pokeemerald/sound
Josh 65f9c04757
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Key split restructure (#2168)
Key split tables have been given names based on usage (KeySplitTable1 -> keysplit_piano etc) and a new macro has been set up to better represent the individual bytes for key splits with it being more obvious to how said bytes are used for the respective voice in the voicegroup.

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Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2025-08-02 02:11:50 +01:00
..
direct_sound_samples Give generic names to unknown direct sound wave data 2021-11-06 17:00:24 -04:00
programmable_wave_samples Give programmable wave samples generic names 2021-11-06 12:07:42 -04:00
songs Allow names for voicegroups and use a macro for use with drumsets (#2149) 2025-07-30 19:43:08 +01:00
voicegroups Key split restructure (#2168) 2025-08-02 02:11:50 +01:00
cry_tables.inc Add CRY_MODE constants 2021-11-07 13:33:05 -05:00
direct_sound_data.inc Give generic names to unknown direct sound wave data 2021-11-06 17:00:24 -04:00
keysplit_tables.inc Key split restructure (#2168) 2025-08-02 02:11:50 +01:00
MPlayDef.s Fix macro v069 in sound/MPlayDef.s 2022-01-08 00:58:05 +08:00
music_player_table.inc Align gMPlayTrack_BGM 2025-04-01 00:31:38 +02:00
programmable_wave_data.inc Give programmable wave samples generic names 2021-11-06 12:07:42 -04:00
song_table.inc Remove address comments in sound directory 2021-07-21 00:56:04 -04:00
voice_groups.inc Allow names for voicegroups and use a macro for use with drumsets (#2149) 2025-07-30 19:43:08 +01:00