pokeemerald/include
Hedara bdd7c5bfa8 Merge branch 'master' into master-merge
Conflicts:
	src/contest_painting.c
2025-06-09 23:27:18 +02:00
..
config AI: Add AI_SMART_TERA flag to make smarter decisions about when to terastalize. (#6705) 2025-05-31 09:47:25 +02:00
constants Merge branch 'master' into master-merge 2025-06-09 23:27:18 +02:00
gba
test Add dedicated getter functions for Pokémon types and abilities (#7043) 2025-06-03 22:05:22 +02:00
agb_flash.h
AgbRfu_LinkManager.h
apprentice.h
bard_music.h
battle_ai_main.h
battle_ai_script_commands.h
battle_ai_switch_items.h
battle_ai_util.h Removes duplicate AI ability func (#7045) 2025-06-09 11:30:16 +02:00
battle_anim_scripts.h
battle_anim.h
battle_arena.h
battle_bg.h
battle_controllers.h Battle controller pret documentation (#7029) 2025-06-02 14:22:11 +02:00
battle_debug.h
battle_dome.h
battle_dynamax.h
battle_end_turn.h
battle_factory_screen.h
battle_factory.h
battle_gfx_sfx_util.h
battle_gimmick.h
battle_interface.h
battle_main.h
battle_message.h
battle_pike.h
battle_pyramid_bag.h
battle_pyramid.h
battle_records.h
battle_script_commands.h
battle_scripts.h Combines Super Fang and Guardian of Alola effects (#7048) 2025-06-03 10:26:25 +02:00
battle_setup.h Converts a bunch of defines to enums (#7041) 2025-06-02 15:54:37 +02:00
battle_tent.h
battle_terastal.h
battle_tower.h Converts a bunch of defines to enums (#7041) 2025-06-02 15:54:37 +02:00
battle_transition_frontier.h
battle_transition.h
battle_tv.h
battle_util.h Removes duplicate AI ability func (#7045) 2025-06-09 11:30:16 +02:00
battle_util2.h
battle_z_move.h
battle.h Removes duplicate AI ability func (#7045) 2025-06-09 11:30:16 +02:00
berry_blender.h
berry_crush.h
berry_fix_program.h
berry_powder.h
berry_tag_screen.h
berry.h
bg.h
bike.h
birch_pc.h
blit.h
braille_puzzles.h
cable_club.h
caps.h
clear_save_data_menu.h
clock.h
coins.h
confetti_util.h
contest_ai.h
contest_effect.h
contest_link.h
contest_painting.h
contest_util.h
contest.h
coord_event_weather.h
credits.h
crt0.h
data.h Debug parties and battles (#6884) 2025-06-03 23:21:17 +02:00
datetime.h
daycare.h
debug.h Debug parties and battles (#6884) 2025-06-03 23:21:17 +02:00
decompress_error_handler.h New sprite compressor (#5627) 2025-05-30 23:10:54 +02:00
decompress.h Fix follower compression (#7038) 2025-06-01 10:06:12 +02:00
decoration_inventory.h
decoration.h
dewford_trend.h
dexnav.h
difficulty.h
digit_obj_util.h
diploma.h
dma3.h
dodrio_berry_picking.h
dynamic_placeholder_text_util.h
easy_chat.h
egg_hatch.h
ereader_helpers.h
ereader_screen.h
event_data.h
event_object_lock.h
event_object_movement.h
event_scripts.h
evolution_graphics.h
evolution_scene.h
expansion_intro.h
fake_rtc.h
faraway_island.h
field_camera.h
field_control_avatar.h
field_door.h
field_effect_helpers.h
field_effect.h
field_message_box.h
field_move.h Refactor field moves (#6660) 2025-05-31 09:03:12 +02:00
field_player_avatar.h
field_poison.h
field_screen_effect.h
field_special_scene.h
field_specials.h
field_tasks.h
field_weather.h
fieldmap.h
fldeff_misc.h Refactor field moves (#6660) 2025-05-31 09:03:12 +02:00
fldeff.h Refactor field moves (#6660) 2025-05-31 09:03:12 +02:00
