Document old man batttle controller

This commit is contained in:
PikalaxALT 2021-03-15 14:27:50 -04:00
parent 67cdab24f8
commit 2f4f63afdb
44 changed files with 672 additions and 646 deletions

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@ -6,4 +6,4 @@ gBattlerControllerFuncs
gHealthboxSpriteIds
gMultiUsePlayerCursor
gNumberOfMovesToChoose
gUnknown_3004FFC
gBattleControllerData

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@ -370,15 +370,15 @@ struct BattleStruct
{
u8 turnEffectsTracker;
u8 turnEffectsBattlerId;
u8 filler2;
u8 filler2; // unused
u8 turnCountersTracker;
u8 wrappedMove[MAX_BATTLERS_COUNT * 2]; // Leftover from Ruby's ewram access.
u8 moveTarget[MAX_BATTLERS_COUNT];
u8 expGetterMonId;
u8 field_11;
u8 field_11; // unuused
u8 wildVictorySong;
u8 dynamicMoveType;
u8 wrappedBy[4];
u8 wrappedBy[MAX_BATTLERS_COUNT];
u16 assistPossibleMoves[PARTY_SIZE * MAX_MON_MOVES]; // 6 mons, each of them knowing 4 moves
u8 focusPunchBattlerId;
u8 battlerPreventingSwitchout;
@ -387,17 +387,17 @@ struct BattleStruct
u8 switchInAbilitiesCounter;
u8 faintedActionsState;
u8 faintedActionsBattlerId;
u8 field_4F;
// balign 2
u16 expValue;
u8 field_52;
u8 scriptPartyIdx; // for printing the nickname
u8 sentInPokes;
bool8 selectionScriptFinished[MAX_BATTLERS_COUNT];
u8 field_58[4];
u8 battlerPartyIndexes[MAX_BATTLERS_COUNT];
u8 monToSwitchIntoId[MAX_BATTLERS_COUNT];
u8 field_60[4][3];
u8 battlerPartyOrders[MAX_BATTLERS_COUNT][3];
u8 runTries;
u8 caughtMonNick[11];
u8 field_78;
u8 caughtMonNick[POKEMON_NAME_LENGTH + 1];
u8 field_78; // unused
u8 safariGoNearCounter;
u8 safariPkblThrowCounter;
u8 safariEscapeFactor;
@ -407,21 +407,18 @@ struct BattleStruct
u8 formToChangeInto;
u8 chosenMovePositions[MAX_BATTLERS_COUNT];
u8 stateIdAfterSelScript[MAX_BATTLERS_COUNT];
u8 field_88;
u8 field_89;
u8 field_8A;
u8 field_8B;
u8 field_8C;
u8 field_8D;
u8 field_88; // unused
u8 field_89; // unused
u8 field_8A; // unused
u8 playerPartyIdx;
u8 field_8C; // unused
u8 field_8D; // unused
u8 stringMoveType;
u8 expGetterBattlerId;
u8 field_90;
u8 field_91;
u8 field_90; // unused
u8 absentBattlerFlags;
u8 AI_monToSwitchIntoId[2];
u8 field_94;
u8 field_95;
u8 field_96;
u8 field_97;
u8 simulatedInputState[4]; // used by Oak/Old Man/Pokedude controllers
u8 lastTakenMove[MAX_BATTLERS_COUNT * 2 * 2]; // ask gamefreak why they declared it that way
u16 hpOnSwitchout[2];
u8 abilityPreventingSwitchout;
@ -544,7 +541,7 @@ struct BattleAnimationInfo
u8 field_6;
u8 field_7;
u8 ballThrowCaseId;
u8 field_9_x1 : 1;
u8 healthboxSlideInStarted : 1;
u8 field_9_x2 : 1;
u8 field_9_x1C : 3;
u8 field_9_x20 : 1;
@ -566,7 +563,7 @@ struct BattleHealthboxInfo
u8 statusAnimActive : 1; // x10
u8 animFromTableActive : 1; // x20
u8 specialAnimActive : 1; //x40
u8 flag_x80 : 1;
u8 triedShinyMonAnim : 1;
u8 field_1_x1 : 1;
u8 field_1_x1E : 5;
u8 field_1_x40 : 1;
@ -578,7 +575,7 @@ struct BattleHealthboxInfo
u8 matrixNum;
u8 shadowSpriteId;
u8 field_8;
u8 field_9;
u8 introEndDelay;
u8 field_A;
u8 field_B;
};
@ -696,7 +693,7 @@ extern u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT];
extern u8 gCurrentActionFuncId;
extern u8 gCurrMovePos;
extern u8 gChosenMovePos;
extern u8 gUnknown_3004FFC[MAX_BATTLERS_COUNT];
extern u8 gBattleControllerData[MAX_BATTLERS_COUNT];
extern u8 gBattlerStatusSummaryTaskId[MAX_BATTLERS_COUNT];
extern u16 gDynamicBasePower;
extern u16 gLastLandedMoves[MAX_BATTLERS_COUNT];

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@ -445,6 +445,9 @@ void AnimTask_GetFrustrationPowerLevel(u8 taskId);
void sub_80767F0(void);
u8 GetBattlerSpriteSubpriority(u8 battlerId);
u8 GetBattlerSpriteBGPriority(u8 battlerId);
// Returns 2 if player left or opp right
// Returns 1 if player right or opp left
u8 GetBattlerSpriteBGPriorityRank(u8 battlerId);
u8 sub_80768D0(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
void DestroySpriteAndFreeResources_(struct Sprite *sprite);

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@ -235,14 +235,14 @@ void BtlController_EmitCmd55(u8 bufferId, u8 arg1);
void nullsub_13(void);
void SetControllerToPlayer(void);
void PlayerHandleGetRawMonData(void);
void sub_80335F8(struct Sprite *sprite);
void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite);
void SetCB2ToReshowScreenAfterMenu(void);
void SetCB2ToReshowScreenAfterMenu2(void);
void c3_0802FDF4(u8 taskId);
void Task_PlayerController_RestoreBgmAfterCry(u8 taskId);
void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused);
void ActionSelectionDestroyCursorAt(u8 cursorPos);
void InitMoveSelectionsVarsAndStrings(void);
void sub_802F6A8(void);
void SetBattleEndCallbacks(void);
void MoveSelectionCreateCursorAt(u8 cursorPos, u8 arg1);
void MoveSelectionDestroyCursorAt(u8 cursorPos);
void HandleInputChooseMove(void);
@ -260,14 +260,27 @@ void InitPokedudePartyAndOpponent(void);
// oak and old man controller
void SetControllerToOakOrOldMan(void);
bool8 sub_80EB2E0(u8);
void sub_80EB2F4(u8);
void sub_80E8570(void);
void sub_80E85C0(void);
void sub_80E8598(void);
void sub_80E7988(void);
void sub_80EB30C(void);
void sub_80EB524(void);
// These flags are set to signal that the indicated message
// was already emitted
// Inflicting damage is key
#define FIRST_BATTLE_MSG_FLAG_INFLICT_DMG 0x1
// Lowering stats is advantageous
#define FIRST_BATTLE_MSG_FLAG_STAT_CHG 0x2
// Keep an eye on your HP
#define FIRST_BATTLE_MSG_FLAG_HP_RESTORE 0x4
//
#define FIRST_BATTLE_MSG_FLAG_PARTY_MENU 0x8
bool8 BtlCtrl_OakOldMan_TestState2Flag(u8 mask);
void BtlCtrl_OakOldMan_SetState2Flag(u8 mask);
void PrintOakText_InflictingDamageIsKey(void);
void PrintOakText_HowDisappointing(void);
void PrintOakText_OakNoRunningFromATrainer(void);
void OakOldManHandleInputChooseMove(void);
void BtlCtrl_DrawVoiceoverMessageFrame(void);
void BtlCtrl_RemoveVoiceoverMessageFrame(void);
// link opponent controller
void SetControllerToLinkOpponent(void);

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@ -3,8 +3,8 @@
void AllocateBattleSpritesData(void);
void FreeBattleSpritesData(void);
void sub_8033E3C(struct Sprite *sprite);
void sub_8033EEC(struct Sprite *sprite);
void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite);
void SpriteCB_TrainerSlideIn(struct Sprite *sprite);
void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status);
bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId, u16 argument);
void InitAndLaunchSpecialAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId);
@ -31,7 +31,7 @@ void ClearBehindSubstituteBit(u8 battlerId);
void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId);
void BattleStopLowHpSound(void);
void HandleBattleLowHpMusicChange(void);
void sub_8035450(u8 affineMode);
void SetBattlerSpriteAffineMode(u8 affineMode);
void LoadAndCreateEnemyShadowSprites(void);
void SpriteCB_SetInvisible(struct Sprite *sprite);
void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species);

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@ -77,7 +77,7 @@ void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite);
void SpriteCb_HideAsMoveTarget(struct Sprite *sprite);
void SpriteCB_AllyMon(struct Sprite *sprite);
void sub_8012100(struct Sprite *sprite);
void sub_8012110(struct Sprite *sprite);
void SpriteCB_FaintSlideAnim(struct Sprite *sprite);
void DoBounceEffect(u8 battler, u8 which, s8 delta, s8 amplitude);
void EndBounceEffect(u8 battler, u8 which);
void SpriteCB_PlayerThrowInit(struct Sprite *sprite);

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@ -199,7 +199,7 @@ struct BattleMsgData
u16 lastItem;
u8 lastAbility;
u8 scrActive;
u8 unk1605E;
u8 bakScriptPartyIdx;
u8 hpScale;
u8 itemEffectBattler;
u8 moveType;
@ -213,8 +213,8 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst);
void BattleHandleAddTextPrinter(const u8* text, u8 arg1);
void SetPpNumbersPaletteInMoveSelection(void);
u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp);
void BattlePutTextOnWindow(const u8* text, u8 arg1);
bool8 sub_80D89B0(u16);
void BattlePutTextOnWindow(const u8* text, u8 windowId_flags);
bool8 BattleStringShouldBeColored(u16);
extern struct BattleMsgData *gBattleMsgDataPtr;

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@ -251,14 +251,14 @@ void sub_800E0E8(void);
bool8 sub_800A520(void);
bool8 sub_8010500(void);
void sub_800DFB4(u8, u8);
void PrepareSendLinkCmd2FFE_or_RfuCmd6600(void);
void SetLinkStandbyCallback(void);
void SetWirelessCommType1(void);
void sub_8009734(void);
void sub_800A620(void);
void LinkRfu_DestroyIdleTask(void);
u8 sub_800ABAC(void);
u8 sub_800ABBC(void);
void Link_TryStartSend5FFF(void);
void SetCloseLinkCallback(void);
void OpenLink(void);
bool8 IsLinkMaster(void);
void CheckShouldAdvanceLinkState(void);

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@ -72,9 +72,9 @@ void ChooseMonForTradingBoard(u8 menuType, MainCallback callback);
void ChooseMonForMoveTutor(void);
void ChooseMonForWirelessMinigame(void);
void OpenPartyMenuInTutorialBattle(u8 partyAction);
void OpenPartyMenuInBattle(void);
void ChooseMonForInBattleItem(void);
void sub_81279E0(void);
void Pokedude_OpenPartyMenuInBattle(void);
void Pokedude_ChooseMonForInBattleItem(void);
void EnterPartyFromItemMenuInBattle(void);
void BufferBattlePartyCurrentOrder(void);
void BufferBattlePartyCurrentOrderBySide(u8 battlerId, u8 flankId);
void SwitchPartyOrderLinkMulti(u8 battlerId, u8 slot, u8 slot2);

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@ -3,7 +3,7 @@
#include "global.h"
void nullsub_44(void);
void ReshowBattleScreenDummy(void);
void ReshowBattleScreenAfterMenu(void);
#endif // GUARD_RESHOW_BATTLE_SCREEN_H

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@ -338,12 +338,12 @@ extern const u8 gText_SwitchedPkmnItem[];
extern const u8 gText_BagFullCouldNotRemoveItem[];
extern const u8 gText_PkmnCantParticipate[];
extern const u8 gText_CancelParticipation[];
extern const u8 gUnknown_8417494[];
extern const u8 gText_OakThisIsListOfPokemon[];
extern const u8 gMenuText_Confirm[];
extern const u8 gText_MaleSymbol[];
extern const u8 gText_FemaleSymbol[];
extern const u8 gText_Slash[];
extern const u8 gUnknown_8417457[];
extern const u8 gText_OakImportantToGetToKnowPokemonThroughly[];
extern const u8 gText_PkmnNotHolding[];
extern const u8 gText_PCMailboxFull[];
extern const u8 gText_MailSentToPC[];

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@ -2054,7 +2054,7 @@ void TryShinyAnimation(u8 battler, struct Pokemon *mon)
u8 taskId1, taskId2;
isShiny = FALSE;
gBattleSpritesDataPtr->healthBoxesData[battler].flag_x80 = 1;
gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = TRUE;
otId = GetMonData(mon, MON_DATA_OT_ID);
personality = GetMonData(mon, MON_DATA_PERSONALITY);

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@ -187,9 +187,9 @@ static void sub_803A70C(void)
static void sub_803A79C(void)
{
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 0xFF)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
LinkOpponentBufferExecCompleted();
}
}
@ -217,12 +217,12 @@ static void sub_803A7E4(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
|| !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
return;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
}
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
@ -233,7 +233,7 @@ static void sub_803A7E4(void)
{
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
gBattlerControllerFuncs[gActiveBattler] = sub_803A79C;
}
}
@ -243,19 +243,19 @@ static void sub_803A9CC(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim)
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBattlerPosition(gActiveBattler) == 3)
{
if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 1)
if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 1)
return;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
}
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
HEALTHBOX_ALL);
@ -263,14 +263,14 @@ static void sub_803A9CC(void)
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES));
}
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 0;
gBattlerControllerFuncs[gActiveBattler] = sub_803A7E4;
}
}
@ -280,16 +280,16 @@ static void sub_803AC14(void)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
{
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
LinkOpponentBufferExecCompleted();
}
}
@ -375,10 +375,10 @@ static void sub_803AF28(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler);
@ -391,13 +391,13 @@ static void sub_803AF28(void)
static void sub_803AFFC(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy
if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattlerControllerFuncs[gActiveBattler] = sub_803AF28;
}
@ -1046,21 +1046,21 @@ static void sub_803C550(u8 battlerId, bool8 dontClearSubstituteBit)
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C);
gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void LinkOpponentHandleReturnMonToBall(void)
@ -1167,7 +1167,7 @@ static void LinkOpponentHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
@ -1271,7 +1271,7 @@ static void LinkOpponentDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
sub_8035450(0);
SetBattlerSpriteAffineMode(0);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@ -1280,7 +1280,7 @@ static void LinkOpponentDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
sub_8035450(1);
SetBattlerSpriteAffineMode(1);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
@ -1309,7 +1309,7 @@ static void LinkOpponentHandlePrintString(void)
gBattle_BG0_Y = 0;
stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
if (sub_80D89B0(*stringId))
if (BattleStringShouldBeColored(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 0x40);
else
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
@ -1537,7 +1537,7 @@ static void LinkOpponentHandleIntroTrainerBallThrow(void)
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_19;
}
@ -1667,7 +1667,7 @@ static void LinkOpponentHandleCmd55(void)
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
LinkOpponentBufferExecCompleted();
gBattlerControllerFuncs[gActiveBattler] = sub_802F6A8;
gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks;
}
static void LinkOpponentCmdEnd(void)

