pokeemerald/src/data/object_events
2022-09-27 20:16:48 -04:00
..
base_oam.h Move field effects data and graphics into own directory, and cleanup naming for object events 2020-02-12 17:32:51 -06:00
berry_tree_graphics_tables.h Document item menu 2021-08-10 22:13:02 -04:00
movement_action_func_tables.h Clean up lock/unlock anim movement 2022-08-12 21:18:10 -04:00
movement_type_func_tables.h Document files with a few remaining symbols 2021-11-02 18:06:06 -04:00
object_event_anims.h Fix bunny hoppy typo 2022-02-28 13:34:39 -05:00
object_event_graphics_info_pointers.h Adding missing externs 2022-09-05 09:49:20 -04:00
object_event_graphics_info.h Use constants for overworld object palette slots 2022-09-27 20:16:48 -04:00
object_event_graphics.h Name unknown_16.png 2022-03-14 15:54:47 -04:00
object_event_pic_tables.h Document some objev anims, make objevgfx info static 2021-04-05 19:52:35 -04:00
object_event_subsprites.h Use ARRAY_COUNT for obj event subsprite tables 2022-03-03 14:54:05 -05:00