mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-06 05:35:23 -05:00
use window macros in battle_transition.c
This commit is contained in:
parent
c0c4a2e94b
commit
2ea9fe6bde
|
|
@ -857,14 +857,14 @@ static bool8 BT_Phase2BigPokeball_Init(struct Task *task)
|
|||
task->tEva = 0;
|
||||
task-> tTheta = 0;
|
||||
task-> tAmplitude = 0x4000;
|
||||
sTransitionStructPtr->winIn = 0x3F;
|
||||
sTransitionStructPtr->winIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
|
||||
sTransitionStructPtr->winOut = 0;
|
||||
sTransitionStructPtr->win0H = 240;
|
||||
sTransitionStructPtr->win0V = 160;
|
||||
sTransitionStructPtr->win0H = WIN_RANGE(0, 0xF0);
|
||||
sTransitionStructPtr->win0V = WIN_RANGE(0, 0xA0);
|
||||
sTransitionStructPtr->bldCnt = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD;
|
||||
sTransitionStructPtr->bldAlpha = (task->tEvb << 8) | task->tEva;
|
||||
for (i = 0; i < 160; ++i)
|
||||
gScanlineEffectRegBuffers[1][i] = 240;
|
||||
gScanlineEffectRegBuffers[1][i] = 0xF0;
|
||||
SetVBlankCallback(VBCB_BT_Phase2BigPokeball1);
|
||||
BT_GetBg0TilemapAndTilesetBase(&tilemapAddr, &tilesetAddr);
|
||||
CpuFill16(0, tilemapAddr, 0x800);
|
||||
|
|
@ -897,7 +897,7 @@ static bool8 BT_Phase2BigPokeball_UpdateWave1IncEva(struct Task *task)
|
|||
++task->tEva;
|
||||
task->tInterval = 1; // Broken logic. This makes the condition always TRUE.
|
||||
}
|
||||
sTransitionStructPtr->bldAlpha = (task->tEvb << 8) | task->tEva;
|
||||
sTransitionStructPtr->bldAlpha = BLDALPHA_BLEND(task->tEva, task->tEvb);
|
||||
// Increment eva until it reaches 50% coeff
|
||||
if (task->tEva > 15)
|
||||
++task->tState;
|
||||
|
|
@ -1148,13 +1148,11 @@ static bool8 BT_Phase2ClockwiseBlackFade_Init(struct Task *task)
|
|||
BT_InitCtrlBlk();
|
||||
ScanlineEffect_Clear();
|
||||
sTransitionStructPtr->winIn = 0;
|
||||
sTransitionStructPtr->winOut = 0x3F;
|
||||
sTransitionStructPtr->win0H = 0xF0F1;
|
||||
sTransitionStructPtr->win0V = 0x00A0;
|
||||
sTransitionStructPtr->winOut = WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR;
|
||||
sTransitionStructPtr->win0H = WIN_RANGE(0xF0, 0xF1);
|
||||
sTransitionStructPtr->win0V = WIN_RANGE(0, 0xA0);
|
||||
for (i = 0; i < 160; ++i)
|
||||
{
|
||||
gScanlineEffectRegBuffers[1][i] = 0xF3F4;
|
||||
}
|
||||
gScanlineEffectRegBuffers[1][i] = WIN_RANGE(0xF3, 0xF4);
|
||||
SetVBlankCallback(VBCB_BT_Phase2ClockwiseBlackFade);
|
||||
sTransitionStructPtr->trEndPtX = 120;
|
||||
++task->tState;
|
||||
|
|
@ -1167,7 +1165,7 @@ static bool8 BT_Phase2ClockwiseBlackFade_Step1(struct Task *task)
|
|||
BT_DiagonalSegment_InitParams(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->trEndPtX, -1, 1, 1);
|
||||
do
|
||||
{
|
||||
gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = (sTransitionStructPtr->trCurrentPtX + 1) | 0x7800;
|
||||
gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = WIN_RANGE(0x78, sTransitionStructPtr->trCurrentPtX + 1);
