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* Add check for Magic Guard to avoid taking recoil damage * add test to verify a mon with magic guard does not take recoil damage followed format from "Steel Beam hp loss is prevented by Magic Guard" test * update format of tests with magic guard and some form of recoil damage |
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| .. | ||
| layouts | ||
| maps | ||
| scripts | ||
| text | ||
| tilesets | ||
| battle_anim_scripts.s | ||
| battle_scripts_1.s | ||
| battle_scripts_2.s | ||
| contest_ai_scripts.s | ||
| event_scripts.s | ||
| field_effect_scripts.s | ||
| map_events.s | ||
| maps.s | ||
| mb_berry_fix.gba | ||
| mb_colosseum.gba | ||
| mb_ereader.gba | ||
| multiboot_berry_glitch_fix.s | ||
| multiboot_ereader.s | ||
| multiboot_pokemon_colosseum.s | ||
| mystery_event_script_cmd_table.s | ||
| mystery_gift.s | ||
| script_cmd_table.inc | ||
| sound_data.s | ||
| specials.inc | ||