pokeemerald/include/config
Rachel b478881fc6
Add in-battle shadows underneath all enemy battlers (#5178)
* Add data to SpeciesInfo entries for in-battle shadows

* Implement sized shadows in the sprite visualizer

* Implement sized shadows in game code

* Show shadows for the lead battler for opponents during their battle anim

* Feedback on shadows, round 1

* Revert removal of Goomy and Sliggoo shadows

* Fixed GEN_3 setting

* Code cleanup + remove pre-processor branches

* Fix bugs with gen-3 configuration branch

* Style corrections, final shadow coordinate adjustments

* Adjustments to Garbodor and Araquanid
2024-09-10 21:27:49 +02:00
..
battle.h Add in-battle shadows underneath all enemy battlers (#5178) 2024-09-10 21:27:49 +02:00
debug.h
ev_caps.h EV Caps and EV Items (#5269) 2024-09-01 23:15:39 +02:00
general.h
item.h Deprecate MMBN Names (#5240) 2024-08-29 16:33:25 -04:00
level_caps.h
overworld.h Revert rtc based encounters (#5331) 2024-09-06 21:09:04 +02:00
pokemon.h Cleaned up duplicate dynamic type functions (#5338) 2024-09-08 19:14:05 +02:00
save.h
species_enabled.h
test.h Deprecate MMBN Names (#5240) 2024-08-29 16:33:25 -04:00