pokeemerald/test/battle
2026-03-04 13:16:56 +01:00
..
ability 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
ai Fix missing AI handling for partnerProtecting and Well-Baked Body (#9385) 2026-03-01 13:02:02 -05:00
form_change Merge branch 'upcoming' into expansion-release 2026-02-28 22:00:41 +01:00
gimmick 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
hold_effect 27/02/26 Master to upcoming merge 2026-02-27 23:53:24 +01:00
item_effect 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
move_animations Battle Heap and Animation Test fixes (#9118) 2026-02-03 11:41:50 +01:00
move_effect Fixes U-turn not reseting targetsDone flag (#9411) 2026-03-04 13:16:56 +01:00
move_effect_secondary 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
move_effects_combined 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
move_flags 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
starting_status Merge commit '0e33bf916e80e4dcf4f96ca0419a8b2fda5da51d' into master-to-upcoming 2026-01-04 11:28:59 +01:00
status1 Simplify defrosting/thawing and expand target thawing config (#9271) 2026-02-23 17:11:05 +01:00
volatiles 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
weather 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
badge_boost.c Use direct config names instead of enum names (#8824) 2026-02-06 11:57:33 +01:00
battle_message.c Misc style and whitespace cleanup (#8681) 2026-01-02 18:01:43 +01:00
capture.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
crit_chance.c Use direct config names instead of enum names (#8824) 2026-02-06 11:57:33 +01:00
damage_formula.c Use direct config names instead of enum names (#8824) 2026-02-06 11:57:33 +01:00
defrost.c Fixes Scald defrosting target while asleep (#7233) 2025-06-28 10:14:55 +02:00
end_turn_effects.c Merge commit '0e33bf916e80e4dcf4f96ca0419a8b2fda5da51d' into master-to-upcoming 2026-01-04 11:28:59 +01:00
evolution_tracker.c 01/01/26 Master to upcoming merge 2026-01-01 10:24:19 +01:00
exp.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
hazards.c fix poisons absorbing toxic spikes when fainting from other hazards (#8644) 2025-12-23 21:47:42 +01:00
inverse_battle.c Add inverse battle type matchup test (#8779) 2026-01-03 15:01:04 +00:00
move.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
sleep_clause.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
spread_moves.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
switch_in_abilities.c Fix field abilities activating when an other mon switches in (#8743) 2026-01-06 15:04:11 +00:00
test_runner_features.c Misc style and whitespace cleanup (#8681) 2026-01-02 18:01:43 +01:00
trainer_control.c Make .party files use "enum Pokeball" instead of "enum Item" (#9159) 2026-02-19 11:20:47 +01:00
trainer_control.party Make .party files use "enum Pokeball" instead of "enum Item" (#9159) 2026-02-19 11:20:47 +01:00
trainer_slides.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
trainer_slides.h Trainer slides for multiple trainers and multibattles (#7588) 2025-12-30 20:28:53 +00:00