follower_helper.h
follower_npc_alternate_sprites.h
follower_npc.h
fonts.h
fpmath.h
frontier_pass.h
frontier_util.h Converts a bunch of defines to enums (#7041) 2025-06-02 15:54:37 +02:00
generational_changes.h
global.berry.h
global.fieldmap.h
global.h
global.tv.h
gpu_regs.h
graphics.h
gym_leader_rematch.h
hall_of_fame.h
heal_location.h
image_processing_effects.h
international_string_util.h
intro_credits_graphics.h
intro.h
io_reg.h
item_ball.h
item_icon.h
item_menu_icons.h
item_menu.h
item_use.h
item.h
landmark.h
libgcnmultiboot.h
librfu.h
lilycove_lady.h
line_break.h Added naive line break (#7076) 2025-06-06 20:13:07 -07:00
link_rfu.h
link.h
list_menu.h
load_save.h
lottery_corner.h
m4a.h
mail.h
main_menu.h
main.h
malloc.h
map_name_popup.h
match_call.h
math_util.h
mauville_old_man.h
menu_helpers.h
menu_specialized.h
menu.h
metaprogram.h
metatile_behavior.h
mini_printf.h
minigame_countdown.h
mirage_tower.h
mon_markings.h
money.h
move_relearner.h
move.h Remove more instances of hard-coded Move IDs (#7056) 2025-06-03 23:26:48 +02:00
multiboot_pokemon_colosseum.h
multiboot.h
mystery_event_menu.h
mystery_event_msg.h
mystery_event_script.h
mystery_gift_client.h
mystery_gift_link.h
mystery_gift_menu.h
mystery_gift_server.h
mystery_gift_view.h
mystery_gift.h
naming_screen.h
new_game.h
option_menu.h
overworld.h Converts a bunch of defines to enums (#7041) 2025-06-02 15:54:37 +02:00
palette_util.h
palette.h
party_menu.h Refactor field moves (#6660) 2025-05-31 09:03:12 +02:00
pc_screen_effect.h
play_time.h
player_pc.h
pokeball.h
pokeblock.h
pokedex_area_region_map.h
pokedex_area_screen.h
pokedex_cry_screen.h
pokedex_plus_hgss.h
pokedex.h
pokemon_animation.h Converts a bunch of defines to enums (#7041) 2025-06-02 15:54:37 +02:00
pokemon_icon.h
pokemon_jump.h
pokemon_size_record.h
pokemon_sprite_visualizer.h
pokemon_storage_system.h
pokemon_summary_screen.h
pokemon.h Add dedicated getter functions for Pokémon types and abilities (#7043) 2025-06-03 22:05:22 +02:00
pokenav.h
random.h AI: Add AI_SMART_TERA flag to make smarter decisions about when to terastalize. (#6705) 2025-05-31 09:47:25 +02:00
rayquaza_scene.h
record_mixing.h
recorded_battle.h
region_map.h
regions.h
reload_save.h
reset_rtc_screen.h
reshow_battle_screen.h
roamer.h
rotating_gate.h
rotating_tile_puzzle.h
roulette.h
rtc.h Moved time constants to dedicated files (#7019) 2025-05-30 16:39:01 +02:00
safari_zone.h
save_location.h
save.h
scanline_effect.h
script_menu.h
script_movement.h
script_pokemon_util.h
script.h
secret_base.h
shop.h
siirtc.h Moved time constants to dedicated files (#7019) 2025-05-30 16:39:01 +02:00
slot_machine.h
sound.h
sprite.h
start_menu.h
starter_choose.h
string_util.h
strings.h
task.h
test_runner.h
text_window.h
text.h
tileset_anims.h
tilesets.h
time_events.h
title_screen.h
trade.h
trader.h
trainer_card.h
trainer_hill.h Converts a bunch of defines to enums (#7041) 2025-06-02 15:54:37 +02:00
trainer_pokemon_sprites.h
trainer_pools.h
trainer_see.h
trainer_slide.h
trig.h
tv.h
type_icons.h
union_room_battle.h
union_room_chat.h
union_room_player_avatar.h
union_room.h
util.h
vs_seeker.h
walda_phrase.h
wallclock.h
wild_encounter.h
window.h
wonder_news.h