mirror of
https://github.com/pret/pokeemerald.git
synced 2026-04-22 23:57:09 -05:00
* Added GetMaxNumMoneyDigits and GetMoneyBoxHorizontalPosition to header Replaced use of PrintMoneyAmount * Added define for MAX_MONEY_DIGITS Removed GetMaxNumMoneyDigits Converted uses of ConvertIntToDecimalStringN that called for 7 money digits to use MAX_MONEY_DIGITS Replaced 6 money digits in PrintMoneyAmount with MAX_MONEY_DIGITS * Use preproc and MAX_MONEY_DIGITS to increase the width of the sell item money box * Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS * Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS * Removed width and tilemap changes * Modified CountDigits to count digits greater than 1 Fixed PrintMoneyAmount to work with large digits * Added an early return to PrependFontIdToFit * First prototype working * Updated GetMoneyBoxHorizontalPosition with amount * Updated GetMoneyBoxHorizontalPosition with amount * Got version working with one space before * Got version working with one space before * Got version working with all spacingOC * cleaned up PrintMoneyAmount * Created CalculateleadingSpacesForMoney * Cleaned up for PR * Changed tabs to spaces per https://github.com/rh-hideout/pokeemerald-expansion/pull/4943\#issuecomment-2223023365 |
||
|---|---|---|
| .. | ||
| bg.c | ||
| bg.h | ||
| blit.c | ||
| blit.h | ||
| characters.h | ||
| dma3_manager.c | ||
| dma3.h | ||
| gpu_regs.c | ||
| gpu_regs.h | ||
| io_reg.c | ||
| io_reg.h | ||
| malloc.c | ||
| malloc.h | ||
| sprite.c | ||
| sprite.h | ||
| string_util.c | ||
| string_util.h | ||
| text.c | ||
| text.h | ||
| window.c | ||
| window.h | ||