View File

@ -182,9 +182,9 @@ static void sub_80D42A8(void)
static void sub_80D4310(void)
{
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 0xFF)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
LinkPartnerBufferExecCompleted();
}
}
@ -207,7 +207,7 @@ static void sub_80D4358(void)
var = FALSE;
if (var)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
gBattlerControllerFuncs[gActiveBattler] = sub_80D4310;
}
}
@ -217,25 +217,25 @@ static void sub_80D443C(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 != 1)
if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay != 1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 0;
gBattlerControllerFuncs[gActiveBattler] = sub_80D4358;
}
}
@ -330,11 +330,11 @@ static void sub_80D484C(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
@ -347,13 +347,13 @@ static void sub_80D484C(void)
static void sub_80D4944(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy
if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
gBattlerControllerFuncs[gActiveBattler] = sub_80D484C;
}
}
@ -1004,20 +1004,20 @@ static void sub_80D5F40(u8 battlerId, bool8 dontClearSubstituteBit)
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C);
gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void LinkPartnerHandleReturnMonToBall(void)
@ -1077,7 +1077,7 @@ static void LinkPartnerHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
@ -1114,7 +1114,7 @@ static void LinkPartnerHandleFaintAnimation(void)
PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8012110;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim;
gBattlerControllerFuncs[gActiveBattler] = sub_80D4640;
}
}
@ -1184,7 +1184,7 @@ static void LinkPartnerDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
sub_8035450(0);
SetBattlerSpriteAffineMode(0);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@ -1193,7 +1193,7 @@ static void LinkPartnerDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
sub_8035450(1);
SetBattlerSpriteAffineMode(1);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
@ -1222,7 +1222,7 @@ static void LinkPartnerHandlePrintString(void)
gBattle_BG0_Y = 0;
stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
if (sub_80D89B0(*stringId))
if (BattleStringShouldBeColored(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 0x40);
else
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
@ -1448,7 +1448,7 @@ static void LinkPartnerHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8);
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
paletteNum = AllocSpritePalette(0xD6F9);
if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY
@ -1463,7 +1463,7 @@ static void LinkPartnerHandleIntroTrainerBallThrow(void)
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_77;
}
@ -1579,7 +1579,7 @@ static void LinkPartnerHandleCmd55(void)
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
LinkPartnerBufferExecCompleted();
gBattlerControllerFuncs[gActiveBattler] = sub_802F6A8;
gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks;
}
static void LinkPartnerCmdEnd(void)

