pokeemerald/include
2018-10-07 23:28:36 -05:00
..
constants Merge pull request #320 from DizzyEggg/anims 2018-10-06 08:20:41 -05:00
gba Merge pull request #339 from Kermalis/master 2018-09-22 15:48:29 -05:00
agb_flash.h
bard_music.h
battle_ai_script_commands.h label and document battle windows 2018-06-17 16:48:58 +02:00
battle_ai_switch_items.h
battle_anim.h port 80d51ac 2018-10-07 17:45:37 +02:00
battle_bg.h label and document battle windows 2018-06-17 16:48:58 +02:00
battle_controllers.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
battle_dome.h Document battle dome. 2018-08-25 19:59:47 +02:00
battle_factory.h Battle Factory is decompiled and documented. 2018-09-10 01:01:39 +02:00
battle_frontier_2.h Give labels to healthbox gfx 2018-09-20 21:42:38 +02:00
battle_gfx_sfx_util.h document battle bars 2018-06-19 00:43:15 +02:00
battle_interface.h Bank to battler 2018-09-01 18:36:08 +02:00
battle_main.h Move battle_bg data to C 2018-09-11 23:37:47 +01:00
battle_message.h Document some not labeled battle things 2018-09-20 11:55:35 +02:00
battle_pyramid_bag.h Finish decompiling pyramid bag. 2018-08-30 20:10:57 +02:00
battle_records.h
battle_script_commands.h
battle_scripts.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
battle_setup.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
battle_tent.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
battle_tower.h Battle Factory is decompiled and documented. 2018-09-10 01:01:39 +02:00
battle_transition.h
battle_tv.h
battle_util.h Label various battle scripts 2018-09-01 20:00:13 +02:00
battle_util2.h Bank to battler 2018-09-01 18:36:08 +02:00
battle.h Merge pull request #320 from DizzyEggg/anims 2018-10-06 08:20:41 -05:00
berry_blender.h
berry_fix_program.h
berry_tag_screen.h
berry.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
bg.h Document battle dome. 2018-08-25 19:59:47 +02:00
bike.h
blend_palette.h
blit.h
braille_puzzles.h
cable_club.h Finish decompiling field_specials 2018-08-11 14:51:54 -07:00
clear_save_data_menu.h
clock.h
coins.h
config.h
contest_ai.h Port contest ai from pokeruby 2018-08-15 11:43:57 +02:00
contest_effect.h Merge branch 'master' of github.com:pret/pokeemerald 2018-08-15 16:22:54 -07:00
contest_link_80F57C4.h
contest_link_80FC4F4.h
contest_painting.h
contest.h Start porting ruby battle anim file 2018-10-06 23:04:53 +02:00
coord_event_weather.h
credits.h
crt0.h
data2.h Convert more of data2b 2018-08-27 00:26:54 +01:00
daycare.h
decompress.h decompile rom_8034C54 2018-05-27 23:26:01 +02:00
decoration_inventory.h
decoration.h Continue decompiling field_specials 2018-08-10 00:42:06 -07:00
dewford_trend.h
diploma.h
dma3.h
dynamic_placeholder_text_util.h Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
easy_chat.h
egg_hatch.h
event_data.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
event_obj_lock.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
event_object_movement.h Label event_object_movement.c 2018-09-02 23:20:45 +01:00
event_scripts.h
evolution_graphics.h
evolution_scene.h
field_camera.h
field_control_avatar.h merge union room with master 2018-07-22 13:14:58 +02:00
field_door.h
field_effect_helpers.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
field_effect.h More of slot machine 2018-09-15 18:01:20 +02:00
field_fadetransition.h
field_message_box.h
field_player_avatar.h add functions to header 2018-08-12 22:31:19 +04:30
field_poison.h
field_region_map.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
field_screen_effect.h
field_screen.h Finish decompiling field_specials 2018-08-11 14:51:54 -07:00
field_special_scene.h
field_specials.h Continue decompiling field_specials 2018-08-10 14:07:23 -07:00
field_tasks.h
field_weather.h
fieldmap.h Add defines for tile, metatile, and palette count 2018-09-18 10:03:24 -05:00
fldeff_80F9BCC.h document record mixing 2018-05-26 00:25:36 +02:00
fldeff_cut.h cut field effect is decompiled and documented 2018-06-16 14:04:29 +02:00
fldeff_groundshake.h
fldeff_teleport.h
global.berry.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
global.fieldmap.h Use map type constants in map headers 2018-07-12 22:39:38 -05:00
global.h Remove invalid version entries 2018-10-07 23:28:36 -05:00
global.tv.h merge easy chat with master 2018-08-11 14:14:51 +02:00
gpu_regs.h
graphics.h Convert more of data2b 2018-08-27 00:26:54 +01:00
gym_leader_rematch.h
hall_of_fame.h
heal_location.h port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
