pokeemerald/src/data/graphics
Eduardo Quezada 358c0d0699
Added back GBA sprites via config (#5206)
* Add back older sprites

* Graphics config

* Added GBA most graphical data to gSpeciesInfo

* Footprints are now affected by P_GBA_SPECIES_GFX + removed duplicated files

* GBA mon icons

* Split GBA footprints into separate config

* Separated GBA icons into their own config

* Fixed GBA icons depending on P_GBA_SPECIES_GFX instead of P_GBA_ICONS

* Moved GBA sprites to regular folder with prefix

* Renamed configs

* Temporarely disabled shadows when GBA sprites are enabled

* Removed remaining files from pokemon_old folder
2024-10-18 13:37:00 +02:00
..
battle_terrain.h
berries.h
berry_fix.h
decorations.h
gimmicks.h Fix Tera indicators (#4960) 2024-07-13 23:08:43 +02:00
intro_scene.h
items.h Add Stellar Tera Shard sprite (#4595) 2024-05-18 22:20:47 +02:00
mail.h
pokeballs.h
pokemon.h Added back GBA sprites via config (#5206) 2024-10-18 13:37:00 +02:00
rayquaza_scene.h Removed old checksum matching workaround (#5480) 2024-10-08 14:02:31 +02:00
slot_machine.h
trainers.h Removed FRONTIER_BRAIN_SPRITES and updated TRAINER_SPRITE, TRAINER_BACK_SPRITE, and TRAINER_CLASS (#5166) 2024-09-22 09:54:01 +02:00