pokeemerald/test
Nephrite 1708c80200
Removed ALWAYS_CRIT, renamed critBoost (#3779)
Replaced ALWAYS_CRIT with an alwaysCriticalHit flag to account for the fact that in earlier generations, there is no crit stage at which crits are guaranteed. Renamed critBoost to criticalHitStage (at Edu's prompting). Reorder .criticalHitStage defines in battle_moves.h to be aligned with struct order.
2023-12-20 16:16:02 +01:00
..
battle Removed ALWAYS_CRIT, renamed critBoost (#3779) 2023-12-20 16:16:02 +01:00
dynamax.c Species Simplifier™ - Part 3 (#3562) 2023-12-08 15:05:10 +01:00
fpmath.c Merge branch 'RHH/master' into RHH/upcoming 2023-08-12 16:31:44 -04:00
random.c Merge branch 'RHH/master' into RHH/upcoming 2023-10-22 16:30:26 -03:00
species.c SpeciesInfo tests (#3688) 2023-12-11 13:54:20 +01:00
sprite.c Merge branch 'RHH/master' into RHH/upcoming 2023-08-12 16:31:44 -04:00
test_runner_args.c Test moves, items, and abilities in battle 2023-02-01 13:53:57 +00:00
test_runner_battle.c Species Simplifier™ - Part 3 (#3562) 2023-12-08 15:05:10 +01:00
test_runner.c Merge branch 'RHH/master' into RHH/upcoming 2023-11-14 12:54:16 -03:00