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$ python3 migration_scripts/convert_parties.py src/data/trainers.h src/data/trainer_parties.h src/data/npc_trainers.party Is available to convert Trainer Control-formatted trainers/parties into Competitive-formatted ones. Multiple '#include's can be placed in the trainer section of src/data.c to support spreading the trainers across multiple .party files. trainerproc does not interpret the values, leaving that job to the C compiler, so we use '#line' to associate those errors with the lines in the .party file(s). Because the columns don't make sense we use -fno-show-column and -fno-diagostics-show-caret. We might want to move gTrainers into its own file so that the rest of src/data.c isn't affected by those flags. Extensions (misfeatures, imo): - .party files are passed through cpp, so '#define's are supported, and so are '// ...' and '/* ... */' comments. - .party files also support writing, e.g. 'SPECIES_PIKACHU' instead of 'Pikachu'. This allows people to write constants explicitly if they like. Pragmas: - '#pragma trainerproc ivs explicit' requires an explicit 'IVs:' line rather than defaulting to 31s. - '#pragma trainerproc ivs <IVs>' changes the default IVs. - '#pragma trainerproc level explicit' requires an explicit 'Level:' line rather than defaulting to 100. - '#pragma trainerproc level <level>' changes the default level. Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com> Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> |
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| .. | ||
| abilities.h | ||
| apprentice.h | ||
| battle_ai.h | ||
| battle_anim_scripts.h | ||
| battle_anim.h | ||
| battle_arena.h | ||
| battle_dome.h | ||
| battle_factory.h | ||
| battle_frontier_mons.h | ||
| battle_frontier_trainers.h | ||
| battle_frontier.h | ||
| battle_move_effects.h | ||
| battle_palace.h | ||
| battle_partner.h | ||
| battle_pike.h | ||
| battle_pyramid.h | ||
| battle_script_commands.h | ||
| battle_setup.h | ||
| battle_string_ids.h | ||
| battle_tent_mons.h | ||
| battle_tent_trainers.h | ||
| battle_tent.h | ||
| battle_tower.h | ||
| battle_z_move_effects.h | ||
| battle.h | ||
| berry.h | ||
| cable_club.h | ||
| coins.h | ||
| contest.h | ||
| cries.h | ||
| daycare.h | ||
| decorations.h | ||
| easy_chat.h | ||
| event_bg.h | ||
| event_object_movement.h | ||
| event_objects.h | ||
| expansion.h | ||
| field_effects.h | ||
| field_poison.h | ||
| field_specials.h | ||
| field_tasks.h | ||
| field_weather.h | ||
| flags.h | ||
| form_change_types.h | ||
| frontier_util.h | ||
| game_stat.h | ||
| global.h | ||
| heal_locations.h | ||
| hold_effects.h | ||
| item_effects.h | ||
| item.h | ||
| items.h | ||
| layouts.h | ||
| lilycove_lady.h | ||
| map_groups.h | ||
| map_scripts.h | ||
| map_types.h | ||
| maps.h | ||
| mauville_old_man.h | ||
| metatile_behaviors.h | ||
| metatile_labels.h | ||
| moves.h | ||
| mystery_gift.h | ||
| opponents.h | ||
| party_menu.h | ||
| pokedex.h | ||
| pokemon_debug.h | ||
| pokemon.h | ||
| region_map_sections.h | ||
| rgb.h | ||
| roulette.h | ||
| script_menu.h | ||
| secret_bases.h | ||
| slot_machine.h | ||
| songs.h | ||
| sound.h | ||
| species.h | ||
| tms_hms.h | ||
| trade.h | ||
| trainer_hill.h | ||
| trainer_types.h | ||
| trainers.h | ||
| tv.h | ||
| union_room.h | ||
| vars.h | ||
| weather.h | ||
| wild_encounter.h | ||