..
absorb.c
accuracy_down.c
after_you.c
ally_switch.c
fix ally switch dig issue ( #3835 )
2023-12-27 15:35:42 -05:00
assist.c
attack_down.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
attack_up_user_ally.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
attack_up.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
aurora_veil.c
axe_kick.c
barb_barrage.c
beak_blast.c
belly_drum.c
Add Fillet Away + Belly Drum tweaks ( #3616 )
2023-12-28 23:27:09 +01:00
bide.c
brick_break.c
Adds Raging Bull and various fixes ( #3552 )
2023-11-19 17:45:58 +01:00
bug_bite.c
burn_hit.c
Implement optional Gen1 type immunity logic. ( #3627 )
2023-12-23 16:34:24 +01:00
burn_up.c
chilly_reception.c
EFFECT_CHILLY_RECEPTION ( #3379 )
2023-12-06 17:11:13 +01:00
collision_course.c
confusion_hit.c
Adds some Indigo Disk moves ( #3853 )
2023-12-30 20:20:12 +01:00
corrosive_gas.c
court_change.c
defense_down.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
defense_up.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
defog.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
dire_claw.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
doodle.c
Ability flags update ( #3886 )
2024-01-01 15:03:34 +01:00
double_shock.c
dream_eater.c
embargo.c
fix baton pass not passing embargo ( #3745 )
2023-12-17 00:25:16 +01:00
encore.c
evasion_up.c
explosion.c
fickle_beam.c
Adds some Indigo Disk moves ( #3853 )
2023-12-30 20:20:12 +01:00
fillet_away.c
Add Fillet Away + Belly Drum tweaks ( #3616 )
2023-12-28 23:27:09 +01:00
flinch_hit.c
flinch_status.c
Adds Glaive Rush, fixes for Plasma Fists and Relic Song ( #3476 )
2023-11-18 15:19:38 +01:00
fling.c
Merge remote-tracking branch '_RHH_origin/master' into RHH/upcoming
2023-12-10 14:29:42 -03:00
focus_punch.c
freeze_hit.c
Implement optional Gen1 type immunity logic. ( #3627 )
2023-12-23 16:34:24 +01:00
glaive_rush.c
Adds Glaive Rush, fixes for Plasma Fists and Relic Song ( #3476 )
2023-11-18 15:19:38 +01:00
haze.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
heal_pulse.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
healing_wish.c
hex.c
hit_escape.c
Adds ability Embody Aspect + minor fix to Hospitality ( #3821 )
2023-12-25 18:28:16 +01:00
hit_set_entry_hazardss.c
hit_set_remove_terrain.c
hit_switch_target.c
hurricane.c
hydro_steam.c
infernal_parade.c
ion_deluge.c
Fix Ion Deluge interaction with VoltAbsorb/LightRod ( #3764 )
2023-12-18 16:57:56 +01:00
ivy_cudgel.c
Change Ivy Cudgel to be based on Ogerpon form rather than held item ( #3865 )
2023-12-30 11:40:58 +01:00
knock_off.c
last_resort.c
leech_seed.c
make_it_rain.c
matcha_gotcha.c
meteor_beam.c
Adds some Indigo Disk moves ( #3853 )
2023-12-30 20:20:12 +01:00
metronome.c
mind_blown.c
mirror_move.c
moonlight.c
morning_sun.c
mortal_spin.c
multi_hit.c
octolock.c
ohko.c
paralyze_hit.c
Implement optional Gen1 type immunity logic. ( #3627 )
2023-12-23 16:34:24 +01:00
photon_geyser.c
Fixes Photon Geyeser category + minor AI calc fixes ( #3807 )
2023-12-23 12:31:40 +01:00
plasma_fists.c
Adds Glaive Rush, fixes for Plasma Fists and Relic Song ( #3476 )
2023-11-18 15:19:38 +01:00
pledge.c
Adds combined pledge move effects ( #3336 )
2023-11-21 16:23:22 +01:00
poison_hit.c
population_bomb.c
protect.c
Adds some Indigo Disk moves ( #3853 )
2023-12-30 20:20:12 +01:00
rage_fist.c
Adds Rage Fist ( #3573 )
2023-12-10 12:33:25 +01:00
rampage.c
recoil_if_miss.c
recoil.c
Battlemove refactored (recoil, crit and Z moves) ( #3575 )
2023-12-19 16:10:07 +01:00
reflect_type.c
reflect.c
relic_song.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
revival_blessing.c
roar.c
roost.c
fix telekinesis not working ( #3763 )
2023-12-18 15:50:03 +01:00
salt_cure.c
shell_trap.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
sleep.c
solar_beam.c
special_attack_down.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
special_attack_up_3.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
spikes.c
spin_out.c
stealth_rock.c
sticky_web.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
stockpile.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
strength_sap.c
Missing Strength sap tests ( #3860 )
2023-12-29 13:39:54 +01:00
synthesis.c
syrup_bomb.c
tailwind.c
take_heart.c
teatime.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
techno_blast.c
Changed Ivy Gudgel effect ( #3721 )
2023-12-14 18:09:06 +01:00
telekinesis.c
fix telekinesis not working ( #3763 )
2023-12-18 15:50:03 +01:00
teleport.c
thunder.c
torment.c
toxic_spikes.c
toxic.c
tri_attack.c
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
triple_arrows.c
Removed ALWAYS_CRIT, renamed critBoost ( #3779 )
2023-12-20 16:16:02 +01:00
triple_kick.c
venoshock.c
weather_ball.c