View File

@ -15,6 +15,7 @@
#include "battle_interface.h"
#include "battle_message.h"
#include "reshow_battle_screen.h"
#include "battle_string_ids.h"
#include "constants/songs.h"
#include "constants/items.h"
@ -80,21 +81,21 @@ static void OakOldManBufferRunCommand(void);
static void OakOldManBufferExecCompleted(void);
static void WaitForMonSelection(void);
static void CompleteWhenChoseItem(void);
static void sub_80E8704(void);
static void sub_80E7CD8(void);
static void sub_80E835C(void);
static void PrintOakText_KeepAnEyeOnHP(void);
static void Intro_WaitForShinyAnimAndHealthbox(void);
static void PrintOakText_ForPetesSake(void);
static void Task_LaunchLvlUpAnim(u8 taskId);
static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId);
static void CompleteOnInactiveTextPrinter2(void);
static void Task_PrepareToGiveExpWithExpBar(u8 taskId);
static void sub_80E804C(u8 taskId);
static void Task_GiveExpWithExpBar(u8 taskId);
static void Task_UpdateLvlInHealthbox(u8 taskId);
static void sub_80E85D4(const u8 *text, u8 a1);
static void PrintOakTextWithMainBgDarkened(const u8 *text, u8 delay);
static u32 CopyOakOldManMonData(u8 monId, u8 *dst);
static void SetOakOldManMonData(u8 monId);
static void OakOldManDoMoveAnimation(void);
static void HandleInputChooseAction(void);
static void sub_80EB0A8(u8 taskId);
static void Task_StartSendOutAnim(u8 taskId);
static void (*const sOakOldManBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
@ -164,10 +165,10 @@ static void nullsub_81(void)
void SetControllerToOakOrOldMan(void)
{
gBattlerControllerFuncs[gActiveBattler] = OakOldManBufferRunCommand;
gBattleStruct->field_94 = 0;
gBattleStruct->field_95 = 0;
gBattleStruct->field_96 = 0;
gBattleStruct->field_97 = 0;
gBattleStruct->simulatedInputState[0] = 0;
gBattleStruct->simulatedInputState[1] = 0;
gBattleStruct->simulatedInputState[2] = 0;
gBattleStruct->simulatedInputState[3] = 0;
}
static void OakOldManBufferRunCommand(void)
@ -183,6 +184,7 @@ static void OakOldManBufferRunCommand(void)
static void HandleInputChooseAction(void)
{
// Like player, but specifically for Rival in Oak's Lab
u16 itemId = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1);
@ -274,27 +276,30 @@ static void HandleInputChooseAction(void)
}
}
static void sub_80E7844(void)
static void SimulateInputChooseAction(void)
{
switch (gBattleStruct->field_94)
// Old Man
switch (gBattleStruct->simulatedInputState[0])
{
case 0:
gBattleStruct->field_96 = 64;
++gBattleStruct->field_94;
gBattleStruct->simulatedInputState[2] = 64;
++gBattleStruct->simulatedInputState[0];
// fall through
case 1:
if (--gBattleStruct->field_96 == 0)
if (--gBattleStruct->simulatedInputState[2] == 0)
{
// Move cursor to BAG
PlaySE(SE_SELECT);
ActionSelectionDestroyCursorAt(0);
ActionSelectionCreateCursorAt(1, 0);
gBattleStruct->field_96 = 64;
++gBattleStruct->field_94;
gBattleStruct->simulatedInputState[2] = 64;
++gBattleStruct->simulatedInputState[0];
}
break;
case 2:
if (--gBattleStruct->field_96 == 0)
if (--gBattleStruct->simulatedInputState[2] == 0)
{
// Open bag
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0);
OakOldManBufferExecCompleted();
@ -315,7 +320,7 @@ static void CompleteOnInactiveTextPrinter(void)
OakOldManBufferExecCompleted();
}
static void sub_80E7930(void)
static void OakOldManSetBattleEndCallbacks(void)
{
if (!gPaletteFade.active)
{
@ -331,7 +336,7 @@ static void CompleteOnSpecialAnimDone(void)
OakOldManBufferExecCompleted();
}
void sub_80E7988(void)
void OakOldManHandleInputChooseMove(void)
{
HandleInputChooseMove();
if (!(gBattleControllerExecFlags & gBitTable[gActiveBattler]))
@ -345,8 +350,8 @@ static void OpenPartyMenuToChooseMon(void)
u8 caseId;
gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection;
caseId = gTasks[gUnknown_3004FFC[gActiveBattler]].data[0];
DestroyTask(gUnknown_3004FFC[gActiveBattler]);
caseId = gTasks[gBattleControllerData[gActiveBattler]].data[0];
DestroyTask(gBattleControllerData[gActiveBattler]);
FreeAllWindowBuffers();
OpenPartyMenuInTutorialBattle(caseId);
}
@ -369,7 +374,7 @@ static void OpenBagAndChooseItem(void)
if (!gPaletteFade.active)
{
gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem;
nullsub_44();
ReshowBattleScreenDummy();
FreeAllWindowBuffers();
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
CB2_BagMenuFromBattle();
@ -382,12 +387,12 @@ static void CompleteWhenChoseItem(void)
{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
if (!sub_80EB2E0(4)
if (!BtlCtrl_OakOldMan_TestState2Flag(FIRST_BATTLE_MSG_FLAG_HP_RESTORE)
&& gSpecialVar_ItemId == ITEM_POTION
&& gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{
sub_80EB2F4(4);
gBattlerControllerFuncs[gActiveBattler] = sub_80E8704;
BtlCtrl_OakOldMan_SetState2Flag(FIRST_BATTLE_MSG_FLAG_HP_RESTORE);
gBattlerControllerFuncs[gActiveBattler] = PrintOakText_KeepAnEyeOnHP;
}
else
{
@ -397,37 +402,37 @@ static void CompleteWhenChoseItem(void)
}
}
static void sub_80E7B4C(void)
static void Intro_TryShinyAnimShowHealthbox(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattlerControllerFuncs[gActiveBattler] = sub_80E7CD8;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 0;
gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox;
}
}
static void sub_80E7CD8(void)
static void Intro_WaitForShinyAnimAndHealthbox(void)
{
bool32 r4 = FALSE;
@ -437,15 +442,15 @@ static void sub_80E7CD8(void)
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
gBattlerControllerFuncs[gActiveBattler] = sub_80E835C;
gBattlerControllerFuncs[gActiveBattler] = PrintOakText_ForPetesSake;
}
}
@ -515,10 +520,10 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp);
PlaySE(SE_EXP);
gTasks[taskId].func = sub_80E804C;
gTasks[taskId].func = Task_GiveExpWithExpBar;
}
static void sub_80E804C(u8 taskId)
static void Task_GiveExpWithExpBar(u8 taskId)
{
if (gTasks[taskId].tExpTask_frames < 13)
{
@ -588,7 +593,7 @@ static void Task_UpdateLvlInHealthbox(u8 taskId)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value.
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value.
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
else
@ -608,7 +613,7 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
DestroyTask(taskId);
}
static void sub_80E82F4(void)
static void FreeMonSpriteAfterFaintAnim(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT)
{
@ -619,46 +624,46 @@ static void sub_80E82F4(void)
}
}
static void sub_80E835C(void)
static void PrintOakText_ForPetesSake(void)
{
u32 mask;
switch (gBattleStruct->field_94)
switch (gBattleStruct->simulatedInputState[0])
{
case 0:
if (!gPaletteFade.active)
{
DoLoadHealthboxPalsForLevelUp(&gBattleStruct->field_95, &gBattleStruct->field_97, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT));
DoLoadHealthboxPalsForLevelUp(&gBattleStruct->simulatedInputState[1], &gBattleStruct->simulatedInputState[3], GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT));
BeginNormalPaletteFade(0xFFFFFF7E,
4,
0,
8,
4,
0,
8,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 1:
if (!gPaletteFade.active)
{
sub_80EB30C();
++gBattleStruct->field_94;
BtlCtrl_DrawVoiceoverMessageFrame();
++gBattleStruct->simulatedInputState[0];
}
break;
case 2:
BattleStringExpandPlaceholdersToDisplayedString(gText_ForPetesSake);
BattlePutTextOnWindow(gDisplayedStringBattle, 24);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
break;
case 3:
if (!IsTextPrinterActive(24))
{
mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_97]) << 16;
mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[3]]) << 16;
BeginNormalPaletteFade(mask,
4,
8,
0,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 4:
@ -666,19 +671,19 @@ static void sub_80E835C(void)
{
BattleStringExpandPlaceholdersToDisplayedString(gText_TheTrainerThat);
BattlePutTextOnWindow(gDisplayedStringBattle, 24);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 5:
if (!IsTextPrinterActive(24))
{
mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_97]) << 16;
mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[3]]) << 16;
BeginNormalPaletteFade(mask,
4,
0,
8,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 6:
@ -686,7 +691,7 @@ static void sub_80E835C(void)
{
BattleStringExpandPlaceholdersToDisplayedString(gText_TryBattling);
BattlePutTextOnWindow(gDisplayedStringBattle, 24);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 7:
@ -697,79 +702,80 @@ static void sub_80E835C(void)
8,
0,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 8:
if (!gPaletteFade.active)
{
DoFreeHealthboxPalsForLevelUp(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT));
sub_80EB524();
gBattleStruct->field_94 = 0;
BtlCtrl_RemoveVoiceoverMessageFrame();
gBattleStruct->simulatedInputState[0] = 0;
OakOldManBufferExecCompleted();
}
break;
}
}
void sub_80E8570(void)
void PrintOakText_InflictingDamageIsKey(void)
{
sub_80E85D4(gText_InflictingDamageIsKey, 1);
PrintOakTextWithMainBgDarkened(gText_InflictingDamageIsKey, 1);
}
static void sub_80E8584(void)
static void PrintOakText_LoweringStats(void)
{
sub_80E85D4(gText_LoweringStats, 64);
PrintOakTextWithMainBgDarkened(gText_LoweringStats, 64);
}
void sub_80E8598(void)
void PrintOakText_OakNoRunningFromATrainer(void)
{
sub_80E85D4(gText_OakNoRunningFromATrainer, 1);
PrintOakTextWithMainBgDarkened(gText_OakNoRunningFromATrainer, 1);
}
static void sub_80E85AC(void)
static void PrintOakText_WinEarnsPrizeMoney(void)
{
sub_80E85D4(gText_WinEarnsPrizeMoney, 64);
PrintOakTextWithMainBgDarkened(gText_WinEarnsPrizeMoney, 64);
}
void sub_80E85C0(void)
void PrintOakText_HowDisappointing(void)
{
sub_80E85D4(gText_HowDissapointing, 64);
PrintOakTextWithMainBgDarkened(gText_HowDissapointing, 64);
}
static void sub_80E85D4(const u8 *text, u8 a2)
static void PrintOakTextWithMainBgDarkened(const u8 *text, u8 delay)
{
switch (gBattleStruct->field_94)
// If delay is 0, it's treated as 256.
switch (gBattleStruct->simulatedInputState[0])
{
case 0:
if (!IsTextPrinterActive(0))
{
gBattleStruct->field_97 = a2;
++gBattleStruct->field_94;
gBattleStruct->simulatedInputState[3] = delay;
++gBattleStruct->simulatedInputState[0];
}
break;
case 1:
if (--gBattleStruct->field_97 == 0)
if (--gBattleStruct->simulatedInputState[3] == 0)
{
BeginNormalPaletteFade(0xFFFFFF7E,
4,
0,
8,
4,
0,
8,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 2:
if (!gPaletteFade.active)
{
sub_80EB30C();
++gBattleStruct->field_94;
BtlCtrl_DrawVoiceoverMessageFrame();
++gBattleStruct->simulatedInputState[0];
}
break;
case 3:
BattleStringExpandPlaceholdersToDisplayedString(text);
BattlePutTextOnWindow(gDisplayedStringBattle, 24);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
break;
case 4:
if (!IsTextPrinterActive(24))
@ -779,76 +785,76 @@ static void sub_80E85D4(const u8 *text, u8 a2)
8,
0,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 5:
if (!gPaletteFade.active)
{
sub_80EB524();
BtlCtrl_RemoveVoiceoverMessageFrame();
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
OakOldManBufferExecCompleted();
else
OpponentBufferExecCompleted();
gBattleCommunication[MSG_DISPLAY] = 0;
gBattleStruct->field_94 = 0;
gBattleStruct->simulatedInputState[0] = 0;
}
break;
}
}
static void sub_80E8704(void)
static void PrintOakText_KeepAnEyeOnHP(void)
{
u32 mask;
switch (gBattleStruct->field_94)
switch (gBattleStruct->simulatedInputState[0])
{
case 0:
if (!gPaletteFade.active)
{
DoLoadHealthboxPalsForLevelUp(&gBattleStruct->field_95, &gBattleStruct->field_97, gActiveBattler);
DoLoadHealthboxPalsForLevelUp(&gBattleStruct->simulatedInputState[1], &gBattleStruct->simulatedInputState[3], gActiveBattler);
BeginNormalPaletteFade(0xFFFFFF7E,
4,
0,
8,
4,
0,
8,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 1:
if (!gPaletteFade.active)
{
mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_97]) << 16;
mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[3]]) << 16;
BeginNormalPaletteFade(mask,
4,
8,
0,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 2:
if (!gPaletteFade.active)
{
sub_80EB30C();
++gBattleStruct->field_94;
BtlCtrl_DrawVoiceoverMessageFrame();
++gBattleStruct->simulatedInputState[0];
}
break;
case 3:
BattleStringExpandPlaceholdersToDisplayedString(gText_KeepAnEyeOnHP);
BattlePutTextOnWindow(gDisplayedStringBattle, 24);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
break;
case 4:
if (!IsTextPrinterActive(24))
{
mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_97]) << 16;
mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[3]]) << 16;
BeginNormalPaletteFade(mask,
4,
0,
8,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 5:
@ -859,16 +865,16 @@ static void sub_80E8704(void)
8,
0,
RGB_BLACK);
++gBattleStruct->field_94;
++gBattleStruct->simulatedInputState[0];
}
break;
case 6:
if (!gPaletteFade.active)
{
sub_80EB524();
BtlCtrl_RemoveVoiceoverMessageFrame();
BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId);
OakOldManBufferExecCompleted();
gBattleStruct->field_94 = 0;
gBattleStruct->simulatedInputState[0] = 0;
}
break;
}
@ -915,7 +921,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
}
}
static void sub_80E89C4(void)
static void DoSwitchOutAnimation(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
@ -1554,7 +1560,7 @@ static void OakOldManHandleReturnMonToBall(void)
if (gBattleBufferA[gActiveBattler][1] == 0)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattlerControllerFuncs[gActiveBattler] = sub_80E89C4;
gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation;
}
else
{
@ -1580,15 +1586,15 @@ static void OakOldManHandleDrawTrainerPic(void)
{
DecompressTrainerBackPalette(BACK_PIC_OLDMAN, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_OLDMAN, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
(8 - gTrainerBackPicCoords[BACK_PIC_OLDMAN].size) * 4 + 80,
30);
}
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
@ -1607,15 +1613,15 @@ static void OakOldManHandleTrainerSlide(void)
{
DecompressTrainerBackPalette(BACK_PIC_OLDMAN, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_OLDMAN, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
(8 - gTrainerBackPicCoords[BACK_PIC_OLDMAN].size) * 4 + 80,
30);
}
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2;
}
@ -1641,8 +1647,8 @@ static void OakOldManHandleFaintAnimation(void)
PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8012110;
gBattlerControllerFuncs[gActiveBattler] = sub_80E82F4;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim;
gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterFaintAnim;
}
}
}
@ -1711,7 +1717,7 @@ static void OakOldManDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
sub_8035450(0);
SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@ -1720,7 +1726,7 @@ static void OakOldManDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
sub_8035450(1);
SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3;
@ -1752,30 +1758,30 @@ static void OakOldManHandlePrintString(void)
else
{
BufferStringBattle(*stringId);
if (sub_80D89B0(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 64);
if (BattleStringShouldBeColored(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 0x40);
else
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{
switch (*stringId)
{
case 216:
if (!sub_80EB2E0(2))
case STRINGID_PKMNSSTATCHANGED4:
if (!BtlCtrl_OakOldMan_TestState2Flag(FIRST_BATTLE_MSG_FLAG_STAT_CHG))
{
sub_80EB2F4(2);
gBattlerControllerFuncs[gActiveBattler] = sub_80E8584;
BtlCtrl_OakOldMan_SetState2Flag(FIRST_BATTLE_MSG_FLAG_STAT_CHG);
gBattlerControllerFuncs[gActiveBattler] = PrintOakText_LoweringStats;
return;
}
break;
case 30:
gBattlerControllerFuncs[gActiveBattler] = sub_80E85AC;
case STRINGID_PLAYERGOTMONEY:
gBattlerControllerFuncs[gActiveBattler] = PrintOakText_WinEarnsPrizeMoney;
return;
case 383:
gBattlerControllerFuncs[gActiveBattler] = sub_80E85C0;
case STRINGID_TRAINER1WINTEXT:
gBattlerControllerFuncs[gActiveBattler] = PrintOakText_HowDisappointing;
return;
case 227:
gBattlerControllerFuncs[gActiveBattler] = sub_80E8598;
case STRINGID_DONTLEAVEBIRCH:
gBattlerControllerFuncs[gActiveBattler] = PrintOakText_OakNoRunningFromATrainer;
return;
}
}
@ -1791,7 +1797,7 @@ static void OakOldManHandlePrintSelectionString(void)
OakOldManBufferExecCompleted();
}
static void sub_80EA690(void)
static void HandleChooseActionAfterDma3(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
@ -1800,7 +1806,7 @@ static void sub_80EA690(void)
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseAction;
else
gBattlerControllerFuncs[gActiveBattler] = sub_80E7844;
gBattlerControllerFuncs[gActiveBattler] = SimulateInputChooseAction;
}
}
@ -1808,7 +1814,7 @@ static void OakOldManHandleChooseAction(void)
{
s32 i;
gBattlerControllerFuncs[gActiveBattler] = sub_80EA690;
gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
BattlePutTextOnWindow(gText_EmptyString3, 0);
BattlePutTextOnWindow(gText_BattleMenu, 2);
for (i = 0; i < MAX_MON_MOVES; ++i)
@ -1826,13 +1832,13 @@ static void OakOldManHandleUnknownYesNoBox(void)
OakOldManBufferExecCompleted();
}
static void sub_80EA798(void)
static void OakHandleChooseMove_WaitDma3(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
gBattle_BG0_X = 0;
gBattle_BG0_Y = 320;
gBattlerControllerFuncs[gActiveBattler] = sub_80E7988;
gBattlerControllerFuncs[gActiveBattler] = OakOldManHandleInputChooseMove;
}
}
@ -1841,19 +1847,19 @@ static void OakOldManHandleChooseMove(void)
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{
InitMoveSelectionsVarsAndStrings();
gBattlerControllerFuncs[gActiveBattler] = sub_80EA798;
gBattlerControllerFuncs[gActiveBattler] = OakHandleChooseMove_WaitDma3;
}
else
{
switch (gBattleStruct->field_95)
switch (gBattleStruct->simulatedInputState[1])
{
case 0:
InitMoveSelectionsVarsAndStrings();
++gBattleStruct->field_95;
gBattleStruct->field_97 = 80;
++gBattleStruct->simulatedInputState[1];
gBattleStruct->simulatedInputState[3] = 80;
// fall through
case 1:
if (--gBattleStruct->field_97 == 0)
if (--gBattleStruct->simulatedInputState[3] == 0)
{
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(1, 10, 0x100);
@ -1879,10 +1885,10 @@ static void OakOldManHandleChoosePokemon(void)
{
s32 i;
gUnknown_3004FFC[gActiveBattler] = CreateTask(TaskDummy, 0xFF);
gTasks[gUnknown_3004FFC[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF;
gBattleControllerData[gActiveBattler] = CreateTask(TaskDummy, 0xFF);
gTasks[gBattleControllerData[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF;
*(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4;
*(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
*(&gBattleStruct->playerPartyIdx) = gBattleBufferA[gActiveBattler][2];
*(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
for (i = 0; i < 3; ++i)
gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i];
@ -1906,13 +1912,13 @@ static void OakOldManHandleHealthBarUpdate(void)
{
u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP);
SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal);
}
else
{
u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal);
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], 0, HP_CURRENT);
}
@ -2078,16 +2084,16 @@ static void OakOldManHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8);
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
paletteNum = AllocSpritePalette(0xD6F8);
LoadCompressedPalette(gTrainerBackPicPaletteTable[BACK_PIC_RED + gSaveBlock2Ptr->playerGender].data, 0x100 + paletteNum * 16, 32);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
taskId = CreateTask(sub_80EB0A8, 5);
taskId = CreateTask(Task_StartSendOutAnim, 5);
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_13;
}
else
@ -2098,30 +2104,30 @@ static void OakOldManHandleIntroTrainerBallThrow(void)
}
}
static void sub_80EAF34(u8 battlerId)
static void StartSendOutAnim(u8 battlerId)
{
u16 species;
gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = SPECIES_NONE;
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C);
gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void sub_80EB0A8(u8 taskId)
static void Task_StartSendOutAnim(u8 taskId)
{
if (gTasks[taskId].data[1] < 31)
{
@ -2133,8 +2139,8 @@ static void sub_80EB0A8(u8 taskId)
gActiveBattler = gTasks[taskId].data[0];
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_80EAF34(gActiveBattler);
gBattlerControllerFuncs[gActiveBattler] = sub_80E7B4C;
StartSendOutAnim(gActiveBattler);
gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox;
gActiveBattler = savedActiveBattler;
DestroyTask(taskId);
}
@ -2213,24 +2219,24 @@ static void OakOldManHandleCmd55(void)
BeginFastPaletteFade(3);
OakOldManBufferExecCompleted();
if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) && gBattleTypeFlags & BATTLE_TYPE_LINK)
gBattlerControllerFuncs[gActiveBattler] = sub_80E7930;
gBattlerControllerFuncs[gActiveBattler] = OakOldManSetBattleEndCallbacks;
}
static void OakOldManCmdEnd(void)
{
}
bool8 sub_80EB2E0(u8 a1)
bool8 BtlCtrl_OakOldMan_TestState2Flag(u8 mask)
{
return gBattleStruct->field_96 & a1;
return gBattleStruct->simulatedInputState[2] & mask;
}
void sub_80EB2F4(u8 a1)
void BtlCtrl_OakOldMan_SetState2Flag(u8 mask)
{
gBattleStruct->field_96 |= a1;
gBattleStruct->simulatedInputState[2] |= mask;
}
void sub_80EB30C(void)
void BtlCtrl_DrawVoiceoverMessageFrame(void)
{
u32 width = 0x1A;
u32 pal = 7;
@ -2263,7 +2269,7 @@ void sub_80EB30C(void)
FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x34), 0x1D, 0x13, 1, 1, pal);
}
void sub_80EB524(void)
void BtlCtrl_RemoveVoiceoverMessageFrame(void)
{
u32 pal = 0;
u32 width = 0x1A;

View File

@ -199,9 +199,9 @@ static void sub_8035B58(void)
static void sub_8035BE8(void)
{
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 0xFF)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
OpponentBufferExecCompleted();
}
}
@ -224,32 +224,32 @@ static void sub_8035C30(void)
var = FALSE;
if (var && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
m4aMPlayContinue(&gMPlayInfo_BGM);
else
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
gBattlerControllerFuncs[gActiveBattler] = sub_8035BE8;
}
}
static void sub_8035DF0(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
HEALTHBOX_ALL);
@ -257,14 +257,14 @@ static void sub_8035DF0(void)
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES));
}
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 0;
gBattlerControllerFuncs[gActiveBattler] = sub_8035C30;
}
}
@ -274,16 +274,16 @@ static void sub_8035FE8(void)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
{
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
OpponentBufferExecCompleted();
}
}
@ -300,10 +300,10 @@ static void CompleteOnHealthbarDone(void)
}
else
{
if (!sub_80EB2E0(1) && (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE))
if (!BtlCtrl_OakOldMan_TestState2Flag(1) && (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE))
{
sub_80EB2F4(1);
gBattlerControllerFuncs[gActiveBattler] = sub_80E8570;
BtlCtrl_OakOldMan_SetState2Flag(1);
gBattlerControllerFuncs[gActiveBattler] = PrintOakText_InflictingDamageIsKey;
}
else
{
@ -381,10 +381,10 @@ static void sub_8036334(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler);
@ -396,12 +396,12 @@ static void sub_8036334(void)
static void sub_8036408(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy
if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattlerControllerFuncs[gActiveBattler] = sub_8036334;
}
@ -1025,7 +1025,7 @@ static void OpponentHandleLoadMonSprite(void)
{
DecompressGhostFrontPic(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
y = GetGhostSpriteDefault_Y(gActiveBattler);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 1;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 1;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 1;
}
else
@ -1063,7 +1063,7 @@ static void sub_8037A28(u8 battlerId, bool8 dontClearSubstituteBit)
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C);
gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
@ -1072,12 +1072,12 @@ static void sub_8037A28(u8 battlerId, bool8 dontClearSubstituteBit)
GetBattlerSpriteSubpriority(battlerId));
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void OpponentHandleReturnMonToBall(void)
@ -1143,7 +1143,7 @@ static void OpponentHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
@ -1174,7 +1174,7 @@ static void OpponentHandleTrainerSlide(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2;
}
@ -1273,7 +1273,7 @@ static void OpponentDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
sub_8035450(0);
SetBattlerSpriteAffineMode(0);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@ -1282,7 +1282,7 @@ static void OpponentDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
sub_8035450(1);
SetBattlerSpriteAffineMode(1);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
@ -1311,7 +1311,7 @@ static void OpponentHandlePrintString(void)
gBattle_BG0_Y = 0;
stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
if (sub_80D89B0(*stringId))
if (BattleStringShouldBeColored(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 0x40);
else
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
@ -1320,10 +1320,10 @@ static void OpponentHandlePrintString(void)
switch (*stringId)
{
case 0x17F:
gBattlerControllerFuncs[gActiveBattler] = sub_80E85C0;
gBattlerControllerFuncs[gActiveBattler] = PrintOakText_HowDisappointing;
return;
case 0xE3:
gBattlerControllerFuncs[gActiveBattler] = sub_80E8598;
gBattlerControllerFuncs[gActiveBattler] = PrintOakText_OakNoRunningFromATrainer;
return;
}
}
@ -1637,7 +1637,7 @@ static void OpponentHandleIntroTrainerBallThrow(void)
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_17;
}

