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config
|
some clean up
|
2025-01-02 09:00:56 -05:00 |
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gba
|
Fix fixed point damage calculation off-by-1s (#5775)
|
2024-12-05 11:35:56 +00:00 |
|
test
|
Encapsulate move data (#5852)
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2025-01-01 20:34:33 +01:00 |
|
battle_ai_util.h
|
Refactors argument into a union (#5853)
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2024-12-23 15:51:35 -03:00 |
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battle_anim.h
|
New Volt Switch Animation (#5729)
|
2024-12-07 15:52:13 +01:00 |
|
battle_main.h
|
Encapsulate move data (#5852)
|
2025-01-01 20:34:33 +01:00 |
|
battle_util.h
|
Encapsulate move data (#5852)
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2025-01-01 20:34:33 +01:00 |
|
data.h
|
Clean up redundancy for mugshots (#5906)
|
2024-12-30 18:32:21 +01:00 |
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dexnav.h
|
some more Dexnav -> DexNav
|
2025-01-02 10:13:06 -05:00 |
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event_scripts.h
|
some clean up
|
2025-01-02 09:00:56 -05:00 |
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fonts.h
|
Added FONT_SHORT_NARROWER (#5101)
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2024-12-04 06:30:19 -08:00 |
|
move.h
|
Encapsulate move data (#5852)
|
2025-01-01 20:34:33 +01:00 |
|
pokemon_summary_screen.h
|
Encapsulate move data (#5852)
|
2025-01-01 20:34:33 +01:00 |
|
pokemon.h
|
Encapsulate move data (#5852)
|
2025-01-01 20:34:33 +01:00 |
|
text.h
|
Added FONT_SHORT_NARROWER (#5101)
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2024-12-04 06:30:19 -08:00 |