From 2c42a0f4fdb9e365098a6cdca9cfa97a6df34390 Mon Sep 17 00:00:00 2001 From: Philipp AUER Date: Mon, 26 Sep 2022 05:45:04 +0200 Subject: [PATCH] Updated Debugging using printf (markdown) --- Debugging-using-printf.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Debugging-using-printf.md b/Debugging-using-printf.md index f1d71e7..14dccad 100644 --- a/Debugging-using-printf.md +++ b/Debugging-using-printf.md @@ -23,7 +23,7 @@ Like you would use `printf` from the C standard library. View `man 3 printf` or u32 a = 42; DebugPrintf("a = %d. But also a = 0x%x", a, a); ``` -should print the following string to the log: `a = 42. But also a = 0x2a`, since `%ud`, `%ux` can be used to print unsigned decimal / hexadecimal integers respectively. +should print the following string to the log: `a = 42. But also a = 0x2a`, since `%d`, `%x` can be used to print unsigned decimal / hexadecimal integers respectively. Additionally if you are using the default configuration, a custom format option `%S` is added, which will print strings from the game, e.g.: ```c