pokeemerald/include
2020-04-29 09:17:25 +02:00
..
constants Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-29 09:17:25 +02:00
gba Port librfu from firered 2020-02-16 13:49:36 -05:00
agb_flash.h
AgbRfu_LinkManager.h Fix alignment in AgbRfu_LinkManager.h 2020-02-16 15:32:10 -05:00
apprentice.h Document Apprentice 2019-11-20 17:36:52 -05:00
bard_music.h
battle_ai_script_commands.h Forewarn 2020-04-28 15:36:13 +02:00
battle_ai_switch_items.h
battle_anim.h Merge battle anim documentation 2020-02-29 13:59:41 +01:00
battle_arena.h
battle_bg.h Document some battle_bg-related things 2019-11-07 18:24:04 -06:00
battle_controllers.h
battle_debug.h
battle_dome.h Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
battle_factory_screen.h
battle_factory.h
battle_gfx_sfx_util.h
battle_interface.h
battle_main.h
battle_message.h Fix strings coz they had the same name for some unknown to me reason 2019-12-23 17:09:13 +01:00
battle_pike.h
battle_pyramid_bag.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle_pyramid.h Merge master into ObjEvent rename 2019-12-15 02:00:00 -05:00
battle_records.h
battle_script_commands.h Corrosion (#306) 2020-04-21 15:59:19 +02:00
battle_scripts.h Corrosion (#306) 2020-04-21 15:59:19 +02:00
battle_setup.h Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-02-23 10:58:26 +01:00
battle_tent.h
battle_tower.h Merge pull request #949 from GriffinRichards/doc-dome 2020-01-12 20:10:03 -06:00
battle_transition.h
battle_tv.h
battle_util.h Shed Shell 2020-04-28 11:14:20 +02:00
battle_util2.h
battle.h Fix switch-in abilities when shift style switch 2020-04-25 11:17:59 +02:00
berry_blender.h
berry_crush.h
berry_fix_program.h
berry_powder.h
berry_tag_screen.h
berry.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
bike.h
braille_puzzles.h
cable_club.h
clear_save_data_menu.h
clock.h
coins.h Give/Take to Add/Remove for silent script macros 2020-01-12 23:24:52 -05:00
config.h
contest_ai.h
contest_effect.h Gen 4+ moves get contest effects (#319) 2020-04-13 15:05:10 +02:00
contest_link_80F57C4.h Document Contest scripts 2019-11-13 18:20:55 -06:00
contest_link_80FC4F4.h
contest_painting.h Document contest painting image processing effects 2019-11-10 16:37:26 -06:00
contest.h Gen 4+ moves get contest effects (#319) 2020-04-13 15:05:10 +02:00
coord_event_weather.h
credits.h
crt0.h
data.h
daycare.h
decompress.h
decoration_inventory.h Document decoration.c 2020-03-06 09:47:20 +00:00
decoration.h Document decoration.c 2020-03-06 09:47:20 +00:00
dewford_trend.h
digit_obj_util.h Sync digit_obj_util 2020-04-08 16:27:11 -04:00
diploma.h
dodrio_berry_picking.h
dynamic_placeholder_text_util.h
easy_chat.h Document some easy chat specials 2020-01-12 19:39:30 -06:00
egg_hatch.h
ereader_helpers.h
ereader_screen.h
event_data.h Merge master into ObjEvent rename 2019-12-15 02:00:00 -05:00
event_object_lock.h Rename event_obj_lock to event_object_lock 2019-12-06 02:55:30 -05:00
event_object_movement.h Merge branch 'master' into fix-eventobj 2020-01-19 21:57:29 -05:00
event_scripts.h Minor fixes in trainer_battle.inc 2020-03-03 14:47:14 -05:00
evolution_graphics.h
evolution_scene.h
faraway_island.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
field_camera.h
field_control_avatar.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
field_door.h Label animated doors 2020-01-26 09:40:35 -06:00
field_effect_helpers.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
field_effect.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
field_message_box.h
field_player_avatar.h Renamed sub_808C1B4 -> PlayerUseAcroBikeOnBumpySlope 2020-04-12 16:22:03 +02:00
field_poison.h
field_screen_effect.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
field_special_scene.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
field_specials.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
field_tasks.h
field_weather.h Use fadescreen constants 2019-12-15 11:42:50 -05:00
fieldmap.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
fldeff_misc.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
fldeff.h Merge remote-tracking branch 'upstream' into tustin2121-patch-5 2020-01-13 20:26:20 -06:00
frontier_pass.h
frontier_util.h Merge master into ObjEvent rename 2019-11-25 20:00:04 -05:00
global.berry.h
global.fieldmap.h Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
