pokeemerald/include/config
MartyKen 51cbf92ed0
Lvl up learnsets by generation (#4049)
* Lvl up learnsets by generation

I think the title sums it up pretty nicely

* Update level_up_learnsets.h

forgot some newer pokemon

* divided the learnset file into generations

* Separated learnsets by generation

Separated the learnsets by generation, added a bit more documentation in the config file

* Update src/pokemon.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update include/config/pokemon.h

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-02-08 09:02:02 -03:00
..
battle.h Renamed VAR_TERRAIN to B_VAR_TERRAIN and added a var-based field terrain timer (#4132) 2024-02-04 13:04:55 +01:00
debug.h ai delay timer 2023-09-12 10:35:05 +02:00
decap.h Reformatted for code review. Moved config to include/config/decap.h. 2024-01-17 01:12:04 -05:00
item.h Add power item config (#3961) 2024-01-11 09:34:19 +01:00
overworld.h Allow one-mon double battles (#4007) 2024-01-16 18:24:49 +01:00
pokemon.h Lvl up learnsets by generation (#4049) 2024-02-08 09:02:02 -03:00
species_enabled.h Add Indigo Disk Pokemon data (#3878) 2024-01-01 01:38:50 +01:00