const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowExtraLarge;
const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple;
const struct SpriteTemplate gFieldEffectObjectTemplate_Ash;
const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob;
const struct SpriteTemplate gFieldEffectObjectTemplate_Arrow;
const struct SpriteTemplate gFieldEffectObjectTemplate_GroundImpactDust;
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpTallGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints;
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpBigSplash;
const struct SpriteTemplate gFieldEffectObjectTemplate_Splash;
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpSmallSplash;
const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpLongGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass2;
const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedSand;
const struct SpriteTemplate gFieldEffectObjectTemplate_WaterSurfacing;
const struct SpriteTemplate gFieldEffectObjectTemplate_ReflectionDistortion;
const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints;
/*const struct SpriteTemplate gFieldEffectObjectTemplate_Sparkle;*/
const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise;
const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise;
const struct SpriteTemplate gFieldEffectObjectTemplate_Bird;
const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks;
const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder;
const struct SpriteTemplate gFieldEffectObjectTemplate_SandPile;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater;
const struct SpriteTemplate gFieldEffectObjectTemplate_AshPuff;
const struct SpriteTemplate gFieldEffectObjectTemplate_AshLaunch;
const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles;
const struct SpriteTemplate gFieldEffectObjectTemplate_SmallSparkle;

const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[] = {
    [FLDEFFOBJ_SHADOW_S]              = &gFieldEffectObjectTemplate_ShadowSmall,
    [FLDEFFOBJ_SHADOW_M]              = &gFieldEffectObjectTemplate_ShadowMedium,
    [FLDEFFOBJ_SHADOW_L]              = &gFieldEffectObjectTemplate_ShadowLarge,
    [FLDEFFOBJ_SHADOW_XL]             = &gFieldEffectObjectTemplate_ShadowExtraLarge,
    [FLDEFFOBJ_TALL_GRASS]            = &gFieldEffectObjectTemplate_TallGrass,
    [FLDEFFOBJ_RIPPLE]                = &gFieldEffectObjectTemplate_Ripple,
    [FLDEFFOBJ_ASH]                   = &gFieldEffectObjectTemplate_Ash,
    [FLDEFFOBJ_SURF_BLOB]             = &gFieldEffectObjectTemplate_SurfBlob,
    [FLDEFFOBJ_ARROW]                 = &gFieldEffectObjectTemplate_Arrow,
    [FLDEFFOBJ_GROUND_IMPACT_DUST]    = &gFieldEffectObjectTemplate_GroundImpactDust,
    [FLDEFFOBJ_JUMP_TALL_GRASS]       = &gFieldEffectObjectTemplate_JumpTallGrass,
    [FLDEFFOBJ_SAND_FOOTPRINTS]       = &gFieldEffectObjectTemplate_SandFootprints,
    [FLDEFFOBJ_JUMP_BIG_SPLASH]       = &gFieldEffectObjectTemplate_JumpBigSplash,
    [FLDEFFOBJ_SPLASH]                = &gFieldEffectObjectTemplate_Splash,
    [FLDEFFOBJ_JUMP_SMALL_SPLASH]     = &gFieldEffectObjectTemplate_JumpSmallSplash,
    [FLDEFFOBJ_LONG_GRASS]            = &gFieldEffectObjectTemplate_LongGrass,
    [FLDEFFOBJ_JUMP_LONG_GRASS]       = &gFieldEffectObjectTemplate_JumpLongGrass,
    [FLDEFFOBJ_UNUSED_GRASS]          = &gFieldEffectObjectTemplate_UnusedGrass,
    [FLDEFFOBJ_UNUSED_GRASS_2]        = &gFieldEffectObjectTemplate_UnusedGrass2,
    [FLDEFFOBJ_UNUSED_SAND]           = &gFieldEffectObjectTemplate_UnusedSand,
    [FLDEFFOBJ_WATER_SURFACING]       = &gFieldEffectObjectTemplate_WaterSurfacing,
    [FLDEFFOBJ_REFLECTION_DISTORTION] = &gFieldEffectObjectTemplate_ReflectionDistortion,
    [FLDEFFOBJ_SPARKLE]               = NULL,
    [FLDEFFOBJ_DEEP_SAND_FOOTPRINTS]  = &gFieldEffectObjectTemplate_DeepSandFootprints,
    [FLDEFFOBJ_TREE_DISGUISE]         = &gFieldEffectObjectTemplate_TreeDisguise,
    [FLDEFFOBJ_MOUNTAIN_DISGUISE]     = &gFieldEffectObjectTemplate_MountainDisguise,
    [FLDEFFOBJ_BIRD]                  = &gFieldEffectObjectTemplate_Bird,
    [FLDEFFOBJ_BIKE_TIRE_TRACKS]      = &gFieldEffectObjectTemplate_BikeTireTracks,
    [FLDEFFOBJ_SAND_DISGUISE]         = &gFieldEffectObjectTemplate_SandDisguisePlaceholder,
    [FLDEFFOBJ_SAND_PILE]             = &gFieldEffectObjectTemplate_SandPile,
    [FLDEFFOBJ_SHORT_GRASS]           = &gFieldEffectObjectTemplate_ShortGrass,
    [FLDEFFOBJ_HOT_SPRINGS_WATER]     = &gFieldEffectObjectTemplate_HotSpringsWater,
    [FLDEFFOBJ_ASH_PUFF]              = &gFieldEffectObjectTemplate_AshPuff,
    [FLDEFFOBJ_ASH_LAUNCH]            = &gFieldEffectObjectTemplate_AshLaunch,
    [FLDEFFOBJ_BUBBLES]               = &gFieldEffectObjectTemplate_Bubbles,
    [FLDEFFOBJ_SMALL_SPARKLE]         = &gFieldEffectObjectTemplate_SmallSparkle,
};
