pokeemerald/include
2018-09-10 14:49:24 +02:00
..
constants Merge branch 'master' into battle_engine_v2 2018-09-10 14:49:24 +02:00
gba Macroize main_menu and general cleanup 2018-09-07 19:24:33 -05:00
agb_flash.h
bard_music.h through sub_8120748 2018-05-03 13:40:08 -04:00
battle_ai_script_commands.h New AI damage and type functions 2018-07-15 12:39:07 +02:00
battle_ai_switch_items.h
battle_anim.h through sub_80DB174 2018-05-10 19:28:52 -04:00
battle_bg.h label and document battle windows 2018-06-17 16:48:58 +02:00
battle_controllers.h Merge with master 2018-09-01 12:38:38 +02:00
battle_debug.h Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
battle_dome.h Document battle dome. 2018-08-25 19:59:47 +02:00
battle_frontier_2.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
battle_gfx_sfx_util.h document battle bars 2018-06-19 00:43:15 +02:00
battle_interface.h Bank to battler 2018-09-01 18:36:08 +02:00
battle_main.h Move Weather Ball, Hidden power, AI support for dynamic type moves and AI debug support 2018-07-29 11:32:40 +02:00
battle_message.h merge with master 2018-09-02 00:07:19 +02:00
battle_pyramid_bag.h Finish decompiling pyramid bag. 2018-08-30 20:10:57 +02:00
battle_records.h identify and name battle records things 2018-05-01 15:33:13 +02:00
battle_script_commands.h Proper Sound moves and substitute 2018-08-02 20:24:18 +02:00
battle_scripts.h merge with master 2018-09-02 00:07:19 +02:00
battle_setup.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
battle_tent.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
battle_tower.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
battle_transition.h
battle_tv.h decompile and document battle tv 2018-02-27 20:40:09 +01:00
battle_util.h merge with master 2018-09-02 00:07:19 +02:00
battle_util2.h Bank to battler 2018-09-01 18:36:08 +02:00
battle.h Experience on caught mon 2018-08-03 18:01:14 +02:00
berry_blender.h
berry_fix_program.h
berry_tag_screen.h
berry.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
bg.h Document battle dome. 2018-08-25 19:59:47 +02:00
bike.h Decompile field camera 2018-04-18 17:42:41 +05:30
blend_palette.h
blit.h clean up files 2018-02-28 13:07:58 +01:00
braille_puzzles.h Decompile rom6 2018-04-10 12:17:29 +05:30
cable_club.h Finish decompiling field_specials 2018-08-11 14:51:54 -07:00
clear_save_data_menu.h
clock.h clean up files 2018-02-28 13:07:58 +01:00
coins.h
config.h
contest_ai.h Port contest ai from pokeruby 2018-08-15 11:43:57 +02:00
contest_effect.h Merge branch 'master' of github.com:pret/pokeemerald 2018-08-15 16:22:54 -07:00
contest_link_80F57C4.h through sub_80D7DE8 2018-05-02 08:43:27 -04:00
contest_link_80FC4F4.h through sub_80DA874 2018-05-07 20:49:23 -04:00
contest_painting.h
contest.h document move type variables in pss 2018-09-01 18:31:53 +02:00
coord_event_weather.h
credits.h Decompile credits 2018-02-17 04:00:22 -06:00
crt0.h
data2.h Convert more of data2b 2018-08-27 00:26:54 +01:00
daycare.h
decompress.h decompile rom_8034C54 2018-05-27 23:26:01 +02:00
decoration_inventory.h
decoration.h Continue decompiling field_specials 2018-08-10 00:42:06 -07:00
dewford_trend.h
diploma.h
dma3.h
dynamic_placeholder_text_util.h Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
easy_chat.h through sub_8120748 2018-05-03 13:40:08 -04:00
egg_hatch.h
event_data.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
event_obj_lock.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
event_object_movement.h Label event_object_movement.c 2018-09-02 23:20:45 +01:00
event_scripts.h Merge branch 'master' into contest 2018-05-10 09:47:12 -04:00
evolution_graphics.h
evolution_scene.h
