pokeemerald/src/frontier_data.c
2018-11-27 13:27:49 -05:00

234 lines
11 KiB
C

#include "global.h"
#include "battle_pyramid.h"
#include "constants/moves.h"
#include "constants/species.h"
#include "constants/items.h"
#include "data/battle_frontier/battle_pyramid_level_50_wild_mons.h"
#include "data/battle_frontier/battle_pyramid_open_level_wild_mons.h"
const struct Struct_08613650 gUnknown_08613650[] =
{
{
.unk0 = 0x07,
.unk1 = 0x03,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x80,
.unk5 = {0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03}
},
{
.unk0 = 0x06,
.unk1 = 0x03,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x80,
.unk5 = {0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04}
},
{
.unk0 = 0x05,
.unk1 = 0x03,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x78,
.unk5 = {0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05}
},
{
.unk0 = 0x04,
.unk1 = 0x04,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x78,
.unk5 = {0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06}
},
{
.unk0 = 0x04,
.unk1 = 0x04,
.unk2 = 0x00,
.unk3 = 0x01,
.runMultiplier = 0x70,
.unk5 = {0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07}
},
{
.unk0 = 0x03,
.unk1 = 0x05,
.unk2 = 0x00,
.unk3 = 0x02,
.runMultiplier = 0x70,
.unk5 = {0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c}
},
{
.unk0 = 0x03,
.unk1 = 0x05,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x68,
.unk5 = {0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d}
},
{
.unk0 = 0x02,
.unk1 = 0x04,
.unk2 = 0x00,
.unk3 = 0x01,
.runMultiplier = 0x68,
.unk5 = {0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e}
},
{
.unk0 = 0x04,
.unk1 = 0x05,
.unk2 = 0x00,
.unk3 = 0x02,
.runMultiplier = 0x60,
.unk5 = {0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f}
},
{
.unk0 = 0x03,
.unk1 = 0x06,
.unk2 = 0x00,
.unk3 = 0x04,
.runMultiplier = 0x60,
.unk5 = {0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f}
},
{
.unk0 = 0x02,
.unk1 = 0x03,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x58,
.unk5 = {0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d}
},
{
.unk0 = 0x04,
.unk1 = 0x05,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x58,
.unk5 = {0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b}
},
{
.unk0 = 0x03,
.unk1 = 0x07,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x50,
.unk5 = {0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c}
},
{
.unk0 = 0x02,
.unk1 = 0x04,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x50,
.unk5 = {0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d}
},
{
.unk0 = 0x03,
.unk1 = 0x06,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x50,
.unk5 = {0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e}
},
{
.unk0 = 0x03,
.unk1 = 0x08,
.unk2 = 0x00,
.unk3 = 0x00,
.runMultiplier = 0x50,
.unk5 = {0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f}
}
};
const u8 gUnknown_08613750[34][2] =
{
{0x28, 0x00},
{0x46, 0x01},
{0x5a, 0x02},
{0x64, 0x03},
{0x23, 0x01},
{0x37, 0x02},
{0x4b, 0x03},
{0x5a, 0x04},
{0x64, 0x0a},
{0x23, 0x02},
{0x37, 0x03},
{0x4b, 0x04},
{0x5a, 0x05},
{0x64, 0x0b},
{0x23, 0x03},
{0x37, 0x04},
{0x4b, 0x05},
{0x5a, 0x06},
{0x64, 0x0c},
{0x23, 0x04},
{0x37, 0x05},
{0x4b, 0x06},
{0x5a, 0x07},
{0x64, 0x0d},
{0x23, 0x05},
{0x37, 0x06},
{0x4b, 0x07},
{0x5a, 0x08},
{0x64, 0x0e},
{0x23, 0x06},
{0x37, 0x07},
{0x4b, 0x08},
{0x5a, 0x09},
{0x64, 0x0f}
};
const u8 gUnknown_08613794[] =
{
0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00
};
const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
{
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_RAWST_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_CHESTO_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
};
const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
{
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_RAWST_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_CHESTO_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
{ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
};