pokeemerald/include/constants
Papa Cancer 3cde800bd0 Magnetic Flux + Gear Up
Both have the same effect so they're in one commit. Uses custom script to check both user and partner for stats and abilities.
Magnetic Flux uses Charge animation.
2019-04-20 20:17:56 +01:00
..
abilities.h Prankster and Gale Wings 2018-07-28 00:25:02 +02:00
apprentice.h Document more of apprentice 2018-10-14 14:35:51 +02:00
battle_ai.h Label all battle ai scripts 2018-09-01 19:05:06 +02:00
battle_anim.h Merge with master 2019-04-06 20:43:13 +02:00
battle_config.h Refactor battle intro, allow to speed it up 2018-12-23 18:47:00 +01:00
battle_frontier.h Merge with master 2019-03-05 21:46:45 +01:00
battle_move_effects.h Magnetic Flux + Gear Up 2019-04-20 20:17:56 +01:00
battle_script_commands.h Instruct 2019-04-20 20:11:49 +01:00
battle_setup.h Document trainer battle scripts (#430) 2018-12-07 16:50:56 -06:00
battle_string_ids.h Instruct 2019-04-20 20:11:49 +01:00
battle.h Merge branch 'battle_engine_v2' into beta 2019-04-20 16:49:57 +01:00
bg_event_constants.h Sync bg_event macros with pokeruby 2018-07-11 11:12:26 -05:00
decorations.h Port trader from Ruby 2018-05-01 15:19:24 -04:00
easy_chat.h Document easy chat screen types 2019-02-27 12:55:29 -06:00
event_object_movement_constants.h through sub_801A02C 2019-04-01 12:05:58 -04:00
event_objects.h Document secret base 2019-04-05 16:24:57 -05:00
field_effects.h Document Field Effects and some related text 2019-03-23 09:57:37 -05:00
flags.h Document secret base 2019-04-05 16:24:57 -05:00
game_stat.h Finish union room battle 2019-04-01 22:08:50 -05:00
global.h improve checkplayergender calls 2018-12-28 08:22:21 -06:00
heal_locations.h port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
hold_effects.h Defined a hold effect for the terrain effect boosting seeds and the Adrenaline Orb. 2019-03-07 07:09:19 -03:00
items.h Remove new items data from battle engine 2019-04-13 14:02:04 +02:00
layouts.h Give proper names to dynamic map layouts 2019-02-09 09:57:30 -06:00
map_groups.h Cleanup and add game version flag to mapjson tool 2019-02-04 17:28:45 -06:00
map_scripts.h Source file part of map script renaming 2019-02-25 08:01:22 -06:00
map_types.h Finish documenting event vars 2019-02-27 23:54:51 -05:00
maps.h Change names from MAP_AREA_ to MAP_GROUP_ 2019-03-31 20:40:14 -04:00
mauville_man.h Opponents fixed and moved~ 2017-12-12 02:58:57 +00:00
metatile_behaviors.h Document secret base 2019-04-05 16:24:57 -05:00
moves.h Placeholder entries for gen7 moves 2018-09-22 14:04:15 +02:00
opponents.h Move trainer defines to one place in opponent.h... 2018-07-20 22:03:22 -05:00
pokemon.h Add Dance flag 2019-04-13 21:15:00 -04:00
region_map_sections.h Rename non-mapsec constants 2019-01-08 13:40:11 -06:00
rgb.h a bit more of contest painting effect 2018-12-29 11:48:28 -06:00
secret_bases.h Update constants 2019-01-05 20:12:50 +00:00
songs.h Start decompiling pokemon_jump.c 2019-04-07 13:12:27 -05:00
species.h Fix conflicts 2018-12-07 23:01:14 +01:00
trainer_hill.h Finish documenting trainer hill 2019-02-27 22:16:01 -05:00
trainers.h Merge with master 2018-12-22 13:53:07 +01:00
vars.h Document secret base 2019-04-05 16:24:57 -05:00
weather.h Reverse engineer unusual weather events 2019-02-27 03:42:04 -05:00