|
||||
}
|
||||
while (!BT_DiagonalSegment_ComputePointOnSegment(sTransitionStructPtr->data, TRUE, TRUE));
|
||||
|
||||
|
|
@ -1197,7 +1195,7 @@ static bool8 BT_Phase2ClockwiseBlackFade_Step2(struct Task *task)
|
|||
left = sTransitionStructPtr->trCurrentPtX;
|
||||
right = 240;
|
||||
}
|
||||
gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = right | (left << 8);
|
||||
gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = WIN_RANGE2(left, right);
|
||||
if (finished)
|
||||
break;
|
||||
finished = BT_DiagonalSegment_ComputePointOnSegment(sTransitionStructPtr->data, TRUE, TRUE);
|
||||
|
|
@ -1211,7 +1209,7 @@ static bool8 BT_Phase2ClockwiseBlackFade_Step2(struct Task *task)
|
|||
else
|
||||
{
|
||||
while (sTransitionStructPtr->trCurrentPtY < sTransitionStructPtr->trEndPtY)
|
||||
gScanlineEffectRegBuffers[0][++sTransitionStructPtr->trCurrentPtY] = right | (left << 8);
|
||||
gScanlineEffectRegBuffers[0][++sTransitionStructPtr->trCurrentPtY] = WIN_RANGE2(left, right);
|
||||
}
|
||||
++sTransitionStructPtr->vblankDma;
|
||||
return FALSE;
|
||||
|
|
@ -1265,7 +1263,7 @@ static bool8 BT_Phase2ClockwiseBlackFade_Step4(struct Task *task)
|
|||
left = 120;
|
||||
right = sTransitionStructPtr->trCurrentPtX;
|
||||
}
|
||||
win0H = right | (left << 8);
|
||||
win0H = WIN_RANGE2(left, right);
|
||||
gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = win0H;
|
||||
if (finished)
|
||||
break;
|
||||
|
|
@ -1280,7 +1278,7 @@ static bool8 BT_Phase2ClockwiseBlackFade_Step4(struct Task *task)
|
|||
else
|
||||
{
|
||||
while (sTransitionStructPtr->trCurrentPtY > sTransitionStructPtr->trEndPtY)
|
||||
gScanlineEffectRegBuffers[0][--sTransitionStructPtr->trCurrentPtY] = right | (left << 8);
|
||||
gScanlineEffectRegBuffers[0][--sTransitionStructPtr->trCurrentPtY] = WIN_RANGE2(left, right);
|
||||
}
|
||||
++sTransitionStructPtr->vblankDma;
|
||||
return FALSE;
|
||||
|
|
@ -1301,7 +1299,7 @@ static bool8 BT_Phase2ClockwiseBlackFade_Step5(struct Task *task)
|
|||
left = 0;
|
||||
right = 240;
|
||||
}
|
||||
gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = right | (left << 8);
|
||||
gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = WIN_RANGE2(left, right);
|
||||
}
|
||||
while (!BT_DiagonalSegment_ComputePointOnSegment(sTransitionStructPtr->data, TRUE, TRUE));
|
||||
sTransitionStructPtr->trEndPtX += 32;
|
||||
|
|
@ -1431,12 +1429,12 @@ static bool8 BT_Phase2BlackWaveToRight_Init(struct Task *task)
|
|||
|
||||
BT_InitCtrlBlk();
|
||||
ScanlineEffect_Clear();
|
||||
sTransitionStructPtr->winIn = 0x3F;
|
||||
sTransitionStructPtr->winIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
|
||||
sTransitionStructPtr->winOut = 0;
|
||||
sTransitionStructPtr->win0H = 240;
|
||||
sTransitionStructPtr->win0V = 160;
|
||||
sTransitionStructPtr->win0H = WIN_RANGE(0, 0xF0);
|
||||
sTransitionStructPtr->win0V = WIN_RANGE(0, 0xA0);