View File

@ -98,12 +98,12 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst);
static void SetPlayerMonData(u8 monId);
static void DoSwitchOutAnimation(void);
static void PlayerDoMoveAnimation(void);
static void task05_08033660(u8 taskId);
static void Task_StartSendOutAnim(u8 taskId);
static void sub_8033AC8(void);
static void sub_802FCAC(void);
static void sub_80300F4(u8 taskId);
static void sub_80303A8(u8 taskId);
static void sub_8031FF4(u8 battlerId, bool8 dontClearSubstituteBit);
static void Task_GiveExpWithExpBar(u8 taskId);
static void Task_CreateLevelUpVerticalStripes(u8 taskId);
static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit);
static void sub_8033830(void);
static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
@ -704,7 +704,7 @@ static void HandleMoveSwitching(void)
}
}
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
gBattlerControllerFuncs[gActiveBattler] = sub_80E7988;
gBattlerControllerFuncs[gActiveBattler] = OakOldManHandleInputChooseMove;
else
gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove;
gMoveSelectionCursor[gActiveBattler] = gMultiUsePlayerCursor;
@ -719,7 +719,7 @@ static void HandleMoveSwitching(void)
MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor);
MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0);
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
gBattlerControllerFuncs[gActiveBattler] = sub_80E7988;
gBattlerControllerFuncs[gActiveBattler] = OakOldManHandleInputChooseMove;
else
gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove;
MoveSelectionDisplayPpString();
@ -792,7 +792,7 @@ static void HandleMoveSwitching(void)
}
}
static void sub_802F610(void)
static void SetLinkBattleEndCallbacks(void)
{
if (gWirelessCommType == 0)
{
@ -815,17 +815,17 @@ static void sub_802F610(void)
}
}
void sub_802F6A8(void)
void SetBattleEndCallbacks(void)
{
if (!gPaletteFade.active)
{
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
if (gWirelessCommType == 0)
Link_TryStartSend5FFF();
SetCloseLinkCallback();
else
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
gBattlerControllerFuncs[gActiveBattler] = sub_802F610;
SetLinkStandbyCallback();
gBattlerControllerFuncs[gActiveBattler] = SetLinkBattleEndCallbacks;
}
else
{
@ -860,16 +860,16 @@ static void sub_802F7A0(void)
}
}
static void sub_802F810(void)
static void Intro_DelayAndEnd(void)
{
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 0xFF)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
PlayerBufferExecCompleted();
}
}
static void sub_802F858(void)
static void Intro_WaitForShinyAnimAndHealthbox(void)
{
bool8 var = FALSE;
@ -889,12 +889,12 @@ static void sub_802F858(void)
if (var && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
m4aMPlayContinue(&gMPlayInfo_BGM);
else
@ -902,36 +902,36 @@ static void sub_802F858(void)
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
if (IsDoubleBattle())
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], gActiveBattler ^ BIT_FLANK);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
gBattlerControllerFuncs[gActiveBattler] = sub_802F810;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
}
}
static void sub_802FA58(void)
static void Intro_TryShinyAnimShowHealthbox(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim)
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattlerControllerFuncs[gActiveBattler] = sub_802F858;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 0;
gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox;
}
}
@ -940,10 +940,10 @@ static void sub_802FBF4(void)
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
gBattlerControllerFuncs[gActiveBattler] = sub_802FCAC;
@ -961,15 +961,15 @@ static void sub_802FCAC(void)
}
}
static void sub_802FD18(void)
static void SwitchIn_TryShinyAnimShowHealthbox(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy
if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& !(gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive))
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
@ -980,7 +980,7 @@ static void sub_802FD18(void)
}
}
void c3_0802FDF4(u8 taskId)
void Task_PlayerController_RestoreBgmAfterCry(u8 taskId)
{
if (!IsCryPlayingOrClearCrySongs())
{
@ -1078,10 +1078,10 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp);
PlaySE(SE_EXP);
gTasks[taskId].func = sub_80300F4;
gTasks[taskId].func = Task_GiveExpWithExpBar;
}
static void sub_80300F4(u8 taskId)
static void Task_GiveExpWithExpBar(u8 taskId)
{
if (gTasks[taskId].tExpTask_frames < 13)
{
@ -1167,7 +1167,7 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
if (IsBattlerSpriteVisible((u8)battlerId) == TRUE)
{
gTasks[taskId].func = sub_80303A8;
gTasks[taskId].func = Task_CreateLevelUpVerticalStripes;
gTasks[taskId].data[15] = 0;
}
else
@ -1177,12 +1177,12 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
}
}
static void sub_80303A8(u8 taskId)
static void Task_CreateLevelUpVerticalStripes(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u8 battlerId = tExpTask_battler;
u16 v5 = GetBattlerSpriteBGPriorityRank(battlerId);
bool32 v6 = ((v5 ^ BIT_SIDE)) != B_SIDE_PLAYER;
u16 bgPriorityRank = GetBattlerSpriteBGPriorityRank(battlerId);
bool32 isOnBg2 = ((bgPriorityRank ^ 1)) != 0;
struct Sprite *sprite = &gSprites[gBattlerSpriteIds[battlerId]];
switch (data[15])
@ -1190,7 +1190,7 @@ static void sub_80303A8(u8 taskId)
case 0:
if (!IsTextPrinterActive(0))
{
if (!v6)
if (!isOnBg2)
{
data[14] = gBattle_BG1_X;
data[13] = gBattle_BG1_Y;
@ -1210,7 +1210,7 @@ static void sub_80303A8(u8 taskId)
case 1:
{
u32 battlerIdAlt = battlerId;
bool32 v6Alt = v6;
bool32 v6Alt = isOnBg2;
MoveBattlerSpriteToBG(battlerIdAlt, v6Alt);
}
@ -1235,14 +1235,14 @@ static void sub_80303A8(u8 taskId)
}
break;
case 5:
ResetBattleAnimBg(v6);
ResetBattleAnimBg(isOnBg2);
++data[15];
break;
case 4:
++data[15];
break;
case 6:
if (!v6)
if (!isOnBg2)
{
gBattle_BG1_X = data[14];
gBattle_BG1_Y = data[13];
@ -1258,7 +1258,7 @@ static void sub_80303A8(u8 taskId)
}
}
static void sub_8030538(void)
static void FreeMonSpriteAfterFaintAnim(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT)
{
@ -1269,7 +1269,7 @@ static void sub_8030538(void)
}
}
static void sub_80305A0(void)
static void FreeMonSpriteAfterSwitchOutAnim(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
@ -1293,8 +1293,8 @@ static void OpenPartyMenuToChooseMon(void)
u8 caseId;
gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection;
caseId = gTasks[gUnknown_3004FFC[gActiveBattler]].data[0];
DestroyTask(gUnknown_3004FFC[gActiveBattler]);
caseId = gTasks[gBattleControllerData[gActiveBattler]].data[0];
DestroyTask(gBattleControllerData[gActiveBattler]);
FreeAllWindowBuffers();
OpenPartyMenuInTutorialBattle(caseId);
}
@ -1319,7 +1319,7 @@ static void OpenBagAndChooseItem(void)
if (!gPaletteFade.active)
{
gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem;
nullsub_44();
ReshowBattleScreenDummy();
FreeAllWindowBuffers();
CB2_BagMenuFromBattle();
}
@ -2090,31 +2090,31 @@ static void PlayerHandleSwitchInAnim(void)
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
gActionSelectionCursor[gActiveBattler] = 0;
gMoveSelectionCursor[gActiveBattler] = 0;
sub_8031FF4(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
gBattlerControllerFuncs[gActiveBattler] = sub_802FD18;
StartSendOutAnim(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnimShowHealthbox;
}
static void sub_8031FF4(u8 battlerId, bool8 dontClearSubstituteBit)
static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C);
gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void PlayerHandleReturnMonToBall(void)
@ -2147,7 +2147,7 @@ static void DoSwitchOutAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattlerControllerFuncs[gActiveBattler] = sub_80305A0;
gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim;
}
break;
}
@ -2192,7 +2192,7 @@ static void PlayerHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
@ -2222,7 +2222,7 @@ static void PlayerHandleTrainerSlide(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2;
}
@ -2255,8 +2255,8 @@ static void PlayerHandleFaintAnimation(void)
PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8012110;
gBattlerControllerFuncs[gActiveBattler] = sub_8030538;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim;
gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterFaintAnim;
}
}
}
@ -2338,7 +2338,7 @@ static void PlayerDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
sub_8035450(0);
SetBattlerSpriteAffineMode(0);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@ -2347,7 +2347,7 @@ static void PlayerDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
sub_8035450(1);
SetBattlerSpriteAffineMode(1);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
@ -2376,8 +2376,8 @@ static void PlayerHandlePrintString(void)
gBattle_BG0_Y = 0;
stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
if (sub_80D89B0(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 64);
if (BattleStringShouldBeColored(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 0x40);
else
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2;
@ -2460,10 +2460,10 @@ static void PlayerHandleChoosePokemon(void)
{
s32 i;
gUnknown_3004FFC[gActiveBattler] = CreateTask(TaskDummy, 0xFF);
gTasks[gUnknown_3004FFC[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF;
gBattleControllerData[gActiveBattler] = CreateTask(TaskDummy, 0xFF);
gTasks[gBattleControllerData[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF;
*(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4;
*(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
*(&gBattleStruct->playerPartyIdx) = gBattleBufferA[gActiveBattler][2];
*(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
for (i = 0; i < 3; ++i)
gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i];
@ -2709,20 +2709,20 @@ static void PlayerHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80755B8;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8);
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
paletteNum = AllocSpritePalette(0xD6F8);
LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2Ptr->playerGender].data, 0x100 + paletteNum * 16, 32);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
taskId = CreateTask(task05_08033660, 5);
taskId = CreateTask(Task_StartSendOutAnim, 5);
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_13;
}
void sub_80335F8(struct Sprite *sprite)
void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite)
{
u8 battlerId = sprite->data[5];
@ -2733,7 +2733,7 @@ void sub_80335F8(struct Sprite *sprite)
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0);
}
static void task05_08033660(u8 taskId)
static void Task_StartSendOutAnim(u8 taskId)
{
if (gTasks[taskId].data[1] < 31)
{
@ -2747,19 +2747,19 @@ static void task05_08033660(u8 taskId)
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_8031FF4(gActiveBattler, FALSE);
StartSendOutAnim(gActiveBattler, FALSE);
}
else
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_8031FF4(gActiveBattler, FALSE);
StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler ^= BIT_FLANK;
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
sub_8031FF4(gActiveBattler, FALSE);
StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler ^= BIT_FLANK;
}
gBattlerControllerFuncs[gActiveBattler] = sub_802FA58;
gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox;
gActiveBattler = savedActiveBattler;
DestroyTask(taskId);
}
@ -2871,7 +2871,7 @@ static void PlayerHandleCmd55(void)
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
PlayerBufferExecCompleted();
gBattlerControllerFuncs[gActiveBattler] = sub_802F6A8;
gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks;
}
static void PlayerCmdEnd(void)

