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* Created gMoveBattleEffects array * Renamed array to gBattleMoveEffects Applied array in battle_util.c and battle_script_commands.c; doesn't build yet... * Got it building... * Added missing battle_tv effects * Fixed and got it building I'm an idiot sometimes * Added battle_tv scores, encourage Encore flag All works and builds just fine * Merge fixes * Reformatted battle_move_effects Also tweaked struct, added macro --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> |
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| .. | ||
| layouts | ||
| maps | ||
| scripts | ||
| text | ||
| tilesets | ||
| battle_anim_scripts.s | ||
| battle_scripts_1.s | ||
| battle_scripts_2.s | ||
| contest_ai_scripts.s | ||
| event_scripts.s | ||
| field_effect_scripts.s | ||
| map_events.s | ||
| maps.s | ||
| mb_berry_fix.gba | ||
| mb_colosseum.gba | ||
| mb_ereader.gba | ||
| multiboot_berry_glitch_fix.s | ||
| multiboot_ereader.s | ||
| multiboot_pokemon_colosseum.s | ||
| mystery_event_script_cmd_table.s | ||
| mystery_gift.s | ||
| script_cmd_table.inc | ||
| sound_data.s | ||
| specials.inc | ||