global.h Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-15 13:31:52 +02:00
global.tv.h
graphics.h Merge with master 2020-04-11 19:48:24 +02:00
gym_leader_rematch.h Clean up match call doc 2019-12-08 15:49:36 -05:00
hall_of_fame.h Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
heal_location.h
image_processing_effects.h Match ConvertImageProcessingToGBA 2019-11-12 17:25:02 +01:00
international_string_util.h
intro_credits_graphics.h
intro.h
item_icon.h
item_menu_icons.h
item_menu.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
item_use.h Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
item.h
landmark.h
libgcnmultiboot.h
librfu.h fix remainSize type 2020-04-28 07:28:27 +08:00
lilycove_lady.h
link_rfu.h Fix alignment in AgbRfu_LinkManager.h 2020-02-16 15:32:10 -05:00
link.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
list_menu.h
load_save.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
lottery_corner.h
m4a.h
mail.h
main_menu.h
main.h
map_name_popup.h
match_call.h More pokenav match call documentation 2019-12-08 15:25:21 -05:00
math_util.h
mauville_old_man.h Rename EventObj to ObjEvent 2019-11-21 00:14:40 -05:00
menu_helpers.h
menu_specialized.h
menu.h Document Trainer Card 2020-02-08 14:31:17 -06:00
metatile_behavior.h Document Sky Pillar outside 2019-11-09 08:41:43 -06:00
mevent_801BAAC.h
mevent_client.h
mevent_news.h
mevent_server_helpers.h
mevent_server.h
mevent.h
mevent2.h
minigame_countdown.h Sync minigame_countdown 2020-04-08 17:23:32 -04:00
mirage_tower.h
mon_markings.h
money.h
move_relearner.h
multiboot_pokemon_colosseum.h
multiboot.h
mystery_event_menu.h
mystery_event_msg.h
mystery_event_script.h
mystery_gift.h
naming_screen.h
new_game.h
option_menu.h
overworld.h Merge master into ObjEvent rename 2019-12-21 05:19:27 -05:00
palette.h
party_menu.h Add misc party constant usage 2020-04-09 15:18:53 -04:00
pc_screen_effect.h
play_time.h
player_pc.h
pokeball.h
pokeblock.h
pokedex_area_region_map.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
pokedex_area_screen.h
pokedex_cry_screen.h Document pokedex cry screen 2020-03-10 14:02:03 -04:00
pokedex.h Document pokedex.c 2020-03-09 16:24:01 -04:00
pokemon_animation.h
pokemon_icon.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
pokemon_jump.h Sync minigame_countdown 2020-04-08 17:23:32 -04:00
pokemon_size_record.h
pokemon_storage_system.h
pokemon_summary_screen.h
pokemon.h Merge with master 2020-02-08 09:38:29 +01:00
pokenav.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
random.h Use macro for randomization with ISO value 2020-02-25 12:54:08 -06:00
rayquaza_scene.h
record_mixing.h
recorded_battle.h
region_map.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
reset_rtc_screen.h
reset_save_heap.h
reshow_battle_screen.h
roamer.h
rom_8011DC0.h
rom_81520A8.h
rotating_gate.h
rotating_tile_puzzle.h
roulette_util.h
roulette.h
rtc.h
safari_zone.h
save_location.h Label GCN link flags field 2020-04-13 08:42:31 -04:00
save.h Clean up some of save.c 2020-01-12 18:42:41 -06:00
scanline_effect.h
script_menu.h
script_movement.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
script_pokemon_80F8.h
script_pokemon_util_80F87D8.h Document Contest scripts 2019-11-13 18:20:55 -06:00
script.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
secret_base.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
shop.h Standardize EVENT_OBJECT to OBJECT_EVENT 2019-11-20 23:12:51 -05:00
siirtc.h
slot_machine.h
sound.h
start_menu.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
starter_choose.h
strings.h Move berry crush data to src 2020-02-17 13:10:23 -06:00
task.h
text_window.h
tileset_anims.h
tilesets.h
time_events.h
title_screen.h
trade.h Port librfu from firered 2020-02-16 13:49:36 -05:00
trader.h Document decoration.c 2020-03-06 09:47:20 +00:00
trainer_card.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_hill.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
trainer_pokemon_sprites.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_see.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
trig.h
tv.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
union_room_battle.h
union_room_chat.h
union_room_player_avatar.h
union_room.h Port librfu from firered 2020-02-16 13:49:36 -05:00
unk_transition.h
util.h
walda_phrase.h
wallclock.h
wild_encounter.h