pokeemerald/include/constants
2025-01-16 21:43:16 +01:00
..
.gitignore [Build System Rewrite] mapjson now takes output directory parameters. (#1949) 2024-08-29 14:01:01 -04:00
abilities.h
apprentice.h
battle_ai.h Add AI_FLAG_PREDICT_SWITCH (#6028) 2025-01-16 21:43:16 +01:00
battle_anim_scripts.h
battle_anim.h Heart Swap Move Animation (#5460) 2024-10-09 10:43:04 +02:00
battle_arena.h
battle_dome.h
battle_factory.h
battle_frontier_mons.h
battle_frontier_trainers.h
battle_frontier.h
battle_move_effects.h Merge branch '_RHH/master' into _RHH/upcoming 2024-12-28 15:28:07 -03:00
battle_palace.h
battle_partner.h Adds B_VAR_DIFFICULTY and related functions READ DESC (#5337) 2025-01-04 14:25:03 +01:00
battle_pike.h
battle_pyramid.h
battle_script_commands.h Converted 2 various to callnative (#5950) 2025-01-05 17:47:49 +01:00
battle_setup.h
battle_string_ids.h Battle Weather Refactor (#5833) 2025-01-04 07:33:25 -05:00
battle_tent_mons.h
battle_tent_trainers.h
battle_tent.h
battle_tower.h
battle_z_move_effects.h
battle.h Multiple removals of hardcoded move IDs (#5964) 2025-01-10 17:07:32 -05:00
berry.h
cable_club.h
characters.h Added NBSP and up+down arrows to all fonts (#5767) 2024-12-07 07:26:23 -03:00
coins.h
contest.h
cries.h Renamed folders and symbols to match species defines (#5581) 2024-10-27 20:15:11 +01:00
daycare.h
decorations.h
difficulty.h Adds B_VAR_DIFFICULTY and related functions READ DESC (#5337) 2025-01-04 14:25:03 +01:00
easy_chat.h
event_bg.h
event_object_movement.h
event_objects.h Merge branch '_RHH/master' into _RHH/upcoming 2024-09-28 11:45:49 -03:00
expansion.h Merge branch '_RHH/master' into _RHH/upcoming 2025-01-01 18:34:42 -03:00
field_effects.h
field_poison.h
field_specials.h spaces over tabs please don't eat my ass 2024-08-14 22:14:48 -07:00
field_tasks.h
field_weather.h Added constant for NUM_SNOWFLAKE_SPRITES 2024-07-26 21:57:42 -07:00
flags.h some more fixes 2024-11-03 10:11:05 -05:00
followers.h
form_change_types.h Converted Stance Change to proper Form Change + Tests (#5749) 2024-12-01 22:36:25 +01:00
frontier_util.h
game_stat.h
generational_changes.h Setting Battle configs during tests (#5803) 2024-12-29 23:28:39 +01:00
global.h some dexnav improvements, use CalculateDexnavShinyRolls for shiny rolls 2024-10-04 13:54:56 -04:00
heal_locations.h FRLG+ whiteout message (#4967) 2024-08-02 08:28:05 -07:00
hold_effects.h Turn item hold effects into an enum (#5498) 2024-10-10 14:23:59 +02:00
item_effects.h
item.h
items.h Decouple Poke Ball ids from item ids (#5560) 2024-10-28 18:03:15 +01:00
lilycove_lady.h
map_scripts.h
map_types.h
maps.h
mauville_old_man.h
metatile_behaviors.h merge w upcoming 2024-09-29 13:33:20 -04:00
metatile_labels.h
moves.h
mystery_gift.h
opponents.h
party_menu.h Allow Party Menu with 0 Pokemon (#5997) 2025-01-11 12:14:31 +01:00
pokedex.h Moved pokedex flags to constants files andadded constants to header of event_scripts 2024-08-14 19:24:55 -07:00
pokemon_icon.h
pokemon_sprite_visualizer.h
pokemon.h Fixes simu hp reduction when no partner was on field (#5799) 2024-12-10 21:48:31 +01:00
region_map_sections.h
rematches.h Fix trainer match call flags 2024-08-15 23:00:20 +02:00
rgb.h
roulette.h
script_menu.h
secret_bases.h
slot_machine.h
songs.h
sound.h
species.h Renamed folders and symbols to match species defines (#5581) 2024-10-27 20:15:11 +01:00
tms_hms.h
trade.h
trainer_hill.h
trainer_types.h
trainers.h
tv.h
union_room.h
vars.h move dexnav flags, vars to config, add DEXNAV_ENABLED config to add static asserts that flags, vars are setup and dexnav cannot be used/accessed otherwise 2024-10-18 22:00:19 -04:00
weather.h Debug menu and createmon additions/cleanup (#5994) 2025-01-11 10:07:47 +01:00
wild_encounter.h merge w upcoming 2024-10-04 12:56:21 -04:00