field_camera.h Decompile field camera 2018-04-18 17:42:41 +05:30
field_control_avatar.h merge union room with master 2018-07-22 13:14:58 +02:00
field_door.h
field_effect_helpers.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
field_effect.h Continue decompiling field_specials 2018-08-10 00:42:06 -07:00
field_fadetransition.h
field_message_box.h
field_player_avatar.h add functions to header 2018-08-12 22:31:19 +04:30
field_poison.h
field_region_map.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
field_screen_effect.h
field_screen.h Finish decompiling field_specials 2018-08-11 14:51:54 -07:00
field_special_scene.h decompile field tasks 2018-05-19 18:02:43 +02:00
field_specials.h Continue decompiling field_specials 2018-08-10 14:07:23 -07:00
field_tasks.h decompile field tasks 2018-05-19 18:02:43 +02:00
field_weather.h
fieldmap.h Rename map-layout-related things 2018-06-20 19:54:21 -05:00
fldeff_80F9BCC.h document record mixing 2018-05-26 00:25:36 +02:00
fldeff_cut.h cut field effect is decompiled and documented 2018-06-16 14:04:29 +02:00
fldeff_groundshake.h Port/decompile fieldmap.c 2018-05-09 05:07:56 -05:00
fldeff_teleport.h
global.berry.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
global.fieldmap.h Use map type constants in map headers 2018-07-12 22:39:38 -05:00
global.h merge with master 2018-09-02 00:07:19 +02:00
global.tv.h merge easy chat with master 2018-08-11 14:14:51 +02:00
gpu_regs.h
graphics.h Convert more of data2b 2018-08-27 00:26:54 +01:00
gym_leader_rematch.h Name functions, variables, and that one flag constant 2018-02-26 08:23:17 -05:00
hall_of_fame.h
heal_location.h port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
international_string_util.h Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
intro_credits_graphics.h Decompile credits 2018-02-17 04:00:22 -06:00
intro.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
item_icon.h
item_menu_icons.h item menu is done 2018-03-04 20:03:11 +01:00
item_menu.h merge list menu and list indicators 2018-05-19 11:36:31 +02:00
item_use.h Finish decompiling pyramid bag. 2018-08-30 20:10:57 +02:00
item.h make item compile 2018-04-29 15:34:14 +02:00
landmark.h
learn_move.h Cleanup and document learn_move 2018-08-12 14:28:15 -07:00
libgcnmultiboot.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
librfu.h make union room compile i guess 2018-07-22 12:49:49 +02:00
lilycove_lady.h Merge branch 'master' into record_mixing 2018-02-11 20:12:40 -05:00
link_rfu.h union room is too hard 2018-06-10 18:28:37 +02:00
link.h merge easy chat with master 2018-08-11 14:14:51 +02:00
list_menu.h Do some pyramid bag 2018-08-30 15:01:07 +02:00
load_save.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
lottery_corner.h
m4a.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
mail.h
main_menu.h port more of slot machine 2018-08-11 18:47:56 +02:00
main.h
malloc.h
map_name_popup.h Decompile map_name_popup 2018-04-09 12:52:28 +05:30
match_call.h Finish decompiling field_specials 2018-08-11 14:51:54 -07:00
mauville_old_man.h Revert "Rename some specials" 2018-08-11 15:16:41 -07:00
menu_helpers.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
menu.h Do some pyramid bag 2018-08-30 15:01:07 +02:00
metatile_behavior.h cut field effect is decompiled and documented 2018-06-16 14:04:29 +02:00
metatile_behaviors.h
mon_markings.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
money.h
multiboot_pokemon_colosseum.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
multiboot.h
mystery_event_menu.h
mystery_event_msg.h
mystery_event_script.h document record mixing 2018-05-26 00:25:36 +02:00
naming_screen.h
new_game.h battle tent start and create frontier struct in saveblock 2018-06-17 12:30:09 +02:00
