pokeemerald/include
BuffelSaft 35add44a90 Thousand Arrows hits airborne targets
Thousand Arrows now hits flying types, Pokémon with Levitate, Pokémon holding an Air Balloon, and Pokémon under the effect of Magnet Rise, Telekinesis etc.
Also fixed its effect chance, which was 0 instead of 100.
2021-03-31 23:05:30 +13:00
..
constants Thousand Arrows hits airborne targets 2021-03-31 23:05:30 +13:00
gba fix typo 2020-12-12 13:07:56 +01:00
agb_flash.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
AgbRfu_LinkManager.h Undo PokeCodec's PRs 2020-09-13 06:30:55 -03:00
apprentice.h Document Apprentice 2019-11-20 17:36:52 -05:00
bard_music.h Fix labels, label more scripts 2019-04-04 19:34:35 -05:00
battle_ai_script_commands.h Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
battle_ai_switch_items.h New feature - battle 2 vs 1 opponent 2019-01-27 20:54:34 +01:00
battle_anim.h permanent terrain move bgs 2020-11-17 19:45:27 -07:00
battle_arena.h Document battle arena 2019-02-08 09:41:36 -06:00
battle_bg.h permanent terrain move bgs 2020-11-17 19:45:27 -07:00
battle_controllers.h Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-02-01 15:54:08 -08:00
battle_debug.h battle_config.h tweaks 2020-12-23 13:16:01 -03:00
battle_dome.h Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
battle_factory_screen.h Factory done 2018-11-11 16:44:27 +01:00
battle_factory.h Document battle factory functions 2019-02-07 12:58:09 -06:00
battle_gfx_sfx_util.h Tweak up mega evo 2019-05-02 23:10:01 +02:00
battle_interface.h fix hp boxes not dissapearing 2021-02-02 23:30:08 -07:00
battle_main.h address comments 2020-11-02 18:43:11 -05:00
battle_message.h Made BufferStatRoseMessage print an extra string if B_X_ITEMS_BUFF == GEN_7 2021-01-04 07:41:56 -03:00
battle_pike.h Document Battle Pie 2018-11-12 14:36:31 +01:00
battle_pyramid_bag.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle_pyramid.h Merge master into ObjEvent rename 2019-12-15 02:00:00 -05:00
battle_records.h identify and name battle records things 2018-05-01 15:33:13 +02:00
battle_script_commands.h fix screen cleaner, curious medicine, as one 2021-02-02 09:00:07 -07:00
battle_scripts.h format fixes 2021-03-03 10:48:57 -07:00
battle_setup.h Added scripted double wild battles 2020-10-19 14:47:32 -04:00
battle_tent.h Use macros for summary windows 2019-03-03 16:50:51 -05:00
battle_tower.h Label remaining subs in battle_tower.c 2020-12-24 16:18:47 -05:00
battle_transition_frontier.h Document unk_transition 2020-07-02 15:45:37 -04:00
battle_transition.h Merge branch 'master' into doc-overworld 2020-07-18 20:24:09 -04:00
battle_tv.h decompile and document battle tv 2018-02-27 20:40:09 +01:00
battle_util.h merge with be. magic guard checks 2021-03-03 09:21:06 -07:00
battle_util2.h Document party_menu second pass 2019-10-31 03:25:56 -04:00
battle.h merge with be. magic guard checks 2021-03-03 09:21:06 -07:00
berry_blender.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
berry_crush.h Document union_room.c 2020-05-31 13:11:18 -04:00
berry_fix_program.h decompile title screen 2018-02-04 16:11:00 +01:00
berry_powder.h Decompile berry_powder.c 2019-03-24 14:50:16 -05:00
berry_tag_screen.h forgot a semicolon LMAO 2018-02-02 16:09:17 +01:00
berry.h Clarify stages 2020-05-02 13:38:25 -04:00
bike.h Decompile field camera 2018-04-18 17:42:41 +05:30
braille_puzzles.h Document the regi* code more 2019-02-15 18:24:55 -05:00
cable_club.h Sync link_rfu_2.c 2020-06-07 12:54:50 -04:00
clear_save_data_menu.h decompile title screen 2018-02-04 16:11:00 +01:00
clock.h clean up files 2018-02-28 13:07:58 +01:00
coins.h Give/Take to Add/Remove for silent script macros 2020-01-12 23:24:52 -05:00
confetti_util.h Specify confetti util name 2020-06-18 18:14:30 -04:00
config.h BUGFIX implies UBFIX 2020-12-13 16:16:48 -05:00
contest_ai.h Port contest ai from pokeruby 2018-08-15 11:43:57 +02:00
contest_effect.h Gen 4+ moves get contest effects (#319) 2020-04-13 15:05:10 +02:00
contest_link.h Document misc contest 2020-08-16 02:50:35 -04:00
contest_painting.h Document contest painting image processing effects 2019-11-10 16:37:26 -06:00
