pokeemerald/graphics/battle_interface
Eduardo Quezada D'Ottone 221e38ff86
Merge pull request #1957 from ghoulslash/be/ability_popup
Ability Popup Fixes + Longer Ability Names config
2022-01-01 19:39:55 -03:00
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ability_pop_up.pal
ability_pop_up.png larger ability popup, fix ability name printing/clearing, and config for longer ability names 2021-11-29 12:42:01 -05:00
alpha_indicator.png Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
ball_display_unused_extra.png
ball_display.png
ball_status_bar.png
enemy_mon_shadow.png
expbar.png
healthbox_doubles_frameend_bar.png
healthbox_doubles_frameend.png
healthbox_doubles_opponent.png
healthbox_doubles_player.png
healthbox_safari.png
healthbox_singles_opponent.png
healthbox_singles_player.png
hpbar_anim.png
hpbar.png
last_used_ball_l.png
last_used_ball_r.png
level_up_banner.png More battle doc, add battle window ids 2021-10-09 03:01:10 -04:00
mega_indicator.png
mega_trigger.pal
mega_trigger.png
misc_frameend.png
misc.png
omega_indicator.png Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
status_brn.png
status_frz.png
status_par.png
status_psn.png
status_slp.png
status2.png
status3.png
status4.png
text.pal
textbox_1.pal
textbox_0.pal
textbox_map.bin
textbox.png
unused_status_summary.png Label remaining symbols in graphics.c 2021-10-27 13:47:18 -04:00
unused_window.png
unused_window2.png
unused_window2bar.png
unused_window3.png
unused_window4.png