View File

@ -560,8 +560,8 @@ static void nullsub_99(void)
void SetControllerToPokedude(void)
{
gBattlerControllerFuncs[gActiveBattler] = PokedudeBufferRunCommand;
*(&gBattleStruct->field_96) = gSpecialVar_0x8004;
gBattleStruct->field_97 = 0;
*(&gBattleStruct->simulatedInputState[2]) = gSpecialVar_0x8004;
gBattleStruct->simulatedInputState[3] = 0;
}
static void PokedudeBufferRunCommand(void)
@ -596,16 +596,16 @@ static void sub_8156184(void)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
{
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
PokedudeBufferExecCompleted();
}
}
@ -631,7 +631,7 @@ static void sub_8156294(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
CreateTask(c3_0802FDF4, 10);
CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
PokedudeBufferExecCompleted();
}
@ -642,10 +642,10 @@ static void sub_81562F0(void)
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
gBattlerControllerFuncs[gActiveBattler] = sub_8156294;
@ -654,13 +654,13 @@ static void sub_81562F0(void)
static void sub_81563A8(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy
if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& !(gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive))
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
@ -679,9 +679,9 @@ static void CompleteOnSpecialAnimDone(void)
static void sub_815649C(void)
{
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 255)
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 255)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
PokedudeBufferExecCompleted();
}
}
@ -696,9 +696,9 @@ static void OpenPartyMenuToChooseMon(void)
if (!gPaletteFade.active)
{
gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection;
DestroyTask(gUnknown_3004FFC[gActiveBattler]);
DestroyTask(gBattleControllerData[gActiveBattler]);
FreeAllWindowBuffers();
OpenPartyMenuInBattle();
Pokedude_OpenPartyMenuInBattle();
}
}
@ -721,7 +721,7 @@ static void OpenBagAndChooseItem(void)
if (!gPaletteFade.active)
{
gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem;
nullsub_44();
ReshowBattleScreenDummy();
FreeAllWindowBuffers();
switch (gSpecialVar_0x8004)
{
@ -748,30 +748,30 @@ static void CompleteWhenChoseItem(void)
static void sub_8156624(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 0;
gBattlerControllerFuncs[gActiveBattler] = sub_81567B0;
}
}
@ -786,13 +786,13 @@ static void sub_81567B0(void)
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
gBattlerControllerFuncs[gActiveBattler] = sub_815649C;
}
@ -1723,7 +1723,7 @@ static void PokedudeHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
}
else
{
@ -1740,7 +1740,7 @@ static void PokedudeHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[tranerPicid].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = tranerPicid;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
}
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
@ -1756,7 +1756,7 @@ static void PokedudeHandleTrainerSlide(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2;
}
@ -1784,7 +1784,7 @@ static void PokedudeHandleFaintAnimation(void)
PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8012110;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim;
}
else
{
@ -1860,7 +1860,7 @@ static void PokedudeDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
sub_8035450(0);
SetBattlerSpriteAffineMode(0);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@ -1869,7 +1869,7 @@ static void PokedudeDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
sub_8035450(1);
SetBattlerSpriteAffineMode(1);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3;
@ -1895,8 +1895,8 @@ static void PokedudeHandlePrintString(void)
gBattle_BG0_Y = 0;
stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
if (sub_80D89B0(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 64);
if (BattleStringShouldBeColored(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 0x40);
else
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
@ -1984,10 +1984,10 @@ static void PokedudeHandleChoosePokemon(void)
{
s32 i;
gUnknown_3004FFC[gActiveBattler] = CreateTask(TaskDummy, 0xFF);
gTasks[gUnknown_3004FFC[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF;
gBattleControllerData[gActiveBattler] = CreateTask(TaskDummy, 0xFF);
gTasks[gBattleControllerData[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF;
*(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4;
*(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
*(&gBattleStruct->playerPartyIdx) = gBattleBufferA[gActiveBattler][2];
*(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
for (i = 0; i < 3; ++i)
gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i];
@ -2219,7 +2219,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8);
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
paletteNum = AllocSpritePalette(0xD6F8);
LoadCompressedPalette(gTrainerBackPicPaletteTable[BACK_PIC_POKEDUDE].data, 0x100 + paletteNum * 16, 32);
@ -2228,7 +2228,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void)
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_99;
}
@ -2239,20 +2239,20 @@ static void sub_8159478(u8 battlerId)
gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = SPECIES_NONE;
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C);
gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void sub_81595EC(u8 taskId)
@ -2356,7 +2356,7 @@ static void PokedudeCmdEnd(void)
static void sub_8159824(void)
{
const u8 (*r7)[8] = gUnknown_8479060[gBattleStruct->field_96];
const u8 (*r7)[8] = gUnknown_8479060[gBattleStruct->simulatedInputState[2]];
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
@ -2404,7 +2404,7 @@ static void sub_8159824(void)
static void sub_8159998(void)
{
const u8 (*r7)[8] = gUnknown_84790D8[gBattleStruct->field_96];
const u8 (*r7)[8] = gUnknown_84790D8[gBattleStruct->simulatedInputState[2]];
if (*(r7[gUnknown_3005EE0[gActiveBattler][1]] + gActiveBattler + 4) == gUnknown_3005EE0[gActiveBattler][2])
{
@ -2435,24 +2435,24 @@ static void sub_8159998(void)
static bool8 sub_8159AB8(void)
{
const struct Unk_84790E8 *r6 = gUnknown_8479198[gBattleStruct->field_96];
const struct Unk_84790E8 *r6 = gUnknown_8479198[gBattleStruct->simulatedInputState[2]];
const u16 * r12 = (const u16 *)&gBattleBufferA[gActiveBattler][2];
if (gBattleBufferA[gActiveBattler][0] != r6[gBattleStruct->field_97].unk_0)
if (gBattleBufferA[gActiveBattler][0] != r6[gBattleStruct->simulatedInputState[3]].unk_0)
return FALSE;
if (gActiveBattler != r6[gBattleStruct->field_97].unk_1)
if (gActiveBattler != r6[gBattleStruct->simulatedInputState[3]].unk_1)
return FALSE;
if (gBattleBufferA[gActiveBattler][0] == 16 && r6[gBattleStruct->field_97].unk_2 != *r12)
if (gBattleBufferA[gActiveBattler][0] == 16 && r6[gBattleStruct->simulatedInputState[3]].unk_2 != *r12)
return FALSE;
if (r6[gBattleStruct->field_97].unk_4 == NULL)
if (r6[gBattleStruct->simulatedInputState[3]].unk_4 == NULL)
{
gBattleStruct->field_97++;
gBattleStruct->simulatedInputState[3]++;
return FALSE;
}
gBattlerControllerFuncs[gActiveBattler] = r6[gBattleStruct->field_97].unk_4;
gBattlerControllerFuncs[gActiveBattler] = r6[gBattleStruct->simulatedInputState[3]].unk_4;
gUnknown_3005EE0[gActiveBattler][2] = 0;
gUnknown_3005EE0[gActiveBattler][3] = r6[gBattleStruct->field_97].unk_2;
gBattleStruct->field_97++;
gUnknown_3005EE0[gActiveBattler][3] = r6[gBattleStruct->simulatedInputState[3]].unk_2;
gBattleStruct->simulatedInputState[3]++;
return TRUE;
}
@ -2477,7 +2477,7 @@ static void sub_8159BA8(void)
if (!gPaletteFade.active)
{
gUnknown_3005EE0[gActiveBattler][4] = gBattle_BG0_Y;
sub_80EB30C();
BtlCtrl_DrawVoiceoverMessageFrame();
++gUnknown_3005EE0[gActiveBattler][2];
}
break;
@ -2504,7 +2504,7 @@ static void sub_8159BA8(void)
PlayBGM(MUS_VICTORY_WILD);
}
gBattle_BG0_Y = gUnknown_3005EE0[gActiveBattler][4];
sub_80EB524();
BtlCtrl_RemoveVoiceoverMessageFrame();
sub_8159B78();
}
break;
@ -2518,8 +2518,8 @@ static void sub_8159D04(void)
case 0:
if (!gPaletteFade.active)
{
DoLoadHealthboxPalsForLevelUp(&gBattleStruct->field_95,
&gBattleStruct->field_94,
DoLoadHealthboxPalsForLevelUp(&gBattleStruct->simulatedInputState[1],
&gBattleStruct->simulatedInputState[0],
GetBattlerAtPosition(B_POSITION_PLAYER_LEFT));
BeginNormalPaletteFade(0xFFFFFF7F, 4, 0, 8, RGB_BLACK);
++gUnknown_3005EE0[gActiveBattler][2];
@ -2528,7 +2528,7 @@ static void sub_8159D04(void)
case 1:
if (!gPaletteFade.active)
{
u32 mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_94]) << 16;
u32 mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[0]]) << 16;
++mask; // It's possible that this is influenced by other functions, as
--mask; // this also striked in battle_controller_oak_old_man.c but was naturally fixed.
@ -2539,7 +2539,7 @@ static void sub_8159D04(void)
case 2:
if (!gPaletteFade.active)
{
sub_80EB30C();
BtlCtrl_DrawVoiceoverMessageFrame();
++gUnknown_3005EE0[gActiveBattler][2];
}
break;
@ -2554,7 +2554,7 @@ static void sub_8159D04(void)
u32 mask;
PlaySE(SE_SELECT);
mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_94]) << 16;
mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[0]]) << 16;
++mask;
--mask;
BeginNormalPaletteFade(mask, 4, 0, 8, RGB_BLACK);
@ -2577,7 +2577,7 @@ static void sub_8159D04(void)
PlayBGM(MUS_VICTORY_WILD);
}
DoFreeHealthboxPalsForLevelUp(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT));
sub_80EB524();
BtlCtrl_RemoveVoiceoverMessageFrame();
sub_8159B78();
}
break;
@ -2586,17 +2586,17 @@ static void sub_8159D04(void)
static const u8 *GetPokedudeText(void)
{
switch (gBattleStruct->field_96)
switch (gBattleStruct->simulatedInputState[2])
{
case TTVSCR_BATTLE:
default:
return sPokedudeTexts_Battle[gBattleStruct->field_97 - 1];
return sPokedudeTexts_Battle[gBattleStruct->simulatedInputState[3] - 1];
case TTVSCR_STATUS:
return sPokedudeTexts_Status[gBattleStruct->field_97 - 1];
return sPokedudeTexts_Status[gBattleStruct->simulatedInputState[3] - 1];
case TTVSCR_MATCHUPS:
return sPokedudeTexts_TypeMatchup[gBattleStruct->field_97 - 1];
return sPokedudeTexts_TypeMatchup[gBattleStruct->simulatedInputState[3] - 1];
case TTVSCR_CATCHING:
return sPokedudeTexts_Catching[gBattleStruct->field_97 - 1];
return sPokedudeTexts_Catching[gBattleStruct->simulatedInputState[3] - 1];
}
}

View File

@ -348,7 +348,7 @@ static void SafariHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
@ -408,7 +408,7 @@ static void SafariHandlePrintString(void)
gBattle_BG0_Y = 0;
stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
if (sub_80D89B0(*stringId))
if (BattleStringShouldBeColored(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 0x40);
else
BattlePutTextOnWindow(gDisplayedStringBattle, 0);

View File

@ -748,7 +748,7 @@ void BtlController_EmitPrintString(u8 bufferId, u16 stringID)
stringInfo->lastItem = gLastUsedItem;
stringInfo->lastAbility = gLastUsedAbility;
stringInfo->scrActive = gBattleScripting.battler;
stringInfo->unk1605E = gBattleStruct->field_52;
stringInfo->bakScriptPartyIdx = gBattleStruct->scriptPartyIdx;
stringInfo->hpScale = gBattleStruct->hpScale;
stringInfo->itemEffectBattler = gPotentialItemEffectBattler;
stringInfo->moveType = gBattleMoves[gCurrentMove].type;
@ -778,7 +778,7 @@ void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringID)
stringInfo->lastItem = gLastUsedItem;
stringInfo->lastAbility = gLastUsedAbility;
stringInfo->scrActive = gBattleScripting.battler;
stringInfo->unk1605E = gBattleStruct->field_52;
stringInfo->bakScriptPartyIdx = gBattleStruct->scriptPartyIdx;
for (i = 0; i < MAX_BATTLERS_COUNT; ++i)
stringInfo->abilities[i] = gBattleMons[i].ability;
for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; ++i)

View File

@ -128,7 +128,7 @@ void FreeBattleSpritesData(void)
}
}
void sub_8033E3C(struct Sprite *sprite)
void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite)
{
u8 spriteId = sprite->data[1];
@ -158,7 +158,7 @@ static void sub_8033EB0(struct Sprite *sprite, bool8 arg1)
AnimateSprite(sprite);
}
void sub_8033EEC(struct Sprite *sprite)
void SpriteCB_TrainerSlideIn(struct Sprite *sprite)
{
if (!(gIntroSlideFlags & 1))
{
@ -864,7 +864,7 @@ void HandleBattleLowHpMusicChange(void)
}
}
void sub_8035450(u8 affineMode)
void SetBattlerSpriteAffineMode(u8 affineMode)
{
s32 i;