contest_util.h Split contest funcs from script_pokemon_util 2020-08-13 17:42:12 -04:00
contest.h Document contest AI scripts 2020-08-21 14:57:17 -04:00
coord_event_weather.h decompile_coord_event_weather 2018-01-29 16:46:56 +01:00
credits.h Documenting credits a bit 2019-08-17 13:26:44 -04:00
crt0.h HandleLinkConnection 2017-11-13 01:01:27 -05:00
data.h Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
daycare.h Review changes for #817 2019-09-25 18:46:25 -05:00
decompress.h 3.5 asm left 2018-12-17 23:00:08 +01:00
decoration_inventory.h Document decoration.c 2020-03-06 09:47:20 +00:00
decoration.h Document decoration.c 2020-03-06 09:47:20 +00:00
dewford_trend.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
digit_obj_util.h Sync digit_obj_util 2020-04-08 16:27:11 -04:00
diploma.h add diploma header and static names fix 2017-10-09 13:55:31 +02:00
dodrio_berry_picking.h Document union_room.c 2020-05-31 13:11:18 -04:00
dynamic_placeholder_text_util.h Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
easy_chat.h Document some easy chat specials 2020-01-12 19:39:30 -06:00
egg_hatch.h Clear up misleading egg step name 2020-05-27 16:41:23 -04:00
ereader_helpers.h Unify TrHillTag struct definitions (variable floors) 2019-09-05 20:48:48 -05:00
ereader_screen.h Document mystery_gift 2019-03-31 18:59:52 -04:00
event_data.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
event_object_lock.h Document union_room.c 2020-05-31 13:11:18 -04:00
event_object_movement.h Include NUM_REFLECTION_TYPES in the ReflectionTypes enum 2021-01-20 10:17:07 +00:00
event_scripts.h Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
evolution_graphics.h evo graphics file is done 2017-10-27 15:49:14 +02:00
evolution_scene.h evo scene file is done 2017-10-29 16:15:23 +01:00
faraway_island.h Document faraway island 2020-07-19 14:12:38 -04:00
field_camera.h Document some overworld and field effects 2020-06-23 15:48:53 -04:00
field_control_avatar.h Document some overworld and field effects 2020-06-23 15:48:53 -04:00
field_door.h Label animated doors 2020-01-26 09:40:35 -06:00
field_effect_helpers.h Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
field_effect.h Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
field_message_box.h Document cable_club.c 2020-06-06 16:10:03 -04:00
field_player_avatar.h Document warp spin functions 2021-01-01 17:11:02 -05:00
field_poison.h Document field_poison 2019-10-06 20:04:30 -04:00
field_screen_effect.h Label some ReturnToField funcs 2021-01-01 17:11:06 -05:00
field_special_scene.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
field_specials.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
field_tasks.h decompile field tasks 2018-05-19 18:02:43 +02:00
field_weather.h Use fadescreen constants 2019-12-15 11:42:50 -05:00
fieldmap.h Merge branch 'master' into doc-overworld 2020-07-08 15:51:58 -04:00
fldeff_misc.h Document more misc field effects 2020-06-29 16:32:46 -04:00
fldeff.h Clean up field effect doc 2020-07-02 05:05:13 -04:00
frontier_pass.h Document and decompile more of frontier pass. 2019-01-26 14:50:24 +01:00
frontier_util.h Merge master into ObjEvent rename 2019-11-25 20:00:04 -05:00
global.berry.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
global.fieldmap.h Merge remote-tracking branch 'upstream/master' into berry_crush 2020-12-10 23:30:52 -05:00
global.h Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
global.tv.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
graphics.h Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-02-01 15:54:08 -08:00
gym_leader_rematch.h Clean up match call doc 2019-12-08 15:49:36 -05:00
hall_of_fame.h Document confetti 2020-06-17 03:39:03 -04:00
heal_location.h port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
image_processing_effects.h Match ConvertImageProcessingToGBA 2019-11-12 17:25:02 +01:00
international_string_util.h Decompile all of pokenav_unk_3.c 2019-04-14 13:44:44 -05:00
intro_credits_graphics.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
intro.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
