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https://github.com/pret/pokeemerald.git
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* Fixed test folders + Chud Chew test name fixes * Adjusted file names + merged Burn Up and Double Shock files * Added Spit Up/Swallow files that point to Stockpile's file * Multiple changes (see description) - Moved secondary effect files to their own folder. - Split hit_set_entry_hazards.c to separate files for Spikes/Stealth Rock. - Grouped Hex/Venoshock to the same file |
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| .. | ||
| battle | ||
| dynamax.c | ||
| fpmath.c | ||
| pokemon.c | ||
| random.c | ||
| species.c | ||
| sprite.c | ||
| test_runner_args.c | ||
| test_runner_battle.c | ||
| test_runner.c | ||