pokeemerald/include/constants
2024-10-08 12:21:06 -03:00
..
abilities.h
apprentice.h
battle_ai.h AI_FLAG_SETUP_FIRST_TURN Rename and Clarifications (#5310) 2024-09-04 11:12:55 +02:00
battle_anim_scripts.h
battle_anim.h Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak (#5325) 2024-09-07 18:04:47 +02:00
battle_arena.h
battle_dome.h
battle_factory.h
battle_frontier_mons.h
battle_frontier_trainers.h
battle_frontier.h
battle_move_effects.h Adds Commander and Order Up (#5246) 2024-09-29 22:45:50 +02:00
battle_palace.h
battle_partner.h
battle_pike.h
battle_pyramid.h
battle_script_commands.h Convert 8 various to callnatives (#5172) 2024-09-01 15:12:43 +02:00
battle_setup.h
battle_string_ids.h Adds Commander and Order Up (#5246) 2024-09-29 22:45:50 +02:00
battle_tent_mons.h
battle_tent_trainers.h
battle_tent.h
battle_tower.h
battle_z_move_effects.h
battle.h Adds Commander and Order Up (#5246) 2024-09-29 22:45:50 +02:00
berry.h
cable_club.h
coins.h
contest.h
cries.h
daycare.h
decorations.h
easy_chat.h
event_bg.h
event_object_movement.h
event_objects.h Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2024-09-30 15:52:49 -03:00
expansion.h Version 1.9.2 (#5357) 2024-09-16 12:12:34 -03:00
field_effects.h Merge branch 'lighting' of https://github.com/aarant/pokeemerald into lighting-expansion-v2 2024-08-25 17:54:28 +10:00
field_poison.h
field_specials.h
field_tasks.h
field_weather.h Add config for shadow intensity 2024-10-08 12:21:06 -03:00
flags.h
followers.h
form_change_types.h
frontier_util.h
game_stat.h
global.h Merge level_caps and ev_caps into one caps file (#5429) 2024-09-27 23:40:49 +02:00
heal_locations.h FRLG+ whiteout message (#4967) 2024-08-02 08:28:05 -07:00
hold_effects.h Ogerpon masks were missing their hold effects (#5391) 2024-09-19 00:25:53 +02:00
item_effects.h
item.h
items.h
layouts.h
lilycove_lady.h
map_groups.h
map_scripts.h
map_types.h
maps.h
mauville_old_man.h
metatile_behaviors.h merge w upcoming 2024-09-29 13:33:20 -04:00
metatile_labels.h
moves.h
mystery_gift.h
opponents.h
party_menu.h
pokedex.h
pokemon_icon.h
pokemon_sprite_visualizer.h
pokemon.h Made perfect IV count into a granular setting (#5115) 2024-08-08 13:46:22 -05:00
region_map_sections.h
rgb.h
roulette.h
script_menu.h
secret_bases.h
slot_machine.h
songs.h
sound.h
species.h add Sirfetch'd alias for competitive format (#5283) 2024-08-29 08:11:21 -04:00
tms_hms.h
trade.h
trainer_hill.h
trainer_types.h
trainers.h
tv.h
union_room.h
vars.h
weather.h
wild_encounter.h