransitionStructPtr));
|
||||
sub_805A658(&sTransitionStructPtr->bg123HOfs, &sTransitionStructPtr->bg123VOfs);
|
||||
FieldCameraGetPixelOffsetAtGround(&sTransitionStructPtr->bg123HOfs, &sTransitionStructPtr->bg123VOfs);
|
||||
}
|
||||
|
||||
static void BT_VBSyncOamAndPltt(void)
|
||||
|
|
|
|||
|
|
@ -84,10 +84,10 @@ void FieldUpdateBgTilemapScroll(void)
|
|||
SetGpuReg(REG_OFFSET_BG3VOFS, r4);
|
||||
}
|
||||
|
||||
void sub_805A658(s16 *a, s16 *b)
|
||||
void FieldCameraGetPixelOffsetAtGround(s16 *hofs_p, s16 *vofs_p)
|
||||
{
|
||||
*a = sFieldCameraOffset.xPixelOffset + sHorizontalCameraPan;
|
||||
*b = sFieldCameraOffset.yPixelOffset + sVerticalCameraPan + 8;
|
||||
*hofs_p = sFieldCameraOffset.xPixelOffset + sHorizontalCameraPan;
|
||||
*vofs_p = sFieldCameraOffset.yPixelOffset + sVerticalCameraPan + 8;
|
||||
}
|
||||
|
||||
void DrawWholeMapView(void)
|
||||
|
|
|
|||
|
|
@ -425,7 +425,7 @@ static bool8 TrySetTrainerBattleQuestLogEvent(u16 eventId, const u16 *eventData)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
void sub_81139BC(void)
|
||||
void QuestLogEvents_HandleEndTrainerBattle(void)
|
||||
{
|
||||
if (sDeferredEvent.id != QL_EVENT_0)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1177,9 +1177,9 @@ static void TeachyTvPrepBattle(u8 taskId)
|
|||
InitPokedudePartyAndOpponent();
|
||||
PlayMapChosenOrBattleBGM(MUS_DUMMY);
|
||||
if (sStaticResources.whichScript == TTVSCR_BATTLE)
|
||||
data[6] = 9;
|
||||
data[6] = B_TRANSITION_WHITEFADE_IN_STRIPES;
|
||||
else
|
||||
data[6] = 8;
|
||||
data[6] = B_TRANSITION_SLICED_SCREEN;
|
||||
data[7] = 0;
|
||||
gTasks[taskId].func = TeachyTvPreBattleAnimAndSetBattleCallback;
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user