pokeemerald/include/constants
2021-11-08 09:41:23 -05:00
..
abilities.h
apprentice.h
battle_ai.h
battle_anim.h Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
battle_arena.h
battle_dome.h
battle_factory.h
battle_frontier_mons.h
battle_frontier_trainers.h
battle_frontier.h
battle_move_effects.h Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
battle_palace.h
battle_pike.h
battle_pyramid.h
battle_script_commands.h
battle_setup.h
battle_string_ids.h
battle_tent_mons.h
battle_tent_trainers.h
battle_tent.h
battle_tower.h
battle.h
berry.h
cable_club.h
coins.h
contest.h
daycare.h
decorations.h
easy_chat.h
event_bg.h
event_object_movement.h Document files with a few remaining symbols 2021-11-02 18:06:06 -04:00
event_objects.h
field_effects.h Continue battle_transition documenting 2021-10-29 11:24:36 -04:00
field_poison.h
field_specials.h
field_tasks.h
field_weather.h
flags.h
frontier_util.h
game_stat.h
global.h Merge pull request #1525 from GriffinRichards/doc-recmix 2021-10-26 14:18:38 -04:00
heal_locations.h
hold_effects.h
item_effects.h
item.h
items.h Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
layouts.h
lilycove_lady.h
map_groups.h
map_scripts.h
map_types.h
maps.h
mauville_old_man.h
metatile_behaviors.h Document files with a few remaining symbols 2021-11-02 18:06:06 -04:00
metatile_labels.h
moves.h
mystery_gift.h
opponents.h
party_menu.h
pokemon.h Add MonCoods size macro 2021-11-08 09:41:23 -05:00
region_map_sections.h
rgb.h
roulette.h
script_menu.h
secret_bases.h
slot_machine.h
songs.h
species.h
trade.h
trainer_hill.h
trainer_types.h
trainers.h
tv.h
union_room.h
vars.h
weather.h