mirror of
https://github.com/pret/pokeemerald.git
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* Added option for generating incrementing pokemon in pc boxes
# Conflicts:
# src/debug.c
* added submenu arrows, increased menu high to full screen
# Conflicts:
# src/debug.c
* combined flags and vars into one submenu
# Conflicts:
# src/debug.c
* added new window to flags/vars showing the current state and added submenu indicator
# Conflicts:
# src/debug.c
* added alligned arrows for debug submenus
# Conflicts:
# src/debug.c
* used {CLEAR_TO X} instead of manual spaces
# Conflicts:
# src/debug.c
* renamed gDebugText to proper sDebugText
# Conflicts:
# src/debug.c
* added Fill submenu, added fill function for PC items and all bag pockets @LOuroboros
# Conflicts:
# src/debug.c
* put cheat start into utility
# Conflicts:
# src/debug.c
* put fill submenu into main menu
# Conflicts:
# src/debug.c
* tiny fix
* renaming and reordering
# Conflicts:
# src/debug.c
* Added reset pokedex flags for @AsparagusEduardo
* made flag toggle list dynamic
# Conflicts:
# src/debug.c
* initial battle debug menu WIP
# Conflicts:
# src/debug.c
# src/wild_encounter.c
* fix visual bug
* added battle start
# Conflicts:
# include/debug.h
# src/battle_ai_script_commands.c
* Added faster way to add initial movesets to mon
* Added waiting music for the slow box filling
* Simplified the call to scripts
* Simplified debug scripts
* Disabled Battle Test for now
* Fixed personality on fast PC fill being always 0
* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT
* Added missing return TRUE
* Sets nickname
* Changed how GetSpeciesName to how it's used upstream
---------
Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
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|---|---|---|
| .. | ||
| abilities.h | ||
| apprentice.h | ||
| battle_ai.h | ||
| battle_anim_scripts.h | ||
| battle_anim.h | ||
| battle_arena.h | ||
| battle_dome.h | ||
| battle_factory.h | ||
| battle_frontier_mons.h | ||
| battle_frontier_trainers.h | ||
| battle_frontier.h | ||
| battle_move_effects.h | ||
| battle_palace.h | ||
| battle_pike.h | ||
| battle_pyramid.h | ||
| battle_script_commands.h | ||
| battle_setup.h | ||
| battle_string_ids.h | ||
| battle_tent_mons.h | ||
| battle_tent_trainers.h | ||
| battle_tent.h | ||
| battle_tower.h | ||
| battle.h | ||
| berry.h | ||
| cable_club.h | ||
| coins.h | ||
| contest.h | ||
| daycare.h | ||
| decorations.h | ||
| easy_chat.h | ||
| event_bg.h | ||
| event_object_movement.h | ||
| event_objects.h | ||
| field_effects.h | ||
| field_poison.h | ||
| field_specials.h | ||
| field_tasks.h | ||
| field_weather.h | ||
| flags.h | ||
| form_change_types.h | ||
| frontier_util.h | ||
| game_stat.h | ||
| global.h | ||
| heal_locations.h | ||
| hold_effects.h | ||
| item_effects.h | ||
| item.h | ||
| items.h | ||
| layouts.h | ||
| lilycove_lady.h | ||
| map_groups.h | ||
| map_scripts.h | ||
| map_types.h | ||
| maps.h | ||
| mauville_old_man.h | ||
| metatile_behaviors.h | ||
| metatile_labels.h | ||
| moves.h | ||
| mystery_gift.h | ||
| opponents.h | ||
| party_menu.h | ||
| pokedex.h | ||
| pokemon_debug.h | ||
| pokemon.h | ||
| region_map_sections.h | ||
| rgb.h | ||
| roulette.h | ||
| script_menu.h | ||
| secret_bases.h | ||
| slot_machine.h | ||
| songs.h | ||
| sound.h | ||
| species.h | ||
| trade.h | ||
| trainer_hill.h | ||
| trainer_types.h | ||
| trainers.h | ||
| tv.h | ||
| union_room.h | ||
| vars.h | ||
| weather.h | ||
| wild_encounter.h | ||
| z_move_effects.h | ||