..
layouts
Give proper names to underwater maps
2020-09-01 03:03:14 -04:00
maps
Fix some mislabeled scripts
2021-01-19 04:51:34 -05:00
scripts
Fix some mislabeled scripts
2021-01-19 04:51:34 -05:00
text
Document contest live updates
2020-08-16 05:18:09 -04:00
tilesets
Split stormy_water png for kyogre/groudon
2020-04-12 13:04:05 -04:00
battle_ai_scripts.s
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-02-01 15:54:08 -08:00
battle_anim_scripts.s
merge with be
2021-03-01 11:22:37 -07:00
battle_scripts_1.s
Implement Body Press' effect
2021-03-16 22:56:44 +13:00
battle_scripts_2.s
Edit->Blank Operations->Trim Trailing Space for the win
2021-02-01 17:05:49 -03:00
contest_ai_scripts.s
Document contest AI scripts
2020-08-21 14:57:17 -04:00
event_scripts.s
fix bad bg fade if no permanent terrain
2021-01-13 16:01:47 -07:00
field_effect_scripts.s
Restore tabs in field_effect_scripts.s
2020-07-23 05:07:20 -04:00
fonts.s
move fonts from data/graphics/ to graphics/
2020-03-12 13:40:00 -04:00
image_processing_effects.s
Rename contest_painting_effects to image_processing_effects
2019-11-10 16:37:26 -06:00
map_events.s
Use trainer type constants
2020-04-28 19:59:08 -05:00
maps.s
I guess I'm documenting Trainer Hill now
2019-02-27 21:31:05 -05:00
multiboot_berry_glitch_fix.s
Copy Berry Fix MB dism from FR ( #777 )
2019-09-03 15:33:11 -04:00
multiboot_pokemon_colosseum.s
mystery_event_script_cmd_table.s
Change script command table comment alignment from tabs to spaces
2020-09-25 14:05:17 -05:00
mystery_event.s
Rename mystery event msg scripts
2019-11-06 16:38:02 -06:00
pokemon_colosseum.mb
script_cmd_table.inc
Document warp spin functions
2021-01-01 17:11:02 -05:00
sound_data.s
Extract voicegroups
2018-01-09 19:27:11 -06:00
specials.inc
add totem boosts
2020-11-19 10:35:37 -07:00
tilesets.s
unknown_serial_data.bin
Extract data from field_screen.s
2018-01-18 22:36:24 -06:00
unknown_serial_data.s
Extract data from field_screen.s
2018-01-18 22:36:24 -06:00