fix fill size

This commit is contained in:
cawtds 2026-03-19 17:31:55 +01:00
parent 22a798eb74
commit 2e36aa677b

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@ -1709,16 +1709,16 @@ void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon)
gSprites[healthboxSpriteId].data[1] = healthboxSpriteId2;
gSprites[healthboxSpriteId2].data[1] = SPRITE_NONE;
u32 fontId = GetFontIdToFit(gDisplayedStringBattle, FONT_SMALL, 0, 55);
u32 fontId = GetFontIdToFit(gDisplayedStringBattle, FONT_SMALL, 0, 56);
if (IsOnPlayerSide(gSprites[healthboxSpriteId].data[6]))
{
FillSpriteRectColor(healthboxSpriteId, 16, 5, 55, 11, HEALTHBOX_BG_INDEX);
FillSpriteRectColor(healthboxSpriteId, 16, 5, 56, 11, HEALTHBOX_BG_INDEX);
AddSpriteTextPrinterParameterized6(healthboxSpriteId, fontId, 16, 3, 0, 0, sHealthBoxTextColor, 0, gDisplayedStringBattle);
}
else
{
FillSpriteRectColor(healthboxSpriteId, 8, 5, 55, 11, HEALTHBOX_BG_INDEX);
FillSpriteRectColor(healthboxSpriteId, 8, 5, 56, 11, HEALTHBOX_BG_INDEX);
AddSpriteTextPrinterParameterized6(healthboxSpriteId, fontId, 8, 3, 0, 0, sHealthBoxTextColor, 0, gDisplayedStringBattle);
}