pokeemerald/src/data/graphics
2023-03-27 16:22:11 -07:00
..
battle_terrain.h Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
berries.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
berry_fix.h sync fldeff function names with pokeruby 2018-12-09 22:24:54 -05:00
decorations.h Drop unnecessary decor prefix 2020-04-13 13:04:22 -04:00
intro_scene.h Standardize intro gfx names 2021-03-29 20:48:48 -04:00
items.h Add most of the new item icons (Clear Amulet & Shards missing) 2023-03-24 00:50:06 +01:00
mail.h Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
pokeballs.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
pokemon.h Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-21 09:56:58 -07:00
rayquaza_scene.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
slot_machine.h More slot machine data documentation 2020-07-28 14:29:44 -04:00
trainers.h Generate trainer pic palettes from image 2022-09-05 16:09:45 -04:00