View File

@ -224,7 +224,7 @@ void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
u8 gMultiUsePlayerCursor;
u8 gNumberOfMovesToChoose;
u8 gUnknown_3004FFC[MAX_BATTLERS_COUNT];
u8 gBattleControllerData[MAX_BATTLERS_COUNT];
static const struct ScanlineEffectParams sIntroScanlineParams16Bit =
{
@ -1149,9 +1149,9 @@ static void CB2_PreInitMultiBattle(void)
{
++gBattleCommunication[MULTIUSE_STATE];
if (gWirelessCommType)
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
else
Link_TryStartSend5FFF();
SetCloseLinkCallback();
}
break;
case 3:
@ -2021,7 +2021,7 @@ static void SpriteCallbackDummy3(struct Sprite *sprite)
{
}
void sub_8012110(struct Sprite *sprite)
void SpriteCB_FaintSlideAnim(struct Sprite *sprite)
{
if (!(gIntroSlideFlags & 1))
{
@ -2808,7 +2808,7 @@ static void TryDoEventsBeforeFirstTurn(void)
}
TurnValuesCleanUp(FALSE);
SpecialStatusesClear();
*(&gBattleStruct->field_91) = gAbsentBattlerFlags;
*(&gBattleStruct->absentBattlerFlags) = gAbsentBattlerFlags;
gBattleMainFunc = HandleTurnActionSelectionState;
ResetSentPokesToOpponentValue();
for (i = 0; i < BATTLE_COMMUNICATION_ENTRIES_COUNT; ++i)
@ -2895,7 +2895,7 @@ void BattleTurnPassed(void)
}
for (i = 0; i < MAX_BATTLERS_COUNT; ++i)
*(gBattleStruct->monToSwitchIntoId + i) = PARTY_SIZE;
*(&gBattleStruct->field_91) = gAbsentBattlerFlags;
*(&gBattleStruct->absentBattlerFlags) = gAbsentBattlerFlags;
gBattleMainFunc = HandleTurnActionSelectionState;
gRandomTurnNumber = Random();
}
@ -2965,7 +2965,7 @@ void UpdatePartyOwnerOnSwitch_NonMulti(u8 battler)
u8 r4, r1;
for (i = 0; i < 3; ++i)
gBattlePartyCurrentOrder[i] = *(battler * 3 + i + (u8 *)(gBattleStruct->field_60));
gBattlePartyCurrentOrder[i] = *(battler * 3 + i + (u8 *)(gBattleStruct->battlerPartyOrders));
r4 = GetPartyIdFromBattlePartyId(gBattlerPartyIndexes[battler]);
r1 = GetPartyIdFromBattlePartyId(*(gBattleStruct->monToSwitchIntoId + battler));
SwitchPartyMonSlots(r4, r1);
@ -2973,14 +2973,14 @@ void UpdatePartyOwnerOnSwitch_NonMulti(u8 battler)
{
for (i = 0; i < 3; ++i)
{
*(battler * 3 + i + (u8 *)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i];
*(BATTLE_PARTNER(battler) * 3 + i + (u8 *)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i];
*(battler * 3 + i + (u8 *)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i];
*(BATTLE_PARTNER(battler) * 3 + i + (u8 *)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i];
}
}
else
{
for (i = 0; i < 3; ++i)
*(battler * 3 + i + (u8 *)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i];
*(battler * 3 + i + (u8 *)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i];
}
}
@ -3010,10 +3010,10 @@ static void HandleTurnActionSelectionState(void)
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
if (gBattleTypeFlags & BATTLE_TYPE_MULTI
|| (position & BIT_FLANK) == B_FLANK_LEFT
|| gBattleStruct->field_91 & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(position))]
|| gBattleStruct->absentBattlerFlags & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(position))]
|| gBattleCommunication[GetBattlerAtPosition(BATTLE_PARTNER(position))] == STATE_WAIT_ACTION_CONFIRMED)
{
if (gBattleStruct->field_91 & gBitTable[gActiveBattler])
if (gBattleStruct->absentBattlerFlags & gBitTable[gActiveBattler])
{
gChosenActionByBattler[gActiveBattler] = B_ACTION_NOTHING_FAINTED;
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
@ -3090,15 +3090,15 @@ static void HandleTurnActionSelectionState(void)
}
else
{
BtlController_EmitChooseItem(0, gBattleStruct->field_60[gActiveBattler]);
BtlController_EmitChooseItem(0, gBattleStruct->battlerPartyOrders[gActiveBattler]);
MarkBattlerForControllerExec(gActiveBattler);
}
break;
case B_ACTION_SWITCH:
*(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler];
*(gBattleStruct->battlerPartyIndexes + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler];
if (gBattleMons[gActiveBattler].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION) || gStatuses3[gActiveBattler] & STATUS3_ROOTED)
{
BtlController_EmitChoosePokemon(0, PARTY_ACTION_CANT_SWITCH, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]);
BtlController_EmitChoosePokemon(0, PARTY_ACTION_CANT_SWITCH, 6, ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]);
}
else if ((i = ABILITY_ON_OPPOSING_FIELD(gActiveBattler, ABILITY_SHADOW_TAG))
|| ((i = ABILITY_ON_OPPOSING_FIELD(gActiveBattler, ABILITY_ARENA_TRAP))
@ -3107,16 +3107,16 @@ static void HandleTurnActionSelectionState(void)
|| ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0))
&& IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_STEEL)))
{
BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | PARTY_ACTION_ABILITY_PREVENTS, 6, gLastUsedAbility, gBattleStruct->field_60[gActiveBattler]);
BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | PARTY_ACTION_ABILITY_PREVENTS, 6, gLastUsedAbility, gBattleStruct->battlerPartyOrders[gActiveBattler]);
}
else
{
if (gActiveBattler == 2 && gChosenActionByBattler[0] == B_ACTION_SWITCH)
BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]);
BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]);
else if (gActiveBattler == 3 && gChosenActionByBattler[1] == B_ACTION_SWITCH)
BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]);
BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]);
else
BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]);
BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, 6, ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]);
}
MarkBattlerForControllerExec(gActiveBattler);
break;
@ -3214,12 +3214,12 @@ static void HandleTurnActionSelectionState(void)
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = gBattleBufferB[gActiveBattler][1];
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->field_60) + 0) &= 0xF;
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0);
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->field_60) + 1) = gBattleBufferB[gActiveBattler][3];
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->field_60) + 0) &= (0xF0);
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0) >> 4;
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->field_60) + 2) = gBattleBufferB[gActiveBattler][3];
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 0) &= 0xF;
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0);
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 1) = gBattleBufferB[gActiveBattler][3];
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 0) &= (0xF0);
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0) >> 4;
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 2) = gBattleBufferB[gActiveBattler][3];
}
++gBattleCommunication[gActiveBattler];
}
@ -3253,7 +3253,7 @@ static void HandleTurnActionSelectionState(void)
{
if (((gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_DOUBLE)) != BATTLE_TYPE_DOUBLE)
|| (position & BIT_FLANK) != B_FLANK_LEFT
|| (*(&gBattleStruct->field_91) & gBitTable[GetBattlerAtPosition(position ^ BIT_FLANK)]))
|| (*(&gBattleStruct->absentBattlerFlags) & gBitTable[GetBattlerAtPosition(position ^ BIT_FLANK)]))
BtlController_EmitLinkStandbyMsg(0, 0);
else
BtlController_EmitLinkStandbyMsg(0, 1);
@ -3864,7 +3864,7 @@ static void HandleAction_UseMove(void)
u8 var = 4;
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
if (*(&gBattleStruct->field_91) & gBitTable[gBattlerAttacker])
if (*(&gBattleStruct->absentBattlerFlags) & gBitTable[gBattlerAttacker])
{
gCurrentActionFuncId = B_ACTION_FINISHED;
return;
@ -4037,7 +4037,7 @@ static void HandleAction_Switch(void)
gBattle_BG0_Y = 0;
gActionSelectionCursor[gBattlerAttacker] = 0;
gMoveSelectionCursor[gBattlerAttacker] = 0;
PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, *(gBattleStruct->field_58 + gBattlerAttacker));
PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, *(gBattleStruct->battlerPartyIndexes + gBattlerAttacker));
gBattleScripting.battler = gBattlerAttacker;
gBattlescriptCurrInstr = BattleScript_ActionSwitch;
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;

View File

@ -1469,7 +1469,7 @@ void BufferStringBattle(u16 stringId)
gLastUsedItem = sBattleMsgDataPtr->lastItem;
gLastUsedAbility = sBattleMsgDataPtr->lastAbility;
gBattleScripting.battler = sBattleMsgDataPtr->scrActive;
*(&gBattleStruct->field_52) = sBattleMsgDataPtr->unk1605E;
*(&gBattleStruct->scriptPartyIdx) = sBattleMsgDataPtr->bakScriptPartyIdx;
*(&gBattleStruct->hpScale) = sBattleMsgDataPtr->hpScale;
gPotentialItemEffectBattler = sBattleMsgDataPtr->itemEffectBattler;
*(&gBattleStruct->stringMoveType) = sBattleMsgDataPtr->moveType;
@ -2079,7 +2079,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
toCpy = gStringVar4;
break;
case B_TXT_26: // ?
HANDLE_NICKNAME_STRING_CASE(gBattleScripting.battler, *(&gBattleStruct->field_52))
HANDLE_NICKNAME_STRING_CASE(gBattleScripting.battler, *(&gBattleStruct->scriptPartyIdx))
break;
case B_TXT_PC_CREATOR_NAME: // lanette pc
if (FlagGet(FLAG_SYS_NOT_SOMEONES_PC))
@ -2379,6 +2379,9 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = {
const u8 gUnknown_83FEC90[] = {0x04, 0x05, 0x02, 0x02};
// windowId: Upper 2 bits are text flags
// x40: Use NPC context-defined font
// x80: Inhibit window clear
void BattlePutTextOnWindow(const u8 *text, u8 windowId) {
bool32 copyToVram;
struct TextPrinterTemplate printerTemplate;
@ -2457,7 +2460,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) {
}
}
bool8 sub_80D89B0(u16 stringId)
bool8 BattleStringShouldBeColored(u16 stringId)
{
if (stringId == STRINGID_TRAINER1LOSETEXT || stringId == STRINGID_TRAINER2CLASS || stringId == STRINGID_TRAINER1WINTEXT || stringId == STRINGID_TRAINER2NAME)
return TRUE;

View File

@ -1040,11 +1040,11 @@ static void atk01_accuracycheck(void)
u16 move = T2_READ_16(gBattlescriptCurrInstr + 5);
if ((gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE
&& !sub_80EB2E0(1)
&& !BtlCtrl_OakOldMan_TestState2Flag(1)
&& gBattleMoves[move].power != 0
&& GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
|| (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE
&& !sub_80EB2E0(2)
&& !BtlCtrl_OakOldMan_TestState2Flag(2)
&& gBattleMoves[move].power == 0
&& GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
|| (gBattleTypeFlags & BATTLE_TYPE_POKEDUDE))
@ -1213,7 +1213,7 @@ static void atk04_critcalc(void)
&& !(gStatuses3[gBattlerAttacker] & STATUS3_CANT_SCORE_A_CRIT)
&& !(gBattleTypeFlags & BATTLE_TYPE_OLD_MAN_TUTORIAL)
&& !(Random() % sCriticalHitChance[critChance])
&& (!(gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) || sub_80EB2E0(1))
&& (!(gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) || BtlCtrl_OakOldMan_TestState2Flag(1))
&& !(gBattleTypeFlags & BATTLE_TYPE_POKEDUDE))
gCritMultiplier = 2;
else
@ -4146,7 +4146,7 @@ static void atk49_moveend(void)
gLastPrintedMoves[gBattlerAttacker] = gChosenMove;
}
if (!(gAbsentBattlerFlags & gBitTable[gBattlerAttacker])
&& !(gBattleStruct->field_91 & gBitTable[gBattlerAttacker])
&& !(gBattleStruct->absentBattlerFlags & gBitTable[gBattlerAttacker])
&& gBattleMoves[originallyUsedMove].effect != EFFECT_BATON_PASS)
{
if (gHitMarker & HITMARKER_OBEYS)
@ -4184,7 +4184,7 @@ static void atk49_moveend(void)
break;
case ATK49_MIRROR_MOVE: // mirror move
if (!(gAbsentBattlerFlags & gBitTable[gBattlerAttacker])
&& !(gBattleStruct->field_91 & gBitTable[gBattlerAttacker])
&& !(gBattleStruct->absentBattlerFlags & gBitTable[gBattlerAttacker])
&& gBattleMoves[originallyUsedMove].flags & FLAG_MIRROR_MOVE_AFFECTED
&& gHitMarker & HITMARKER_OBEYS
&& gBattlerAttacker != gBattlerTarget
@ -4491,8 +4491,8 @@ static void atk4F_jumpifcantswitch(void)
static void sub_8024398(u8 arg0)
{
*(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler];
BtlController_EmitChoosePokemon(0, PARTY_ACTION_SEND_OUT, arg0, 0, gBattleStruct->field_60[gActiveBattler]);
*(gBattleStruct->battlerPartyIndexes + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler];
BtlController_EmitChoosePokemon(0, PARTY_ACTION_SEND_OUT, arg0, 0, gBattleStruct->battlerPartyOrders[gActiveBattler]);
MarkBattlerForControllerExec(gActiveBattler);
}
@ -4745,8 +4745,8 @@ static void atk50_openpartyscreen(void)
else
{
gActiveBattler = battlerId;
*(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler];
BtlController_EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->monToSwitchIntoId + (gActiveBattler ^ 2)), 0, gBattleStruct->field_60[gActiveBattler]);
*(gBattleStruct->battlerPartyIndexes + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler];
BtlController_EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->monToSwitchIntoId + (gActiveBattler ^ 2)), 0, gBattleStruct->battlerPartyOrders[gActiveBattler]);
MarkBattlerForControllerExec(gActiveBattler);
gBattlescriptCurrInstr += 6;
if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT && gBattleResults.playerSwitchesCounter < 0xFF)
@ -4799,12 +4799,12 @@ static void atk51_switchhandleorder(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->field_60) + 0) &= 0xF;
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0);
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->field_60) + 1) = gBattleBufferB[gActiveBattler][3];
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->field_60) + 0) &= (0xF0);
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0) >> 4;
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->field_60) + 2) = gBattleBufferB[gActiveBattler][3];
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 0) &= 0xF;
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0);
*(gActiveBattler * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 1) = gBattleBufferB[gActiveBattler][3];
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 0) &= (0xF0);
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0) >> 4;
*((gActiveBattler ^ BIT_FLANK) * 3 + (u8 *)(gBattleStruct->battlerPartyOrders) + 2) = gBattleBufferB[gActiveBattler][3];
}
else
{
@ -6601,7 +6601,7 @@ static bool8 TryDoForceSwitchOut(void)
{
if (gBattleMons[gBattlerAttacker].level >= gBattleMons[gBattlerTarget].level)
{
*(gBattleStruct->field_58 + gBattlerTarget) = gBattlerPartyIndexes[gBattlerTarget];
*(gBattleStruct->battlerPartyIndexes + gBattlerTarget) = gBattlerPartyIndexes[gBattlerTarget];
}
else
{
@ -6612,7 +6612,7 @@ static bool8 TryDoForceSwitchOut(void)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
return FALSE;
}
*(gBattleStruct->field_58 + gBattlerTarget) = gBattlerPartyIndexes[gBattlerTarget];
*(gBattleStruct->battlerPartyIndexes + gBattlerTarget) = gBattlerPartyIndexes[gBattlerTarget];
}
gBattlescriptCurrInstr = BattleScript_SuccessForceOut;
return TRUE;
@ -8742,7 +8742,7 @@ static void atkE2_switchoutabilities(void)
{
case ABILITY_NATURAL_CURE:
gBattleMons[gActiveBattler].status1 = 0;
BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, gBitTable[*(gBattleStruct->field_58 + gActiveBattler)], 4, &gBattleMons[gActiveBattler].status1);
BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, gBitTable[*(gBattleStruct->battlerPartyIndexes + gActiveBattler)], 4, &gBattleMons[gActiveBattler].status1);
MarkBattlerForControllerExec(gActiveBattler);
break;
}

View File

@ -1356,7 +1356,7 @@ static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame * game, UNUSED u
case 1:
if (!IsLinkTaskFinished())
return 0;
Link_TryStartSend5FFF();
SetCloseLinkCallback();
break;
case 2:
if (gReceivedRemoteLinkPlayers)

View File

@ -301,7 +301,7 @@ static void Task_LinkupSlave_2(u8 taskId)
{
if (*res == 3 || *res == 4)
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
HideFieldMessageBox();
gTasks[taskId].func = Task_Linkup_7;
}
@ -346,13 +346,13 @@ static void Task_LinkupMaster_6(u8 taskId)
if (AnyConnectedPartnersPlayingRS() == TRUE)
CloseLink();
else
Link_TryStartSend5FFF();
SetCloseLinkCallback();
HideFieldMessageBox();
gTasks[taskId].func = Task_Linkup_7;
}
else if (gSpecialVar_Result == 3)
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
HideFieldMessageBox();
gTasks[taskId].func = Task_Linkup_7;
}
@ -410,7 +410,7 @@ static void Task_Linkup_6a(u8 taskId)
}
else
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
gTasks[taskId].func = Task_Linkup_7;
}
}
@ -599,7 +599,7 @@ static void Task_StartWiredCableClubBattle(u8 taskId)
task->data[0]++;
break;
case 3:
Link_TryStartSend5FFF();
SetCloseLinkCallback();
task->data[0]++;
break;
case 4:
@ -671,7 +671,7 @@ static void Task_StartWirelessCableClubBattle(u8 taskId)
data[0] = 5;
break;
case 5:
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
data[0] = 6;
break;
case 6:
@ -711,7 +711,7 @@ static void sub_8081624(void)
switch (gMain.state)
{
case 0:
Link_TryStartSend5FFF();
SetCloseLinkCallback();
gMain.state++;
break;
case 1:
@ -838,7 +838,7 @@ static void Task_StartWiredCableClubTrade(u8 taskId)
gSelectedTradeMonPositions[0] = 0;
gSelectedTradeMonPositions[1] = 0;
m4aMPlayAllStop();
Link_TryStartSend5FFF();
SetCloseLinkCallback();
task->data[0]++;
break;
case 3:
@ -870,7 +870,7 @@ static void Task_StartWirelessCableClubTrade(u8 taskId)
gSelectedTradeMonPositions[0] = 0;
gSelectedTradeMonPositions[1] = 0;
m4aMPlayAllStop();
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
data[0]++;
break;
case 3:
@ -959,6 +959,6 @@ static void sub_8081AE4(u8 taskId)
static void sub_8081B08(u8 taskId)
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
gTasks[taskId].func = sub_8081AE4;
}

