pokeemerald/test/battle/ai
Hedara 1abfa7acfa Merge branch 'master' into master-upcoming
Conflicts:
	include/battle.h
	include/constants/battle_string_ids.h
	src/battle_ai_util.c
	src/battle_main.c
	src/battle_util.c
	test/battle/ai/ai.c
2025-05-12 18:21:35 +02:00
..
ai_calc_best_move_score.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
ai_check_viability.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
ai_choice.c conflicts 2025-05-03 10:26:07 +02:00
ai_double_ace.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
ai_flag_predict_ability.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
ai_flag_predict_switch.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
ai_flag_risky.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
ai_flag_sequence_switching.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
ai_powerful_status.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
ai_pp_stall_prevention.c Add AI_FLAG_PP_STALL_PREVENTION (#6743) 2025-05-02 11:30:09 -04:00
ai_switching.c Add AI for Zero to Hero Palafin (#6791) 2025-05-08 20:33:27 +02:00
ai_trytofaint.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
ai.c Merge branch 'master' into master-upcoming 2025-05-12 18:21:35 +02:00
check_bad_move.c Clean up AI code duplication and unify checks (#6348) 2025-03-20 22:50:01 +01:00