pokeemerald/graphics/types
AgustinGDLV 84a9d4ffcf
Terastallization (#4110)
* wrote foundational terastal tests

* implemented baseline test-only Tera functionality; modified GetBattlerType + STAB calculations, misc. changes to some moves

* added tests and func. for Stellar type, more tests for Tera Blast

* more tests for Stellar type, Conversion fixes, Color Change + Conversion2 future proof

* implemented tera blast, expanded stellar type func., fixed tests

* last set of Tera/Tera Blast tests for checklist, protean fix

* implemented in-battle Terastallization, WIP stellar indicator and tera animation

* fixed bad merge

* expanded NUMBER_OF_MON_TYPES, cut down on TYPE_STELLAR hackiness, added Stellar type to summary

* fixed type indicators

* added tera logic to AI

* implemented code review changes, added B_TERA_ORB_NO_COST

* updated AI to calc damage with Tera when applicable; minor rework to AI gimmick handling

* fixed Tera Blast split choice occuring when not Terastallized

* fixed Tera Blast using Last Respects BP calcs

* added tera type to TrainerMon, code review tweaks
2024-04-24 11:17:46 +02:00
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bug.png
contest_beauty.png
contest_cool.png
contest_cute.png
contest_smart.png
contest_tough.png
dark.png
dragon.png
electric.png
fairy.png Update fairy.png 2022-08-27 22:42:05 -04:00
fight.png
fire.png
flying.png
ghost.png
grass.png
ground.png
ice.png
move_types_1.pal
move_types_2.pal
move_types_3.pal
mystery.png
normal.png
poison.png
psychic.png
rock.png
steel.png
stellar.png Terastallization (#4110) 2024-04-24 11:17:46 +02:00
water.png