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* Added five ability flags Omitted duplicate flags that are basically "can't copy" (Role Play, Receiver, Entrainment, Skill Swap), didn't bother adding Neutralizing Gas flag, * Mold Breaker and Trace * Gastro Acid, Simple Beam, Worry Seed Decided to keep the Simple Beam/Worry Seed functions * Entrainment done * Skill Swap * Doodle/Role Play + flag descriptions Also adjusted Doodle test * Wandering Spirit, Mummy, Neutralizing Gas Neutralizing Gas really only needs to check for other mons with Neutralizing Gas, otherwise unsuppressable abilities are handled separately. * Renamed flags |
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| .. | ||
| ability | ||
| form_change | ||
| hold_effect | ||
| item_effect | ||
| move_effect | ||
| move_flags | ||
| status1 | ||
| terrain | ||
| weather | ||
| ai_check_viability.c | ||
| ai_trytofaint.c | ||
| ai.c | ||
| crit_chance.c | ||
| damage_formula.c | ||
| exp.c | ||
| move.c | ||
| trainer_control.c | ||