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Added move effect FREEZE_OR_FROSTBITE macro so that we only need that if statement once... |
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| .. | ||
| ability | ||
| form_change | ||
| hold_effect | ||
| item_effect | ||
| move_effect | ||
| move_flags | ||
| status1 | ||
| terrain | ||
| weather | ||
| ai_check_viability.c | ||
| ai_trytofaint.c | ||
| ai.c | ||
| crit_chance.c | ||
| damage_formula.c | ||
| exp.c | ||
| move.c | ||
| trainer_control.c | ||