item_icon.h Start decompiling berry_crush.c 2019-03-31 09:13:19 -05:00
item_menu_icons.h Start documenting berry blender 2020-08-22 19:39:39 -04:00
item_menu.h Start documenting berry blender 2020-08-22 19:39:39 -04:00
item_use.h Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
item.h Initial script_menu documentation 2019-09-18 18:57:25 -04:00
landmark.h Split/extract/port landmark 2017-12-26 21:20:29 -06:00
libgcnmultiboot.h Typo Fix 2020-07-17 15:49:46 -04:00
librfu.h Remove explicit padding 2020-09-06 13:06:09 -04:00
lilycove_lady.h document remaining funcs 2019-08-21 17:06:55 -05:00
link_rfu.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
link.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
list_menu.h Undo PokeCodec's PRs 2020-09-13 06:30:55 -03:00
load_save.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
lottery_corner.h make lots of define files 2017-09-07 19:45:32 +02:00
m4a.h Up to sub_81446DC 2018-12-31 19:39:41 -06:00
mail.h merge mail with master, fix conflicts 2017-12-17 20:22:56 +01:00
main_menu.h Document main_menu 2018-09-14 12:15:46 -05:00
main.h Finish union room battle 2019-04-01 22:08:50 -05:00
map_name_popup.h Decompile map_name_popup 2018-04-09 12:52:28 +05:30
match_call.h Document field_message_box.c 2020-06-03 19:47:45 -05:00
math_util.h Document math_util.c 2020-05-24 08:28:02 -05:00
mauville_old_man.h Rename EventObj to ObjEvent 2019-11-21 00:14:40 -05:00
menu_helpers.h Begin item_menu.c cleanup 2020-06-10 13:07:42 -07:00
menu_specialized.h start pokenav documentation 2020-10-10 16:17:34 -06:00
menu.h Use constants for menu info icon table 2020-10-29 16:34:33 -04:00
metatile_behavior.h Fixed Pacifidlog typo. 2020-09-05 01:11:07 -04:00
mevent_801BAAC.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent_client.h Minor fixes 2019-04-03 17:04:42 -05:00
mevent_news.h Document mystery_gift 2019-03-31 18:59:52 -04:00
mevent_server_helpers.h mevent_server_ish 2019-04-03 17:04:42 -05:00
mevent_server.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent.h Document union_room.c 2020-05-31 13:11:18 -04:00
mevent2.h Document cable_club.c 2020-06-06 16:10:03 -04:00
minigame_countdown.h Sync minigame_countdown 2020-04-08 17:23:32 -04:00
mirage_tower.h Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c) 2018-12-25 11:46:35 -06:00
mon_markings.h start pokenav documentation 2020-10-10 16:17:34 -06:00
money.h Port/decomp scrcmd 2017-10-12 02:06:19 -05:00
move_relearner.h Rename move tutor to move relearner 2019-03-04 20:56:39 -05:00
multiboot_pokemon_colosseum.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
multiboot.h Start decomp 2017-09-18 09:23:06 -04:00
mystery_event_menu.h decompile mystery event menu 2018-01-30 23:23:35 +01:00
mystery_event_msg.h start decompiling mystery event script 2018-01-21 12:36:11 +01:00
mystery_event_script.h document record mixing 2018-05-26 00:25:36 +02:00
mystery_gift.h Document union_room.c 2020-05-31 13:11:18 -04:00
naming_screen.h Start documenting naming screen 2020-08-07 02:00:41 -04:00
new_game.h Found a debug system for pokemon contests 2019-04-02 21:51:21 -04:00
option_menu.h decompile option menu 2018-01-16 18:59:06 +01:00
overworld.h Document some overworld and field effects 2020-06-23 15:48:53 -04:00
palette_util.h Rename roulette_util to palette_util 2020-08-04 19:24:36 -04:00
palette.h Document first rayquaza scene 2020-08-27 15:43:18 -04:00
party_menu.h Add misc party constant usage 2020-04-09 15:18:53 -04:00
pc_screen_effect.h Decompile a bit of pokemon storarage system 2018-08-12 16:40:31 +02:00
play_time.h begin working on pokeemerald 2017-08-31 16:48:24 +02:00
player_pc.h Modernize code 2019-06-26 12:12:10 -04:00
pokeball.h Document throwing pokeball 2020-08-30 14:08:06 -04:00
pokeblock.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
pokedex_area_region_map.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
pokedex_area_screen.h Decompile pokedex_area_screen.c (#412) 2018-11-30 10:41:03 -06:00
pokedex_cry_screen.h Document pokedex cry screen 2020-03-10 14:02:03 -04:00
pokedex.h Document pokedex.c 2020-03-09 16:24:01 -04:00