View File

@ -526,7 +526,7 @@ static const struct WindowTemplate sLevelUpStatsWindowTemplate =
.baseBlock = 0x2BF,
};
static const struct WindowTemplate gUnknown_845A170 =
static const struct WindowTemplate sWindowTemplate_FirstBattleOakVoiceover =
{
.bg = 2,
.tilemapLeft = 2,

View File

@ -804,7 +804,7 @@ static void sub_8151488(void)
switch (gUnknown_203F3E0->unk10)
{
case 0:
Link_TryStartSend5FFF();
SetCloseLinkCallback();
sub_81549D4(7);
gUnknown_203F3E0->unk10++;
break;

View File

@ -207,7 +207,7 @@ static void sub_807DDF0(u8 taskId)
switch (task->data[0])
{
case 0:
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
task->data[0]++;
break;
case 1:
@ -663,7 +663,7 @@ static void Task_ReturnFromLinkRoomWarp(u8 taskId)
case 1:
if (!WaitWarpFadeOutScreen() && BGMusicStopped())
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
data[0]++;
}
break;

View File

@ -2351,7 +2351,7 @@ static void Task_Bag_TeachyTvStatus(u8 taskId)
DestroyListMenuTask(data[0], NULL, NULL);
RestorePlayerBag();
gItemUseCB = ItemUseCB_MedicineStep;
ItemMenu_SetExitCallback(ChooseMonForInBattleItem);
ItemMenu_SetExitCallback(Pokedude_ChooseMonForInBattleItem);
gTasks[taskId].func = Task_Pokedude_FadeFromBag;
return;
}

View File

@ -793,12 +793,12 @@ static void ItemUse_SwitchToPartyMenuInBattle(u8 taskId)
{
if (GetPocketByItemId(gSpecialVar_ItemId) == POCKET_BERRY_POUCH)
{
BerryPouch_SetExitCallback(sub_81279E0);
BerryPouch_SetExitCallback(EnterPartyFromItemMenuInBattle);
BerryPouch_StartFadeToExitCallback(taskId);
}
else
{
ItemMenu_SetExitCallback(sub_81279E0);
ItemMenu_SetExitCallback(EnterPartyFromItemMenuInBattle);
ItemMenu_StartFadeToExitCallback(taskId);
}
}

View File

@ -461,7 +461,7 @@ void LinkTestProcessKeyInput(void)
}
if (JOY_NEW(SELECT_BUTTON))
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
}
if (gLinkTestDebugValuesEnabled)
{
@ -1322,7 +1322,7 @@ void Link_StartSend5FFFwithParam(u16 a0)
}
}
void Link_TryStartSend5FFF(void)
void SetCloseLinkCallback(void)
{
if (gWirelessCommType == 1)
{
@ -1377,7 +1377,7 @@ static void LinkCB_WaitAckCommand5FFF(void)
}
}
void PrepareSendLinkCmd2FFE_or_RfuCmd6600(void)
void SetLinkStandbyCallback(void)
{
if (gWirelessCommType == 1)
{

View File

@ -353,23 +353,23 @@ static void SlideMultiPartyMenuBoxSpritesOneStep(u8 taskId);
static void Task_MultiPartnerPartySlideIn(u8 taskId);
static bool8 CB2_FadeFromPartyMenu(void);
static void Task_PartyMenuWaitForFade(u8 taskId);
static void sub_8120C6C(u8 taskId);
static void sub_8120CA8(u8 taskId);
static void sub_8120CD8(u8 taskId);
static void sub_8120D08(u8 taskId);
static void sub_8120D40(u8 taskId);
static void sub_8120D7C(u8 taskId);
static void sub_8120DAC(u8 taskId);
static void sub_8120DE0(u8 taskId);
static void sub_8120E1C(u8 taskId);
static void sub_8120E58(u8 taskId);
static void sub_8120EE0(u8 taskId);
static void sub_8120FF0(u8 taskId);
static bool8 sub_8120F78(u8 taskId);
static void sub_8120FB0(void);
static void sub_8122084(u8 windowId, const u8 *str);
static u8 sub_81220D4(void);
static void sub_8122110(u8 windowId);
static void Task_OakOldManEnterParty_DarkenScreen(u8 taskId);
static void Task_OakOldManEnterParty_WaitDarken(u8 taskId);
static void Task_OakOldManEnterParty_CreatePrinter(u8 taskId);
static void Task_OakOldManEnterParty_RunPrinterMsg1(u8 taskId);
static void Task_OakOldManEnterParty_LightenFirstMonIcon(u8 taskId);
static void Task_OakOldManEnterParty_WaitLightenFirstMonIcon(u8 taskId);
static void Task_OakOldManEnterParty_StartPrintMsg2(u8 taskId);
static void Task_OakOldManEnterParty_RunPrinterMsg2(u8 taskId);
static void Task_OakOldManEnterParty_FadeNormal(u8 taskId);
static void Task_OakOldManEnterParty_WaitFadeNormal(u8 taskId);
static void Task_PartyMenu_PokedudeStep(u8 taskId);
static void Task_PartyMenuFromBag_PokedudeStep(u8 taskId);
static bool8 PartyMenuPokedudeIsCancelled(u8 taskId);
static void PartyMenuHandlePokedudeCancel(void);
static void PartyMenu_OakOldMan_PrintText(u8 windowId, const u8 *str);
static u8 OakOldManEnterParty_CreateWindowAndMsg1Printer(void);
static void OakOldManEnterParty_DestroyVoiceoverWindow(u8 windowId);
static void SetSwitchedPartyOrderQuestLogEvent(void);
static void SetUsedFieldMoveQuestLogEvent(struct Pokemon *mon, u8 fieldMove);
static void sub_8124DE0(void);
@ -1955,76 +1955,78 @@ static bool8 CanLearnTutorMove(u16 species, u8 tutor)
}
}
static void sub_8120C3C(u8 taskId)
// Tutorial battle messages
static void Task_OakOldManEnterParty_WaitFadeIn(u8 taskId)
{
if (!gPaletteFade.active)
gTasks[taskId].func = sub_8120C6C;
gTasks[taskId].func = Task_OakOldManEnterParty_DarkenScreen;
}
static void sub_8120C6C(u8 taskId)
static void Task_OakOldManEnterParty_DarkenScreen(u8 taskId)
{
BeginNormalPaletteFade(0xFFFF1FFF, 4, 0, 6, RGB_BLACK);
gTasks[taskId].func = sub_8120CA8;
gTasks[taskId].func = Task_OakOldManEnterParty_WaitDarken;
}
static void sub_8120CA8(u8 taskId)
static void Task_OakOldManEnterParty_WaitDarken(u8 taskId)
{
if (!gPaletteFade.active)
gTasks[taskId].func = sub_8120CD8;
gTasks[taskId].func = Task_OakOldManEnterParty_CreatePrinter;
}
static void sub_8120CD8(u8 taskId)
static void Task_OakOldManEnterParty_CreatePrinter(u8 taskId)
{
gTasks[taskId].data[0] = sub_81220D4();
gTasks[taskId].func = sub_8120D08;
gTasks[taskId].data[0] = OakOldManEnterParty_CreateWindowAndMsg1Printer();
gTasks[taskId].func = Task_OakOldManEnterParty_RunPrinterMsg1;
}
static void sub_8120D08(u8 taskId)
static void Task_OakOldManEnterParty_RunPrinterMsg1(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (RunTextPrinters_CheckActive((u8)data[0]) != TRUE)
gTasks[taskId].func = sub_8120D40;
gTasks[taskId].func = Task_OakOldManEnterParty_LightenFirstMonIcon;
}
static void sub_8120D40(u8 taskId)
static void Task_OakOldManEnterParty_LightenFirstMonIcon(u8 taskId)
{
BeginNormalPaletteFade(0xFFFF0008, 4, 6, 0, RGB_BLACK);
gTasks[taskId].func = sub_8120D7C;
gTasks[taskId].func = Task_OakOldManEnterParty_WaitLightenFirstMonIcon;
}
static void sub_8120D7C(u8 taskId)
static void Task_OakOldManEnterParty_WaitLightenFirstMonIcon(u8 taskId)
{
if (!gPaletteFade.active)
gTasks[taskId].func = sub_8120DAC;
gTasks[taskId].func = Task_OakOldManEnterParty_StartPrintMsg2;
}
static void sub_8120DAC(u8 taskId)
static void Task_OakOldManEnterParty_StartPrintMsg2(u8 taskId)
{
s16 *data = gTasks[taskId].data;
sub_8122084(data[0], gUnknown_8417494);
gTasks[taskId].func = sub_8120DE0;
PartyMenu_OakOldMan_PrintText(data[0], gText_OakThisIsListOfPokemon);
gTasks[taskId].func = Task_OakOldManEnterParty_RunPrinterMsg2;
}
static void sub_8120DE0(u8 taskId)
static void Task_OakOldManEnterParty_RunPrinterMsg2(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (RunTextPrinters_CheckActive((u8)data[0]) != TRUE)
{
sub_8122110((u8)data[0]);
gTasks[taskId].func = sub_8120E1C;
OakOldManEnterParty_DestroyVoiceoverWindow((u8)data[0]);
gTasks[taskId].func = Task_OakOldManEnterParty_FadeNormal;
}
}
static void sub_8120E1C(u8 taskId)
static void Task_OakOldManEnterParty_FadeNormal(u8 taskId)
{
BeginNormalPaletteFade(0x0000FFF7, 4, 6, 0, RGB_BLACK);
gTasks[taskId].func = sub_8120E58;
gTasks[taskId].func = Task_OakOldManEnterParty_WaitFadeNormal;
}
static void sub_8120E58(u8 taskId)
static void Task_OakOldManEnterParty_WaitFadeNormal(u8 taskId)
{
if (!gPaletteFade.active)
{
@ -2038,24 +2040,25 @@ static void sub_8120E58(u8 taskId)
}
}
static void sub_8120EBC(u8 taskId)
// Pokedude switches Pokemon
static void Task_PartyMenu_Pokedude(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[0] = 0;
gTasks[taskId].func = sub_8120EE0;
gTasks[taskId].func = Task_PartyMenu_PokedudeStep;
}
static void sub_8120EE0(u8 taskId)
static void Task_PartyMenu_PokedudeStep(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (!gPaletteFade.active && sub_8120F78(taskId) != TRUE)
if (!gPaletteFade.active && PartyMenuPokedudeIsCancelled(taskId) != TRUE)
{
switch (data[0])
{
case 80:
UpdateCurrentPartySelection(&gPartyMenu.slotId, 2);
UpdateCurrentPartySelection(&gPartyMenu.slotId, MENU_DIR_RIGHT);
break;
case 160:
PlaySE(SE_SELECT);
@ -2070,18 +2073,18 @@ static void sub_8120EE0(u8 taskId)
}
}
static bool8 sub_8120F78(u8 taskId)
static bool8 PartyMenuPokedudeIsCancelled(u8 taskId)
{
if (JOY_NEW(B_BUTTON))
{
sPartyMenuInternal->exitCallback = sub_8120FB0;
sPartyMenuInternal->exitCallback = PartyMenuHandlePokedudeCancel;
Task_ClosePartyMenu(taskId);
return TRUE;
}
return FALSE;
}
static void sub_8120FB0(void)
static void PartyMenuHandlePokedudeCancel(void)
{
FreeRestoreBattleData();
LoadPlayerParty();
@ -2089,19 +2092,20 @@ static void sub_8120FB0(void)
SetMainCallback2(CB2_ReturnToTeachyTV);
}
static void sub_8120FCC(u8 taskId)
// Pokedude uses item on his own Pokemon
static void Task_PartyMenuFromBag_Pokedude(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[0] = 0;
gTasks[taskId].func = sub_8120FF0;
gTasks[taskId].func = Task_PartyMenuFromBag_PokedudeStep;
}
static void sub_8120FF0(u8 taskId)
static void Task_PartyMenuFromBag_PokedudeStep(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (!gPaletteFade.active && sub_8120F78(taskId) != TRUE)
if (!gPaletteFade.active && PartyMenuPokedudeIsCancelled(taskId) != TRUE)
{
if (data[0] != 80)
{
@ -2612,24 +2616,24 @@ static void RemoveLevelUpStatsWindow(void)
PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]);
}
static void sub_8122084(u8 windowId, const u8 *str)
static void PartyMenu_OakOldMan_PrintText(u8 windowId, const u8 *str)
{
StringExpandPlaceholders(gStringVar4, str);
gTextFlags.canABSpeedUpPrint = TRUE;
AddTextPrinterParameterized2(windowId, 4, gStringVar4, GetTextSpeedSetting(), 0, 2, 1, 3);
AddTextPrinterParameterized2(windowId, 4, gStringVar4, GetTextSpeedSetting(), NULL, 2, 1, 3);
}
static bool8 sub_81220D4(void)
static bool8 OakOldManEnterParty_CreateWindowAndMsg1Printer(void)
{
u8 windowId = AddWindow(&gUnknown_845A170);
u8 windowId = AddWindow(&sWindowTemplate_FirstBattleOakVoiceover);
TextWindow_LoadResourcesStdFrame0(windowId, 0x4F, 0xE0);
DrawDialogFrameWithCustomTileAndPalette(windowId, 1, 0x4F, 0xE);
sub_8122084(windowId, gUnknown_8417457);
PartyMenu_OakOldMan_PrintText(windowId, gText_OakImportantToGetToKnowPokemonThroughly);
return windowId;
}
static void sub_8122110(u8 windowId)
static void OakOldManEnterParty_DestroyVoiceoverWindow(u8 windowId)
{
ClearWindowTilemap(windowId);
ClearDialogWindowAndFrameToTransparent(windowId, FALSE);
@ -5858,16 +5862,16 @@ static u8 GetPartyLayoutFromBattleType(void)
void OpenPartyMenuInTutorialBattle(u8 partyAction)
{
if (!sub_80EB2E0(8) && (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE))
if (!BtlCtrl_OakOldMan_TestState2Flag(FIRST_BATTLE_MSG_FLAG_PARTY_MENU) && (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE))
{
InitPartyMenu(PARTY_MENU_TYPE_IN_BATTLE,
GetPartyLayoutFromBattleType(),
partyAction,
FALSE,
PARTY_MSG_NONE,
sub_8120C3C,
Task_OakOldManEnterParty_WaitFadeIn,
SetCB2ToReshowScreenAfterMenu);
sub_80EB2F4(8);
BtlCtrl_OakOldMan_SetState2Flag(FIRST_BATTLE_MSG_FLAG_PARTY_MENU);
}
else
{
@ -5879,36 +5883,36 @@ void OpenPartyMenuInTutorialBattle(u8 partyAction)
Task_HandleChooseMonInput,
SetCB2ToReshowScreenAfterMenu);
}
nullsub_44();
ReshowBattleScreenDummy();
UpdatePartyToBattleOrder();
}
void OpenPartyMenuInBattle(void)
void Pokedude_OpenPartyMenuInBattle(void)
{
InitPartyMenu(PARTY_MENU_TYPE_IN_BATTLE, GetPartyLayoutFromBattleType(), PARTY_ACTION_CHOOSE_MON, FALSE, PARTY_MSG_CHOOSE_MON, sub_8120EBC, SetCB2ToReshowScreenAfterMenu);
nullsub_44();
InitPartyMenu(PARTY_MENU_TYPE_IN_BATTLE, GetPartyLayoutFromBattleType(), PARTY_ACTION_CHOOSE_MON, FALSE, PARTY_MSG_CHOOSE_MON, Task_PartyMenu_Pokedude, SetCB2ToReshowScreenAfterMenu);
ReshowBattleScreenDummy();
UpdatePartyToBattleOrder();
}
void ChooseMonForInBattleItem(void)
void Pokedude_ChooseMonForInBattleItem(void)
{
InitPartyMenu(PARTY_MENU_TYPE_IN_BATTLE, GetPartyLayoutFromBattleType(), PARTY_ACTION_REUSABLE_ITEM, FALSE, PARTY_MSG_USE_ON_WHICH_MON, sub_8120FCC, CB2_BagMenuFromBattle);
nullsub_44();
InitPartyMenu(PARTY_MENU_TYPE_IN_BATTLE, GetPartyLayoutFromBattleType(), PARTY_ACTION_REUSABLE_ITEM, FALSE, PARTY_MSG_USE_ON_WHICH_MON, Task_PartyMenuFromBag_Pokedude, CB2_BagMenuFromBattle);
ReshowBattleScreenDummy();
UpdatePartyToBattleOrder();
}
void sub_81279E0(void)
void EnterPartyFromItemMenuInBattle(void)
{
if (!sub_80EB2E0(8) && (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE))
if (!BtlCtrl_OakOldMan_TestState2Flag(FIRST_BATTLE_MSG_FLAG_PARTY_MENU) && (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE))
{
InitPartyMenu(PARTY_MENU_TYPE_IN_BATTLE,
GetPartyLayoutFromBattleType(),
PARTY_ACTION_USE_ITEM,
FALSE,
PARTY_MSG_NONE,
sub_8120C3C,
Task_OakOldManEnterParty_WaitFadeIn,
CB2_BagMenuFromBattle);
sub_80EB2F4(8);
BtlCtrl_OakOldMan_SetState2Flag(FIRST_BATTLE_MSG_FLAG_PARTY_MENU);
}
else
{
@ -5926,7 +5930,7 @@ void sub_81279E0(void)
Task_HandleChooseMonInput,
callback);
}
nullsub_44();
ReshowBattleScreenDummy();
UpdatePartyToBattleOrder();
}
@ -5973,7 +5977,7 @@ static bool8 TrySwitchInPokemon(void)
StringExpandPlaceholders(gStringVar4, gText_EggCantBattle);
return FALSE;
}
if (GetPartyIdFromBattleSlot(slot) == gBattleStruct->field_8B)
if (GetPartyIdFromBattleSlot(slot) == gBattleStruct->playerPartyIdx)
{
GetMonNickname(&gPlayerParty[slot], gStringVar1);
StringExpandPlaceholders(gStringVar4, gText_PkmnAlreadySelected);
@ -6061,7 +6065,7 @@ static void BufferBattlePartyOrder(u8 *partyBattleOrder, u8 flankId)
void BufferBattlePartyCurrentOrderBySide(u8 battlerId, u8 flankId)
{
BufferBattlePartyOrderBySide(gBattleStruct->field_60[battlerId], flankId, battlerId);
BufferBattlePartyOrderBySide(gBattleStruct->battlerPartyOrders[battlerId], flankId, battlerId);
}
// when GetBattlerSide(battlerId) == B_SIDE_PLAYER, this function is identical the one above
@ -6139,7 +6143,7 @@ void SwitchPartyOrderLinkMulti(u8 battlerId, u8 slot, u8 slot2)
if (IsMultiBattle())
{
partyBattleOrder = gBattleStruct->field_60[battlerId];
partyBattleOrder = gBattleStruct->battlerPartyOrders[battlerId];
for (i = j = 0; i < 3; ++j, ++i)
{
partyIds[j] = partyBattleOrder[i] >> 4;