|
||||
for (i = 0; i < 160; ++i)
|
||||
gScanlineEffectRegBuffers[1][i] = 242;
|
||||
gScanlineEffectRegBuffers[1][i] = WIN_RANGE(0, 0xF2);
|
||||
SetVBlankCallback(VBCB_BT_Phase2BlackWaveToRight);
|
||||
++task->tState;
|
||||
return TRUE;
|
||||
|
|
@ -1460,7 +1458,7 @@ static bool8 BT_Phase2BlackWaveToRight_UpdateWave(struct Task *task)
|
|||
left = 0;
|
||||
if (left > 240)
|
||||
left = 240;
|
||||
*winVal = (left << 8) | (0xF1);
|
||||
*winVal = WIN_RANGE(left, 0xF1);
|
||||
if (left < 240)
|
||||
nextFunc = FALSE;
|
||||
}
|
||||
|
|
@ -2529,10 +2527,10 @@ static bool8 BT_Phase2AntiClockwiseSpiral_Init(struct Task *task)
|
|||
BT_InitCtrlBlk();
|
||||
ScanlineEffect_Clear();
|
||||
sTransitionStructPtr->winIn = 0;
|
||||
sTransitionStructPtr->winOut = 0x3F;
|
||||
sTransitionStructPtr->win0H = 0x7878;
|
||||
sTransitionStructPtr->win0V = 0x3070;
|
||||
sTransitionStructPtr->win1V = 0x1090;
|
||||
sTransitionStructPtr->winOut = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
|
||||
sTransitionStructPtr->win0H = WIN_RANGE(0x78, 0x78);
|
||||
sTransitionStructPtr->win0V = WIN_RANGE(0x30, 0x70);
|
||||
sTransitionStructPtr->win1V = WIN_RANGE(0x10, 0x90);
|
||||
sTransitionStructPtr->counter = 0;
|
||||
sub_80D1F64(0, 0, FALSE);
|
||||
sub_80D1F64(0, 0, TRUE);
|
||||
|
|
@ -2665,11 +2663,11 @@ static bool8 BT_Phase2Mugshot_Init(struct Task *task)
|
|||
task->tTheta = 0;
|
||||
task->tbg0HOfsOpponent = 1;
|
||||
task->tbg0HOfsPlayer = 239;
|
||||
sTransitionStructPtr->winIn = 0x3F;
|
||||
sTransitionStructPtr->winOut = 0x3E;
|
||||
sTransitionStructPtr->win0V = 160;
|
||||
sTransitionStructPtr->winIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
|
||||
sTransitionStructPtr->winOut = WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR;
|
||||
sTransitionStructPtr->win0V = WIN_RANGE(0, 0xA0);
|
||||
for (i = 0; i < 160; ++i)
|
||||
gScanlineEffectRegBuffers[1][i] = 0xF0F1;
|
||||
gScanlineEffectRegBuffers[1][i] = WIN_RANGE(0xF0, 0xF1);
|
||||
SetVBlankCallback(VBCB_BT_Phase2Mugshot1_Slide);
|
||||
++task->tState;
|
||||
return FALSE;
|
||||
|
|
@ -2784,7 +2782,7 @@ static bool8 BT_Phase2Mugshot_WaitForPlayerInPlace(struct Task *task)
|
|||
DmaStop(0);
|
||||
memset(gScanlineEffectRegBuffers[0], 0, 320);
|
||||
memset(gScanlineEffectRegBuffers[1], 0, 320);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, 0xF0));
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
++task->tState;
|
||||
task->tCounter = 0;
|
||||
|
|
@ -3026,9 +3024,9 @@ static bool8 BT_Phase2SlicedScreen_Init(struct Task *task)
|
|||
ScanlineEffect_Clear();
|
||||
task->tAcc = 256;
|
||||
task->tJerk = 1;
|
||||
sTransitionStructPtr->winIn = 0x3F;
|
||||
sTransitionStructPtr->winIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
|
||||
sTransitionStructPtr->winOut = 0;
|
||||
sTransitionStructPtr->win0V = 160;
|
||||
sTransitionStructPtr->win0V = WIN_RANGE(0, 0xA0);
|