pokemon_animation.h pokemon animation is decompiled 2018-01-29 12:36:56 +01:00
pokemon_icon.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
pokemon_jump.h Document union_room.c 2020-05-31 13:11:18 -04:00
pokemon_size_record.h port pokemon size record 2017-09-08 22:23:14 +02:00
pokemon_storage_system.h Document more trade.c 2019-10-08 20:25:46 -04:00
pokemon_summary_screen.h More touches to pokemon summary screen document 2020-05-27 07:57:15 -05:00
pokemon.h Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-02-01 15:54:08 -08:00
pokenav.h re-match sub_81C79BC (from #1177) 2020-10-23 22:07:30 -04:00
random.h Use macro for randomization with ISO value 2020-02-25 12:54:08 -06:00
rayquaza_scene.h Start documenting rayquaza_scene 2020-08-25 17:49:42 -04:00
record_mixing.h Clean up mistakes and bad formatting 2019-02-18 01:03:44 -05:00
recorded_battle.h Label remaining battle types 2021-01-13 15:20:29 -05:00
region_map.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
reset_rtc_screen.h Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
reset_save_heap.h through sub_800B1A0 2017-11-12 23:58:05 -05:00
reshow_battle_screen.h decompile reshow battle screen 2017-10-09 18:18:40 +02:00
roamer.h decompile roamer 2017-09-28 20:52:36 +02:00
rotating_gate.h Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
rotating_tile_puzzle.h Document rotating_tile_puzzle 2019-10-16 04:09:30 -04:00
roulette.h More roulette doc 2020-08-04 14:25:13 -04:00
rtc.h Decompile match_call.c 2019-01-02 19:46:15 -06:00
safari_zone.h start working on battle setup 2017-11-28 23:02:09 +01:00
save_location.h Label GCN link flags field 2020-04-13 08:42:31 -04:00
save.h Document cable_club.c 2020-06-06 16:10:03 -04:00
scanline_effect.h Decompile most of battle_anim_effects_3.c 2018-12-18 19:15:59 -06:00
script_menu.h Remainder of script_menu documentation 2019-09-19 18:31:09 -04:00
script_movement.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
script_pokemon_util.h Added scripted double wild battles 2020-10-19 14:47:32 -04:00
script.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
secret_base.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
shop.h shop: document some constants s.t. object events don't break 2020-06-03 19:55:15 -05:00
siirtc.h Bugfixes from #591 2019-03-03 09:31:08 -06:00
slot_machine.h Rename tag offset functions 2020-05-24 08:24:20 -05:00
sound.h iwram and ewram vars to C 2017-09-02 17:32:34 +02:00
start_menu.h Document cable_club.c 2020-06-06 16:10:03 -04:00
starter_choose.h Document starter_choose.c 2020-07-06 17:26:25 -04:00
strings.h Resume factory screen doc 2020-12-30 13:28:15 -05:00
task.h Document script_movement 2019-09-16 19:30:36 -05:00
text_window.h Start documenting naming screen 2020-08-07 02:00:41 -04:00
tileset_anims.h Fully document tileset animations 2019-02-08 15:07:42 -06:00
tilesets.h undo revert 2017-10-23 14:40:22 +02:00
time_events.h decompile time events 2018-01-29 15:55:34 +01:00
title_screen.h Document the water droplet data. 2019-03-16 12:25:02 -05:00
trade.h Port librfu from firered 2020-02-16 13:49:36 -05:00
trader.h Document decoration.c 2020-03-06 09:47:20 +00:00
trainer_card.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_hill.h More documenting trainer hill 2020-09-20 01:50:54 -04:00
trainer_pokemon_sprites.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_see.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
trig.h finish egg hatch, clean up headers 2017-09-19 14:27:46 +02:00
tv.h Document battle tv data 2021-01-14 06:29:59 -05:00
union_room_battle.h Document union_room.c 2020-05-31 13:11:18 -04:00
union_room_chat.h Document union_room_chat.c 2020-06-02 18:35:00 -04:00
union_room_player_avatar.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
union_room.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
util.h Reformat mevent server and client scripts 2019-04-03 17:04:42 -05:00
walda_phrase.h move from raq scene to walda phrase 2017-10-20 20:46:26 +02:00
wallclock.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
wild_encounter.h Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00