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ai_calc_best_move_score.c
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Rename AI test (#6977)
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2025-05-24 17:12:48 -04:00 |
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ai_check_viability.c
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AI double battle friendly fire logic improvements (#6766)
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2025-05-16 11:41:03 -04:00 |
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ai_choice.c
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Fix switch AI considering non-choiced SE moves when choiced (#6892)
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2025-05-23 14:20:36 +02:00 |
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ai_double_ace.c
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Changed Tackle for Scratch in tests (#6730)
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2025-04-30 17:18:52 -04:00 |
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ai_doubles.c
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Remove trailing whitespace (#6968)
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2025-05-23 22:33:12 +02:00 |
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ai_flag_predict_ability.c
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Encapsulate move data (#5852)
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2025-01-01 20:34:33 +01:00 |
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ai_flag_predict_move.c
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Fix AI_FLAG_PREDICT_MOVES scoring bug (#6867)
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2025-05-15 13:53:51 -04:00 |
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ai_flag_predict_switch.c
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Changed Tackle for Scratch in tests (#6730)
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2025-04-30 17:18:52 -04:00 |
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ai_flag_risky.c
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Changed Tackle for Scratch in tests (#6730)
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2025-04-30 17:18:52 -04:00 |
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ai_flag_sequence_switching.c
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Encapsulate move data (#5852)
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2025-01-01 20:34:33 +01:00 |
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ai_powerful_status.c
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Changed Tackle for Scratch in tests (#6730)
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2025-04-30 17:18:52 -04:00 |
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ai_pp_stall_prevention.c
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Add AI_FLAG_PP_STALL_PREVENTION (#6743)
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2025-05-02 11:30:09 -04:00 |
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ai_switching.c
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Fix Echoing Voice calcs (#7416)
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2025-07-28 14:10:03 +02:00 |
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ai_trytofaint.c
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Encapsulate move data (#5852)
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2025-01-01 20:34:33 +01:00 |
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ai.c
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Fix stat change / stat ID ambiguity (#7346)
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2025-07-15 12:07:26 -04:00 |
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check_bad_move.c
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Clean up AI code duplication and unify checks (#6348)
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2025-03-20 22:50:01 +01:00 |