option_menu.h
overworld.h Bring labels for overworld.c over from pokeruby 2018-09-04 23:31:37 +01:00
palette.h Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
party_menu.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
pc_screen_effect.h Decompile a bit of pokemon storarage system 2018-08-12 16:40:31 +02:00
play_time.h
player_pc.h Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
pokeball.h Bank to battler 2018-09-01 18:36:08 +02:00
pokeblock.h
pokedex_area_screen.h decompiled up to sub_80BFCF4 2018-04-30 20:41:17 -04:00
pokedex_cry_screen.h decompiled up to sub_80BFCF4 2018-04-30 20:41:17 -04:00
pokedex.h finish decompiling pokedex 2018-05-10 03:30:42 -04:00
pokemon_3.h decompile main_menu 2018-02-11 17:19:36 -05:00
pokemon_animation.h
pokemon_icon.h Decompile pokemon icon 2018-04-13 17:51:49 +05:30
pokemon_size_record.h
pokemon_storage_system.h Extract rodata for unk_pokedex_area_screen_helper 2018-08-14 22:37:59 -07:00
pokemon_summary_screen.h Continue documentation and cleanup of pokemon_summary_screen 2018-08-15 11:51:47 -07:00
pokemon.h merge with master 2018-09-02 00:07:19 +02:00
pokenav.h Cleanup and document learn_move 2018-08-12 14:28:15 -07:00
random.h
rayquaza_scene.h
record_mixing.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
recorded_battle.h document frontier related 2018-07-01 11:15:42 +02:00
region_map.h Finish pokemon_summary_screen 2018-08-14 22:00:35 -07:00
reset_rtc_screen.h Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
reset_save_heap.h
reshow_battle_screen.h
roamer.h
rom_81BE66C.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
rom_818CFC8.h
rom_8011DC0.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
rom_8034C54.h decompile rom_8034C54 2018-05-27 23:26:01 +02:00
rom6.h Rename SetLastTalkedObjectInFrontOfPlayer to CheckObjectGraphicsInFrontOfPlayer 2018-07-05 20:33:07 -07:00
rotating_gate.h define function in header 2018-08-12 22:28:41 +04:30
roulette_util.h Decompile fleff_flash rodata 2018-02-27 10:33:23 +05:30
rtc.h
safari_zone.h
save_location.h
save.h Finish decompiling pyramid bag. 2018-08-30 20:10:57 +02:00
scanline_effect.h
script_menu.h Continue decompiling field_specials 2018-08-08 23:53:21 -07:00
script_movement.h
script_pokemon_80F8.h
script_pokemon_81B9.h
script_pokemon_util_80F87D8.h through sub_80DAE0C 2018-05-10 17:54:30 -04:00
script.h
secret_base.h Merge branch 'master' into decomp_record_mixing 2018-05-20 12:16:45 +02:00
shop.h Fixes 2018-02-08 21:00:28 -05:00
siirtc.h
slot_machine.h start porting slot machine 2018-08-11 17:57:20 +02:00
sound.h
sprite.h Change overworld_frame macro to use tiles 2018-09-08 03:07:44 -05:00
start_menu.h Rename start menu functions 2018-03-28 21:09:27 +02:00
starter_choose.h Decompile credits 2018-02-17 04:00:22 -06:00
string_util.h
strings.h Do some pyramid bag 2018-08-30 15:01:07 +02:00
task.h
text_window.h Merge with master 2018-07-16 20:23:05 +02:00
text.h Merge with master 2018-07-16 20:23:05 +02:00
tilesets.h
time_events.h
title_screen.h
trade.h still going 2018-06-03 22:39:10 +02:00
trader.h Merge branch 'master' into mauville_old_man 2018-05-07 18:18:00 -04:00
trainer_card.h more link stuff 2018-06-04 12:07:32 +02:00
trainer_pokemon_sprites.h battle dome cards sensibly renamed 2018-08-19 01:06:10 +02:00
trainer_see.h Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
trig.h
tv.h merge with master 2018-08-12 12:11:35 +02:00
unk_transition.h
util.h
walda_phrase.h
wallclock.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
wild_encounter.h Revert "Rename some specials" 2018-08-11 15:16:41 -07:00
window.h Merge branch 'master' into link 2018-02-11 19:22:06 -05:00