||||
for (i = 0; i < 160; ++i)
|
||||
{
|
||||
gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->bg123HOfs;
|
||||
|
|
@ -3065,7 +3063,7 @@ static bool8 BT_Phase2SlicedScreen_UpdateOffsets(struct Task *task)
|
|||
else
|
||||
{
|
||||
*ofsBuffer = sTransitionStructPtr->bg123HOfs - task->tSpeed;
|
||||
*win0HBuffer = (task->tSpeed << 8) | 0xF1;
|
||||
*win0HBuffer = WIN_RANGE(task->tSpeed, 0xF1);
|
||||
}
|
||||
}
|
||||
if (task->tSpeed > 0xEF)
|
||||
|
|
@ -3126,9 +3124,9 @@ static bool8 BT_Phase2WhiteFadeInStripes_Init(struct Task *task)
|
|||
ScanlineEffect_Clear();
|
||||
sTransitionStructPtr->bldCnt = BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_LIGHTEN;
|
||||
sTransitionStructPtr->bldY = 0;
|
||||
sTransitionStructPtr->winIn = 0x1E;
|
||||
sTransitionStructPtr->winOut = 0x3F;
|
||||
sTransitionStructPtr->win0V = 160;
|
||||
sTransitionStructPtr->winIn = WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ;
|
||||
sTransitionStructPtr->winOut = WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WININ_WIN0_CLR;
|
||||
sTransitionStructPtr->win0V = WIN_RANGE(0, 0xA0);
|
||||
for (i = 0; i < 160; ++i)
|
||||
{
|
||||
gScanlineEffectRegBuffers[1][i] = 0;
|
||||
|
|
@ -3180,7 +3178,7 @@ static bool8 BT_Phase2WhiteFadeInStripes_Stop(struct Task *task)
|
|||
sTransitionStructPtr->win0H = 240;
|
||||
sTransitionStructPtr->bldY = 0;
|
||||
sTransitionStructPtr->bldCnt = BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN;
|
||||
sTransitionStructPtr->winIn = 0x3F;
|
||||
sTransitionStructPtr->winIn = WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WININ_WIN0_CLR;
|
||||
sTransitionStructPtr->counter = 0;
|
||||
SetVBlankCallback(VBCB_BT_Phase2WhiteFadeInStripes2);
|
||||
++task->tState;
|
||||
|
|
@ -3351,11 +3349,11 @@ static bool8 BT_Phase2BlackDoodles_Init(struct Task *task)
|
|||
|
||||
BT_InitCtrlBlk();
|
||||
ScanlineEffect_Clear();
|
||||
sTransitionStructPtr->winIn = 0x3F;
|
||||
sTransitionStructPtr->winIn = WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR;
|
||||
sTransitionStructPtr->winOut = 0;
|
||||
sTransitionStructPtr->win0V = 0xA0;
|
||||
sTransitionStructPtr->win0V = WIN_RANGE(0, 0xA0);
|
||||
for (i = 0; i < 160; ++i)
|
||||
gScanlineEffectRegBuffers[0][i] = 0x00F0;
|
||||
gScanlineEffectRegBuffers[0][i] = WIN_RANGE(0, 0xF0);
|
||||
CpuSet(gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 160);
|
||||
SetVBlankCallback(VBCB_BT_Phase2BlackDoodles);
|
||||
++task->tState;
|
||||
|
|
@ -3394,7 +3392,7 @@ static bool8 BT_Phase2BlackDoodles_DrawSingleBrush(struct Task *task)
|
|||
if (right <= left)
|
||||
right = left;
|
||||
}
|
||||
gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = right | (left << 8);
|
||||
gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = WIN_RANGE2(left, right);
|
||||
if (nextFunc)
|
||||
{
|
||||
++task->tState;
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user