pokeemerald/test/battle
2025-09-27 15:59:31 -04:00
..
ability Fix catch bug introduced in #7774 (#7782) 2025-09-23 17:50:48 +02:00
ai Fix failing test for B_PREFERRED_ICE_WEATHER = B_ICE_WEATHER_SNOW (#7755) 2025-09-19 20:38:20 +02:00
form_change Fix Forecast and Flower Gift corruption (#7796) 2025-09-25 16:03:17 +02:00
gimmick Fix failing test for B_PREFERRED_ICE_WEATHER = B_ICE_WEATHER_SNOW (#7755) 2025-09-19 20:38:20 +02:00
hold_effect Fixes Throat Spray being blocked by Sheer Force (#7808) 2025-09-27 15:59:31 -04:00
item_effect conflicts 2025-08-28 14:09:38 +02:00
move_animations New and polished battle animations (#7074) 2025-07-11 19:14:19 +02:00
move_effect Fixes Effects activating when move wasn't successful (#7803) 2025-09-27 19:55:12 +02:00
move_effect_secondary Fix Salt Cure in double battles (#7797) 2025-09-25 16:59:39 +02:00
move_effects_combined Convert Status4 to volatiles (#7411) 2025-08-05 19:28:33 +02:00
move_flags master merge 2025-07-19 17:01:18 +02:00
starting_status Make B_VAR_STARTING_STATUS tests run in CI (#7419) 2025-07-28 13:11:04 +02:00
status1 Bugfixes Batch (#7739) 2025-09-16 19:44:06 +02:00
volatiles Replaces STATUS2 usage with volatiles in code (#7262) 2025-07-11 22:53:49 +02:00
weather Add dedicated getter functions for Pokémon types and abilities (#7043) 2025-06-03 22:05:22 +02:00
battle_message.c Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
crit_chance.c Add dedicated getter functions for Pokémon types and abilities (#7043) 2025-06-03 22:05:22 +02:00
damage_formula.c Fixed Transistor damage calculation test failing when GEN_LATEST is less than GEN_9 (#7577) 2025-08-18 19:44:43 +02:00
defrost.c Fixes Scald defrosting target while asleep (#7233) 2025-06-28 10:14:55 +02:00
end_turn_effects.c review comments 2025-03-12 23:41:28 +01:00
exp.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
hazards.c Adds hazard queue (#7295) 2025-07-07 15:30:35 -04:00
move.c 25/08/25 Master merge 2025-08-25 17:30:38 +02:00
sleep_clause.c Fixes Uproar not waking up mons (#7714) 2025-09-12 17:42:41 +02:00
spread_moves.c Fixes Explosion behavior when 3 mons can endure hit (#7594) 2025-08-25 11:41:36 +02:00
switch_in_abilities.c Create missing ability and move effect test files (#6845) 2025-05-16 12:20:44 +02:00
test_runner_features.c Add dedicated getter functions for Pokémon types and abilities (#7043) 2025-06-03 22:05:22 +02:00
trainer_control.c Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696) 2025-09-14 20:21:38 +02:00
trainer_control.party Expand trainerproc to support additional battle types (#6770) 2025-05-17 15:08:44 +02:00
trainer_slides.c Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696) 2025-09-14 20:21:38 +02:00
trainer_slides.h Removed Trainer Slides footgun (#6205) 2025-02-07 13:30:57 +01:00