View File

@ -775,7 +775,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
species = GetMonData(mon, MON_DATA_SPECIES);
if ((battlerId == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || battlerId == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT))
&& IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1)
&& IsDoubleBattle() && gBattleSpritesDataPtr->animationData->healthboxSlideInStarted)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
@ -788,7 +788,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
}
}
if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1)
if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->healthboxSlideInStarted)
wantedCryCase = 0;
else if (battlerId == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || battlerId == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT))
wantedCryCase = 1;
@ -949,7 +949,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
sprite->sBattler = sprite->oam.affineParam & 0xFF;
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->healthboxSlideInStarted
&& sprite->sBattler == GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else
@ -975,7 +975,7 @@ static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
if (sprite->data[0] > 15)
{
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->healthboxSlideInStarted
&& sprite->sBattler == GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else

View File

@ -1317,7 +1317,7 @@ static bool32 sub_8148D5C(void)
case 4:
if (!gPaletteFade.active)
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
gUnknown_203F3D4->unkA++;
}
break;

View File

@ -15,7 +15,7 @@ static bool8 LoadBattlerSpriteGfx(u8 battlerId);
static void CreateBattlerSprite(u8 battlerId);
static void CreateHealthboxSprite(u8 battlerId);
void nullsub_44(void)
void ReshowBattleScreenDummy(void)
{
}

View File

@ -853,7 +853,7 @@ void Task_SaveGame_UpdatedLinkRecords(u8 taskId)
gTasks[taskId].data[0] = 1;
break;
case 1:
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
gTasks[taskId].data[0] = 2;
break;
case 2:
@ -887,7 +887,7 @@ void Task_SaveGame_UpdatedLinkRecords(u8 taskId)
break;
case 7:
ClearContinueGameWarpStatus2();
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
gTasks[taskId].data[0] = 8;
break;
case 8:
@ -898,7 +898,7 @@ void Task_SaveGame_UpdatedLinkRecords(u8 taskId)
}
break;
case 9:
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
gTasks[taskId].data[0] = 10;
break;
case 10:

View File

@ -342,8 +342,8 @@ const u8 gText_NotAble[] = _("NOT ABLE");
const u8 gText_Able3[] = _("ABLE!");
const u8 gText_NotAble2[] = _("NOT ABLE!");
const u8 gText_Learned[] = _("LEARNED");
const u8 gUnknown_8417457[] = _("OAK: It's important to get to know\nyour POKéMON thoroughly.\p");
const u8 gUnknown_8417494[] = _("This is a list of your POKéMON,\n{PLAYER}.\pOpen this to check the skills\nand moves of your POKéMON.\pYou also choose POKéMON here if\nyou want to use an item on one.{PAUSE_UNTIL_PRESS}");
const u8 gText_OakImportantToGetToKnowPokemonThroughly[] = _("OAK: It's important to get to know\nyour POKéMON thoroughly.\p");
const u8 gText_OakThisIsListOfPokemon[] = _("This is a list of your POKéMON,\n{PLAYER}.\pOpen this to check the skills\nand moves of your POKéMON.\pYou also choose POKéMON here if\nyou want to use an item on one.{PAUSE_UNTIL_PRESS}");
const u8 gText_CutATreeOrGrass[] = _("Cut a tree or grass.");
const u8 gText_FlyToAKnownTown[] = _("Fly to a known town.");
const u8 gText_TravelOnWater[] = _("Travel on water.");

View File

@ -814,7 +814,7 @@ static void CB2_ReturnFromLinkTrade2(void)
if (gWirelessCommType)
{
ToggleLMANlinkRecovery(TRUE);
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
}
}
break;
@ -2001,7 +2001,7 @@ static void TradeMenuCB_11(void)
{
if (gWirelessCommType)
{
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
}
else
{
@ -2041,7 +2041,7 @@ static void TradeMenuCB_16(void)
{
if (!ToggleLMANlinkRecovery(FALSE))
{
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
sTradeMenuResourcesPtr->tradeMenuCBnum = 13;
}
}

View File

@ -2546,7 +2546,7 @@ static void sub_8053E8C(void)
DrawTextOnTradeWindow(0, gStringVar4, 0);
break;
case 1:
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
gMain.state = 100;
sTradeData->timer = 0;
break;
@ -2631,7 +2631,7 @@ static void sub_8053E8C(void)
case 41:
if (sTradeData->timer == 0)
{
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
gMain.state = 42;
}
else
@ -2650,7 +2650,7 @@ static void sub_8053E8C(void)
if (++sTradeData->timer > 60)
{
gMain.state++;
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
}
break;
case 6:
@ -2672,11 +2672,11 @@ static void sub_8053E8C(void)
{
if (gWirelessCommType && gMain.savedCallback == CB2_ReturnFromLinkTrade)
{
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
}
else
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
}
gMain.state++;
}

View File

@ -618,7 +618,7 @@ static void Task_TrainerCard(u8 taskId)
}
break;
case STATE_WAIT_LINK_PARTNER:
Link_TryStartSend5FFF();
SetCloseLinkCallback();
DrawDialogueFrame(0, 1);
AddTextPrinterParameterized(0, 2, gText_WaitingTrainerFinishReading, 0, 1, TEXT_SPEED_FF, 0);
CopyWindowToVram(0, COPYWIN_BOTH);

View File

@ -2022,7 +2022,7 @@ static void Task_RunScriptAndFadeToActivity(u8 taskId)
case 2:
if (!gPaletteFade.active)
{
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
data[0]++;
}
break;
@ -2246,7 +2246,7 @@ static void Task_MEvent_Leader(u8 taskId)
Free(data->field_8);
Free(data->field_0);
Free(data->field_4);
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
data->state++;
break;
case 17:
@ -2413,7 +2413,7 @@ static void Task_CardOrNewsWithFriend(u8 taskId)
break;
case 11:
data->state++;
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
break;
case 12:
if (IsLinkTaskFinished())
@ -2592,7 +2592,7 @@ static void Task_CardOrNewsOverWireless(u8 taskId)
break;
case 13:
data->state++;
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
break;
case 14:
if (IsLinkTaskFinished())
@ -2935,7 +2935,7 @@ static void Task_RunUnionRoom(u8 taskId)
}
break;
case 32:
Link_TryStartSend5FFF();
SetCloseLinkCallback();
data->state = 36;
break;
case 31:
@ -2984,7 +2984,7 @@ static void Task_RunUnionRoom(u8 taskId)
if (PrintOnTextbox(&data->textState, gStringVar4))
{
data->state = 41;
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
data->partnerYesNoResponse = 0;
data->recvActivityRequest[0] = 0;
}
@ -3162,7 +3162,7 @@ static void Task_RunUnionRoom(u8 taskId)
}
break;
case 10:
Link_TryStartSend5FFF();
SetCloseLinkCallback();
data->state = 36;
break;
case 36:
@ -3185,7 +3185,7 @@ static void Task_RunUnionRoom(u8 taskId)
UnionRoom_ScheduleFieldMessageWithFollowupState(14, gStringVar4);
break;
case 14:
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
data->state = 15;
break;
case 15:
@ -3447,7 +3447,7 @@ static bool32 UnionRoom_HandleContactFromOtherPlayer(struct UnkStruct_URoom * ur
else if (var == 2)
{
uroom->state = 36;
Link_TryStartSend5FFF();
SetCloseLinkCallback();
return FALSE;
}
}

View File

@ -163,7 +163,7 @@ void CB2_UnionRoomBattle(void)
}
else
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
if (gBlockRecvBuffer[GetMultiplayerId()][0] == (ACTIVITY_DECLINE | 0x40))
{
gMain.state = 6;
@ -179,7 +179,7 @@ void CB2_UnionRoomBattle(void)
case 50:
if (!UpdatePaletteFade())
{
PrepareSendLinkCmd2FFE_or_RfuCmd6600();
SetLinkStandbyCallback();
gMain.state++;
}
break;

View File

@ -587,7 +587,7 @@ static void ChatEntryRoutine_ExitChat(void)
case 5:
if (IsLinkTaskFinished() && !GetRfuUnkCE8())
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
sWork->exitDelayTimer = 0;
sWork->routineState++;
}
@ -622,7 +622,7 @@ static void ChatEntryRoutine_Drop(void)
case 1:
if (!RunDisplaySubtask(0) && IsLinkTaskFinished() && !GetRfuUnkCE8())
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
sWork->exitDelayTimer = 0;
sWork->routineState++;
}
@ -668,7 +668,7 @@ static void ChatEntryRoutine_Disbanded(void)
case 2:
if (RunDisplaySubtask(0) != TRUE && IsLinkTaskFinished() && !GetRfuUnkCE8())
{
Link_TryStartSend5FFF();
SetCloseLinkCallback();
sWork->exitDelayTimer = 0;
sWork->routineState++;
}