international_string_util.h
intro_credits_graphics.h
intro.h
item_icon.h
item_menu_icons.h
item_menu.h
item_use.h Finish decompiling pyramid bag. 2018-08-30 20:10:57 +02:00
item.h
landmark.h
learn_move.h Cleanup and document learn_move 2018-08-12 14:28:15 -07:00
libgcnmultiboot.h
librfu.h make union room compile i guess 2018-07-22 12:49:49 +02:00
lilycove_lady.h
link_rfu.h union room is too hard 2018-06-10 18:28:37 +02:00
link.h merge easy chat with master 2018-08-11 14:14:51 +02:00
list_menu.h Do some pyramid bag 2018-08-30 15:01:07 +02:00
load_save.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
lottery_corner.h
m4a.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
mail.h
main_menu.h Document main_menu 2018-09-14 12:15:46 -05:00
main.h
malloc.h
map_name_popup.h
match_call.h Finish decompiling field_specials 2018-08-11 14:51:54 -07:00
mauville_old_man.h Revert "Rename some specials" 2018-08-11 15:16:41 -07:00
menu_helpers.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
menu.h Document main_menu 2018-09-14 12:15:46 -05:00
metatile_behavior.h Move metatile behavior constants to include/constants and sync closer to pokeruby 2018-10-04 17:57:07 -05:00
mon_markings.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
money.h
multiboot_pokemon_colosseum.h
multiboot.h
mystery_event_menu.h
mystery_event_msg.h
mystery_event_script.h document record mixing 2018-05-26 00:25:36 +02:00
naming_screen.h
new_game.h battle tent start and create frontier struct in saveblock 2018-06-17 12:30:09 +02:00
option_menu.h
overworld.h Bring labels for overworld.c over from pokeruby 2018-09-04 23:31:37 +01:00
palette.h Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
party_menu.h Move item_use data to C 2018-09-11 03:04:19 +01:00
pc_screen_effect.h Decompile a bit of pokemon storarage system 2018-08-12 16:40:31 +02:00
play_time.h
player_pc.h
pokeball.h Bank to battler 2018-09-01 18:36:08 +02:00
pokeblock.h
pokedex_area_screen.h
pokedex_cry_screen.h
pokedex.h
pokemon_3.h
pokemon_animation.h
pokemon_icon.h
pokemon_size_record.h
pokemon_storage_system.h Extract rodata for unk_pokedex_area_screen_helper 2018-08-14 22:37:59 -07:00
pokemon_summary_screen.h More battle factory work 2018-09-02 19:41:33 +02:00
pokemon.h decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
pokenav.h Cleanup and document learn_move 2018-08-12 14:28:15 -07:00
random.h
rayquaza_scene.h
record_mixing.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
recorded_battle.h document frontier related 2018-07-01 11:15:42 +02:00
region_map.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
reset_rtc_screen.h
reset_save_heap.h
reshow_battle_screen.h
roamer.h
rom_81BE66C.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
rom_818CFC8.h
rom_8011DC0.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
rom_8034C54.h decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
rom_81520A8.h decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
rom6.h Rename SetLastTalkedObjectInFrontOfPlayer to CheckObjectGraphicsInFrontOfPlayer 2018-07-05 20:33:07 -07:00
rotating_gate.h define function in header 2018-08-12 22:28:41 +04:30
roulette_util.h
rtc.h
safari_zone.h
save_location.h
save.h Battle Factory is decompiled and documented. 2018-09-10 01:01:39 +02:00
scanline_effect.h
script_menu.h Continue decompiling field_specials 2018-08-08 23:53:21 -07:00
script_movement.h
script_pokemon_80F8.h
script_pokemon_81B9.h
script_pokemon_util_80F87D8.h
script.h
secret_base.h
shop.h
siirtc.h
slot_machine.h start porting slot machine 2018-08-11 17:57:20 +02:00
sound.h
sprite.h More of slot machine 2018-09-15 18:01:20 +02:00
start_menu.h
starter_choose.h
string_util.h
strings.h Do some pyramid bag 2018-08-30 15:01:07 +02:00
task.h
text_window.h Merge with master 2018-07-16 20:23:05 +02:00
text.h Standartize AddTextPrinterParametrized functions, 2018-09-08 23:38:30 +02:00
tilesets.h
time_events.h
title_screen.h
trade.h still going 2018-06-03 22:39:10 +02:00
trader.h
trainer_card.h more link stuff 2018-06-04 12:07:32 +02:00
trainer_pokemon_sprites.h battle dome cards sensibly renamed 2018-08-19 01:06:10 +02:00
trainer_see.h Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
trig.h
tv.h merge with master 2018-08-12 12:11:35 +02:00
unk_transition.h
util.h
walda_phrase.h
wallclock.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
wild_encounter.h Revert "Rename some specials" 2018-08-11 15:16:41 -07:00
window.h