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* Removed EFFECT_HURRICANE in favor of using EFFECT_THUNDER * Added EFFECT_BLIZZARD * Helping the IDE a little * Added EFFECT_RAIN_ALWAYS_HIT for Forces of Nature moves * Removed MOVE_SELF_DESTRUCT and MOVE_EXPLOSION hardcoding * Removed EFFECT_FRUSTRATION hardcoding MOVE_SELF_DESTRUCT * Cleaned up sPoints_MoveEffect * Removed MOVE_AURA_WHEEL and MOVE_PRESENT hardcoding * Fixed compile |
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| .. | ||
| ability | ||
| form_change | ||
| hold_effect | ||
| item_effect | ||
| move_effect | ||
| move_flags | ||
| status1 | ||
| terrain | ||
| weather | ||
| ai_check_viability.c | ||
| ai_trytofaint.c | ||
| ai.c | ||
| crit_chance.c | ||
| damage_formula.c | ||
| exp.c | ||
| move.c | ||
| trainer_control.c | ||