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Since Gen 6, the capture rate curve was changed to make pokeballs more effective on lower level pokemon It's by 65536 divided by 255 to the power of(1/5.33) and I did the work of translating that so a rough approximation can be done in integers, and so far, it seems to work close enough. I use this in my romhack for months now and it works fine. |
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| .. | ||
| battle.h | ||
| debug.h | ||
| item.h | ||
| overworld.h | ||
| pokemon.h | ||
| species_enabled.h | ||